A caller that gives up on a login had no way to reach the client: the
thread that owns it sits in login() for up to 45 seconds, and disconnect()
needs the client to itself. Until that thread returned, the abandoned
client kept connecting and still wrote its login frame the moment the
server finished the TCP handshake. When that happened after a replacement
had logged in under the same name, the server kicked the replacement.
Client::cancel_handle() hands out a CancelHandle that can be moved to any
thread. After cancel():
- the server actor writes nothing more. The check and the write share a
lock with cancel(), so once cancel() returns no frame leaves, whether it
was waiting in the queue, in the dispatcher channel, or mid-flush;
- login() returns NotConnected within 100 ms, and hands no login to the
actor at all when the client was already cancelled;
- connect() refuses before binding the listener when the client was
already cancelled. A cancel that lands during that check can still let
the bind through.
Either way the owner drops the client as before, which disconnects it and
gives its port back.
A frame already written before cancel() returned cannot be recalled. The
API is additive, and login() on a client nobody cancels behaves as before.
Soulseek.NET tears the whole connection down when ConnectAsync is
cancelled, and Nicotine+ drops outgoing messages for a socket it closed;
this gives soulseek-rs the same end state from another thread.
disconnect() told the listener thread to stop and dialled it awake, then
returned while that thread was still unwinding, so the TcpListener was
often still open when the caller moved on. A client built straight after
a drop then found its configured port taken and fell back to an ephemeral
one. The TUI login screen does exactly that when it replaces an attempt.
The listener thread now raises a flag once it has dropped its socket, and
after the wake-up dial has landed, disconnect() waits for that flag,
bounded at two seconds, so the port can be bound again by the time
disconnect() or Drop returns. A listener that cannot be woken, or is held
past the bound by a full handshake queue, finishes on its own as before.
The flag is an Arc<AtomicBool>, like the stop flag beside it: keeping the
thread's JoinHandle instead would leave Client neither UnwindSafe nor
RefUnwindSafe, which is a breaking change for the library.
Nicotine+ and Soulseek.NET both close the listen socket as part of
disconnecting; this makes that hold by the time the call returns.
`Client::set_download_speed_limit(bytes_per_second)` puts one ceiling on
every download at once. Zero lifts it and is the default. It can be
changed at any time, and a change reaches transfers already running
within one 100 ms tick.
The limiter works the way Soulseek.NET's does, which slskd uses for its
own download limit: one token bucket shared by all downloads, refilled
to a tenth of a second's worth every 100 ms, handing out partial grants
and taking back what a short read or a timeout did not use. A download
is paced by reading less from the socket. The unread bytes stay in the
kernel's receive buffer and TCP flow control slows the uploader; no
protocol message is involved, as in Nicotine+ too.
With no cap set, each read costs one atomic load. A same-hour stress
run scored develop 88.98/88.98 and this branch 89.00/88.99/88.97, at
about 133 MiB/s both.
An upload ceiling is left out, as before.
Tests that need one client's request to have landed before another
client acts slept for it: a join before a room message, ticker or room
search, a watcher's global-room join and leave, a guest accepting
invitations, a room created before an outsider asks for it, share
counts and interests before they are queried, a stored message before
its recipient logs in, and an acknowledgement before the session ends.
Several of those requests get no reply to wait on.
soulfind takes each connection's messages in order, so a fence asks it
about a user over the connection that has to be settled and waits for
the answer, which only arrives once everything sent before it has been
handled. Where the event itself is visible - a member list, alice's own
ticker - the tests wait on that instead.
free_port() hands out a port that is free when asked, not when soulfind
binds it, and soulfind exits when the port has gone. The library
harness also gave soulfind only five seconds and did not notice a child
that had died, so either read as "no soulfind server" and failed the
test. It now waits ten seconds like the CLI harness, never takes a
child that has exited as up, and retries on a fresh port; the CLI
harness gets the same retry.
A listener that takes the port first can still answer before soulfind
has got as far as binding, so the two library tests that bind listeners
outside the server gate now take it too: while a soulfind starts, no
other test in that binary binds anything.
The mock peers signalled ready as soon as their PeerInit was written,
and the tests slept 1.5 s before downloading so the client could
register the connection. A download that got in first dialled a peer
the server has never heard of, and since CantConnectToPeer fails queued
downloads it failed at once instead of waiting for the connection.
A mock now asks for the client's user info before signalling ready. The
client answers through the peer it registered for that connection, so
the answer means the download will queue on it. The six sleeps go.
The chat-room test gave both joins 500 ms before speaking; a line said
before bob is in the room never reaches him. It now waits until each
has the member list the server sends once they are in.
The password test slept 500 ms and then disconnected. soulfind stores a
new password only after hashing it, and drops the change if the session
closes first, so a slow hash let the old password keep working. The
session now stays up until a login with the new password is accepted.
The pause test slept 1.2 s so a read already in flight could time out
before bytes were queued "while paused", then required that none of them
were taken. The reader's read timeout is 1 s, so any scheduling delay past
200 ms let the in-flight read take the probe and failed the test.
The guarantee is that the pause is checked before every read, so after it
lands at most the one read already in flight completes. The test now
queues more than a read buffer while paused and asserts no more than one
buffer was taken, which holds however the reader is scheduled and still
fails a transfer that ignores the pause. It also drops the 1.2 s sleep.
watch_user sent the request and only then recorded the watch. The server's
answer is applied on the ops thread, so a reply that got there first saw
nothing to drop for a user who does not exist, and the add that followed
left that user watched for good. The lock is now taken before the send and
held until the watch is recorded, so the answer always lands on it; a send
that fails still records nothing.
soulfind tells a room about a new member, the new member included, before
it sends them the room's member list. The roster was started from that
echo, so for a moment after joining a room read as holding nobody but us,
and `room users` returns on the first roster it sees: it could print only
the asking user. That is the flake in room_users_lists_who_is_in_the_room.
A join or leave now only updates a roster the server has sent in full,
which is also what room_members already promised for a room we have not
joined. The e2e test waits for the resident's own member list instead of a
fixed second, so it no longer races the resident's join either.
Four places told people to write `soulseek-rs-lib = "8"` (RELEASE.md said "6"),
and every one of them had been left behind by ten majors or more. The failure is
silent rather than loud: 6.x and 8.0.0 are both real published versions, so cargo
resolves the snippet happily and hands over a library from August instead of
refusing it, and one of the four is soulseek-rs-lib's own README, which is the
page crates.io renders.
`cargo add` writes whatever version is current at the time it runs, so there is
no longer a number in the docs to go stale. The manifest pin in
soulseek-rs/Cargo.toml stays as it is — release-plz owns that one and keeps it
in step with the release.
Five files ran between 1.2k and 2.4k lines, and one function past the
length the quality gate allows. None of it was doing anything wrong; they
had simply accumulated until you had to scroll to hold one in your head.
The move throughout is into *child* modules rather than siblings, because
a child still sees its parent's private items. So `ClientContext` keeps
its private fields and `ServerActor` keeps its private state, while the
methods that work on them move out — no encapsulation is widened for the
sake of the split. Three `ServerActor` methods become `pub(super)`, which
is only acknowledging the calls the parent already made.
The client's operation loop and the actor's standing-message match are
split by subject: the arms move out whole, so the bodies read exactly as
they did inside. Where an arm said `continue` it now says `return` — the
match was the last thing the loop did, and none of the arms that moved
holds a loop of its own, so skipping the rest of an arm and ending its
handler are the same move.
The test modules split by topic the same way, which is most of the size:
main_tui's alone was 2.1k of the 2.4k lines.
No behaviour changes. Verified against a live server: the full e2e suite
passes, including the 98 CLI and 19 daemon-protocol cases that drive the
dispatch loop this touches.
The window could show any peer's share tree but never this account's, so
"am I actually sharing that?" had no answer short of asking a friend to
browse you. The tree is already there; what was missing was feeding it
from our own index.
B opens it — the same collapsible tree, filter, and navigation the peer
browse offers, built from `Shares::directories()`, which is the listing
GetShareFileList answers with. So what it shows is what the network sees,
not what the config meant to share. r re-scans the disk rather than
re-asking a peer, o steps across to the folders that feed it, and nothing
here queues a download from ourselves.
Attached to a daemon the index lives on the daemon's host, so it comes
back over a new `shares.files` method rather than being scanned locally;
`shares files [--filter]` prints the same listing headless, through the
`emit_listing` that `browse` now shares with it — the two are only
comparable while they are built the same way.
Two allocation fixes came out of the review, both on paths this reaches:
the daemon hands its listing to the DTO instead of deep-copying one it
already owns, and `Shares::directories()` allocates its map key once per
folder rather than once per file, which the peer-facing serve path has
been paying for all along.
A dead child only loses its slot once a write to it fails, and writes
keep landing in the send buffer until the peer's RST has crossed the
loopback. Fifty back-to-back writes finish in microseconds, so under
full-suite load the loop ran dry before the kernel noticed the close
and the assertion fired. Sleep 5 ms between attempts that have not
reaped yet, bounded at 100 tries: the fast path still exits on the
second write, a loaded machine gets up to half a second.
The message-set coverage is the crate's strongest claim, so say it where
people look first: the README features list and About, the website home
and community pages, each pointing at the coverage table. The table now
carries a section naming what the message set does not reach, so the
claim has something behind it rather than standing on its own.
The upload streaming test still asserted the uploader was blocked
waiting for the downloader's close — the wait that came out when it
started costing the upload slot. It passed only while the thread had yet
to be scheduled, and failed whenever it had.
The stress harness found this: 38 completed uploads logged as errors, and a
run that took 30s to move what should take 6.
After the last byte we waited up to 30 seconds for the downloader to close
the file connection. Soulseek does leave that close to the downloader, but a
peer that simply leaves the socket open — or whose FIN a NAT swallows — is
not a failure: it has every byte. We were marking those uploads Failed,
skipping the SendUploadSpeed report that sets our advertised speed, and
holding the upload slot the next peer was queued for.
Cutting the wait to five seconds was not enough, and stress said so: with
two slots and sixty-four queued leechers, five seconds apiece is a hundred
and sixty seconds of waiting, and ten uploads never got served inside the
run. The slot has to be free the moment the file is delivered, so the wait
is gone — Nicotine+ finishes the transfer there too and closes from its own
side. That profile went from 146s with ten uploads lost to 9.7s with none;
the default profile from 30.7s and 25 MiB/s to 5.8s and 133 MiB/s.
Also: a decompression ceiling on peer payloads, the numbers Nicotine+ uses
(128 MiB for a search or folder reply, 2 GiB for a browse listing). Deflate
reaches roughly 1000:1, so a few kilobytes from an unknown peer could
otherwise expand until the process died.
And the stress harness counted threads with `ps -M`, which is macOS
spelling: on Linux it returns one unrelated line, so the guard against
thread explosions has been reporting a single thread on CI all along.
/proc/self/status has the real number.
Correctness:
- A child that stopped reading could freeze the whole client: the relay
writes under the context lock and the socket was blocking, so one stalled
peer took every download, upload and API call with it. Child writes now
have a deadline, and a child that hits it loses its slot.
- Relaying searches to children was gated by the leaf's answer budget, so a
parent forwarded a fraction of the stream while advertising itself as
healthy. The budget bounds our own share scan, which is what it was for;
the tree's stream goes down whole.
- A dropped client kept its listener port for the life of the process, so a
retried login advertised an ephemeral port nobody was told about. The
listener is now stopped and the operations thread let go.
- Excluded phrases were compared against a lowercased path without being
lowercased themselves, so a capitalised phrase never matched. They are
normalised where they arrive.
- Losing our own operatorship wiped the room's whole operator roster,
though we are still a member who can see it.
- A brokered ConnectToPeer of type D was logged and dropped; the peer is
now told, since we never dial out to adopt a child.
- A peer request made with no server connection returned Ok and parked
forever; it says NotConnected, as its docs always claimed.
- An empty interest was refused locally but still sent, leaving the
server's list and ours permanently apart.
Simplification:
- Deleted the excluded-phrase helper nothing called, and the field doc that
promised behaviour it never had.
- The four roster handlers and four standing handlers were eight
constructors carrying constants their own message code already implies:
one newtype each, 100 lines less.
- One place registers a search; the phrase list is borrowed, not cloned per
relayed search.
The speed-derived child limit read a missing ratio as a refusal, so on any
server that never announces ParentSpeedRatio — soulfind among them — the
client carried no children at all, however it was configured. A ratio we
were never told is not a decision: the server's figures set the limit only
when it has given them, and otherwise the configured cap stands, which is
how slskd runs throughout. A speed below the announced minimum still means
none, which is the safety property the rule exists for.
Also stops repeating AcceptChildren: it is a standing state on the server,
so it goes out when the answer changes rather than on every message that
happens to prompt a recount.
Promotion already proved the promoted user is told; this pins the other
half — the roster the owner sees (code 143), and an operator standing
down of their own accord (147).
Three messages that were implemented and only encoder-tested: a member
giving up their own membership (136), an owner disbanding the room and
freeing its name (137), and a privileged account handing time to another
user (123), which the recipient then sees as privilege time of their own.
UserJoinedRoom and UserLeftRoom (codes 16 and 17) were parsed and applied
to the roster with nothing proving either end of that, which is the kind
of gap that only shows up when someone relies on it.
The client answered a UserInfoRequest but could never send one, so a
user's profile — description, upload slots, queue length — was something
this client served and never saw. The reply (peer code 16) is now parsed
too, with the tolerances other clients carry: a picture is skipped rather
than kept, a length that overruns the message is clamped, and a message
that stops early (older clients, and Museek+ writing a boolean as an
integer) still yields every field before it.
The child limit is derived from the upload speed the server records for
us, and the server pushes a user's stats to whoever watches that user —
so a client that does not watch itself never learns its own figure and
would carry the default cap forever. Nicotine+ reads the same number off
the stats the server sends about the logged-in user.
We now watch ourselves as each session starts, and the stats that come
back — the initial reply and every later push — set the figure the limit
is derived from. Client::own_average_speed exposes it.
The server holds interests only for the session that set them, so a client
that does not re-send its list comes back from a reconnect with none. That
is why Nicotine+ sends its whole list at every login, and why it lowercases
each item before sending — the server matches them case-insensitively, so
two spellings would otherwise be held as two interests.
Ours now keeps the list, in one spelling, and puts it back on the wire when
a session starts; an interest set before there is a connection is kept
rather than dropped. A room's ticker board is also let go when we leave the
room, since the server sends the whole board again on the next join.
Reading Nicotine+ and slskd against what was just written turned up three
places where this client had the message right and the behaviour wrong.
Excluded search phrases (code 160) are not a filter on the searches we
send — the server already drops those. Nicotine+ applies them to the files
it offers, leaving out any whose path carries an excluded phrase, and a
reply with nothing left is not sent. Ours now does the same, and the
local refusal of outgoing searches is gone.
Serving children now follows the same rules as Nicotine+: the limit comes
from the server's ParentMinSpeed and ParentSpeedRatio against the upload
speed the server records for us (capped at ten, none at all below the
minimum), children are refused until something feeds us the search stream
and let go when it stops, a second link from a child we already carry is
refused, and AcceptChildren is re-sent whenever that answer changes. Where
the server has never reported our speed there is nothing to apply the
formula to, so the configured cap stands, which is how slskd runs.
Queued downloads now ask where they sit every five minutes, as Nicotine+
does, instead of only when a caller asks; a brokered file connection we
cannot complete reports CantConnectToPeer like a control connection does;
and a peer's shares can be asked for one folder at a time (peer code 36
and its reply, 37), which is what "download folder" is built on.
The client read the distributed network but never carried it: a peer
dialling with a D connection was logged and dropped, and AcceptChildren
was hardcoded false, so this client took from the tree without ever
relaying a search for anyone else.
With accept_children set, peers hang from us: each is told where our
branch sits when it connects and again when the branch moves, every
search that reaches us is passed down, and a child that goes away loses
its slot. Ten at a time, matching Nicotine+, since each costs a socket
and a copy of the network's whole search stream — which is also why it is
opt-in, through the new accept_children config key (ignored without a
listener, since a child would have nothing to dial).
Two bugs an e2e test found the moment one existed for this path.
A private message the server held while we were offline arrives with
new_message false, and the handler only acknowledged the ones flagged
new — so exactly the messages that need an ack never got one and the
server re-delivered them at every login, forever. Every delivery is now
acknowledged.
A dropped Client also left its server connection open, so the session
lived on: mail addressed to us went to a socket nobody was reading and a
later login collided with our own ghost. Client::disconnect closes the
server and peer connections, and Drop calls it.
Also covers two features that were never driven end to end: an offline
message delivered once and not again, and a wishlist search answered like
any other.
Private rooms were unreachable: the client could ask to join one but had
no way to invite, promote, resign or be told what happened, and a room
name already owned by someone else came back as silence rather than a
refusal (code 1003).
Adds the rosters the server pushes after login (133/148), the changes it
narrates to them (134/135, 143/144), our own standing (139/140, 145/146),
and the messages that drive them, with the rosters kept current in client
state. The daemon protocol and the TUI room transcript carry the new
events rather than dropping them.
Three features the client half-had. SetStatus (28) was only ever sent as
"online" at login, so there was no way to go away; excluded search phrases
(160) were parsed and logged into nowhere, so every client kept spending
searches on queries the server was never going to answer; and a queued
download could answer a peer asking about its place but could never ask
about its own.
Each is now driven end to end: the away status seen by another user, a
refused query on a stub server that announces phrases (soulfind keeps its
filters in a database the suite cannot seed), and a peer's answer landing
on the download as its queue position.
Eleven scenarios over a real server: tickers reaching other members and
the board handed to a late joiner, the global room feed starting and
stopping, user and room searches answered by their targets, interests
driving similar users and recommendations, a password change taking
effect on the next login, one message reaching several users, and a
brokered dial we cannot complete reporting CantConnectToPeer to the peer
that is waiting on it.
Adds the server messages the client had no way to speak: user and room
search (42/120), room tickers (113-116), the global room feed (150-152),
interests and the recommendation queries built on them (51/52/54/56/57/
110/111/112/117/118), a keepalive ping (32), gifted privileges (123), a
password change (142) and multi-user private messages (149).
CantConnectToPeer (1001) closes a real gap in both directions: a dial the
server asked us to make now answers the waiting peer instead of falling
back to brokering the same unreachable link the other way, and an incoming
one ends the wait on downloads queued for that peer rather than letting
them sit until a timeout.
A candidate that accepted the dial and then said nothing kept its slot
for the session, and ten of those blocked every later batch; a link now
closes after a minute of silence. A parent that flaps its level made us
tell the server four messages per flap; moves are now told at most once
a second, the latest one winning. A parent that reports level zero is
its own root from then on, whatever it said before. The wait for a
searcher's control connection runs from the last message queued for it,
not the first. A successful login is pinned to reset the leaf.
Review of the leaf found the seams a stranger on the other end of a D
connection could pull at, and a few that a slow one would.
- A code-93 envelope is unwrapped once, as Nicotine+ does; a frame made
of nothing but envelopes used to recurse once per byte.
- A branch level is validated before it is used: negative levels leave
the candidate unadoptable and the largest one no longer overflows.
- The link reads through the crate's MessageReader, so a frame split
across a read timeout is no longer torn or mistaken for a closed link.
- Every event a link raises carries its link number, so a stale thread
cannot adopt, close or move a newer link to the same user.
- Later branch facts from the parent move our own place and are told to
the server; a fresh login resets the leaf, whose stance is now the one
place the four announcement messages come from.
- Candidates from a later batch join the ones in flight instead of
cancelling them, capped at ten; searches from the parent are budgeted
at fifty a second; a reply queued for a searcher the server cannot
place expires after a minute.
- Truncated frames and half-read PossibleParents entries are dropped
instead of yielding an empty root, a level of zero or a phantom
candidate.
The e2e now has a searcher of its own, so the answer must go to whoever
asked and not to the parent that relayed it.
The server hands every client a list of possible parents and expects it to
hang from one so searches also travel peer to peer. Until now we told the
server we were a lone root and left it at that, which the network tolerates
but does not favour.
A leaf now dials each PossibleParents candidate over a D connection, adopts
the first that passes a search down after stating its branch, announces the
new branch root and level to the server, and answers those searches the same
way as ones from the server. Losing the parent or a ResetDistributed puts it
back to a parentless stance. The leaf takes no children.
The Leaf state machine is pure so its rules are unit-tested without sockets;
the e2e test drives a real client from a mock parent, since soulfind never
hands out parents.
The distributed search network carries searches from parent to child
over connections whose frames have a one-byte code; the library had no
reader for them. This adds the codec for Search, BranchLevel,
BranchRoot and the embedded envelope, with the identifier check that
keeps malformed frames from being answered, and completes the post-login
stance Nicotine+ sends: HaveNoParent, BranchRoot (ourselves),
BranchLevel 0 and AcceptChildren false, in place of HaveNoParent alone.
Every release since 14 has been a major, because the actor mailboxes,
the share index's struct and the CLI's command enum were all exhaustive
public API: adding a peer message, a scanned field or a subcommand read
as a breaking change to the library. The actors, dispatcher, peer
plumbing and download store are how the client is built, not what a host
programs against, so they move inside the crate; PeerMessage, SharedFile
and the CLI command enums are non-exhaustive; ConnectionType is
re-exported at the root for the one thing hosts used it for. A one-time
break so that the next additions are not.
A browse listed each file as a name and a size, so a searcher who saw a
bitrate in a search reply lost it the moment they opened the sharer's
files. Listings (codes 5 and 37) now carry each file's attributes the
way Nicotine+ sends them, as a SharedFileEntry with name, size and
attributes in place of the (name, size) pair; the CLI's browse record
gains bitrate and duration, and the daemon protocol moves to version 2
for the new listing shape.
The tag's length was subtracted twice from the audio length when the
tag fit in the first read, and not at all when it did not, so durations
came out short or long by the tag; a frame with the protection bit
clear carries a two-byte CRC before its side info, which put the Xing
block two bytes off; and a Xing block without a frame count threw the
whole file's attributes away instead of falling back to the frame
header. Each has a test now.
Every search reply we sent carried no bitrate or duration, so our files
failed every bitrate filter in other clients and sorted last in
SoulseekQt, whatever their quality. The share scan now reads each MP3's
first frame header (and Xing block for variable bitrate) and each FLAC's
STREAMINFO, advertising bitrate, duration, VBR, sample rate and bit
depth as far as the format gives them; other files stay bare. Only the
file's head is read, no crate is needed, and a file that does not parse
is shared without attributes rather than skipped.
Draining several buffers a tick meant a reply and the close after it
could land in one call, and the close was acted on first: the reply sat
unparsed in the reader while the actor disconnected. Only the first read
of a drain reports an error now; the close is seen again on the next
tick, after the reply has been handled.
A Retire that reached an actor still dialling was queued behind the
connection and, if that dial then failed, never applied: nothing in the
registry pointed at the actor any more, so its thread lived on. Nothing
has gone out on a dial in progress, so retiring one closes it on the
spot.
A retired actor reads only from its tick, and one socket buffer a tick
is 10 KiB a second: a real share listing would outlast the grace. Every
actor now drains up to 64 buffers a tick.
The mock seeder drained every message but the TransferResponse while it
waited for the client to allow an upload, so a browse arriving in that
window was silently dropped and counted against the client.
Two connections to the same peer race whenever both sides dial at once:
we open one to send a browse, the peer opens one to deliver a search
reply. The registry keeps one actor per username, and until now stopped
the older one on the spot, which closed the socket carrying our browse
before the listing could arrive. Under load the stress gate lost up to
two thirds of its browses that way.
A replaced actor is now retired instead: it sends nothing new, keeps
reading for thirty seconds so a reply already on the wire still reaches
the client, and then stops itself. The peer closing a retired connection
is expected and reported as a clean close, so it cannot fail transfers
running on the connection that took over.
An upload offer counted against the slot cap until the peer accepted
it, and a peer that never answered, having gone away or hung, held that
slot for the life of the process; with two slots by default, two such
peers shut uploads down until a restart. An offer nobody answers within
thirty seconds is now dropped, recorded as a failed upload so the
operator sees why, and the slot goes to the next in line.
Every ceiling this project has hit only appeared under a mixed load, and
three of the four lost work silently while single-feature e2e stayed
green, yet the benchmark only ever ran by hand on one laptop. With
STRESS_REQUIRE_FUNCTIONAL=1 the stress example exits 1 when a download,
upload, search or browse was lost; throughput never fails it because it
measures the machine, not the client. CI now runs a quarter-size profile
against soulfind on every pull request.
The speed other users see for us in `user` lookups and in the server's
own ranking comes from SendUploadSpeed (code 121), which the client
never sent, so it read zero however much we served. Each completed
upload now reports its measured bytes per second, as Nicotine+ and
slskd do.