Correctness: - A child that stopped reading could freeze the whole client: the relay writes under the context lock and the socket was blocking, so one stalled peer took every download, upload and API call with it. Child writes now have a deadline, and a child that hits it loses its slot. - Relaying searches to children was gated by the leaf's answer budget, so a parent forwarded a fraction of the stream while advertising itself as healthy. The budget bounds our own share scan, which is what it was for; the tree's stream goes down whole. - A dropped client kept its listener port for the life of the process, so a retried login advertised an ephemeral port nobody was told about. The listener is now stopped and the operations thread let go. - Excluded phrases were compared against a lowercased path without being lowercased themselves, so a capitalised phrase never matched. They are normalised where they arrive. - Losing our own operatorship wiped the room's whole operator roster, though we are still a member who can see it. - A brokered ConnectToPeer of type D was logged and dropped; the peer is now told, since we never dial out to adopt a child. - A peer request made with no server connection returned Ok and parked forever; it says NotConnected, as its docs always claimed. - An empty interest was refused locally but still sent, leaving the server's list and ours permanently apart. Simplification: - Deleted the excluded-phrase helper nothing called, and the field doc that promised behaviour it never had. - The four roster handlers and four standing handlers were eight constructors carrying constants their own message code already implies: one newtype each, 100 lines less. - One place registers a search; the phrase list is borrowed, not cloned per relayed search.
soulseek-rs-lib
A Rust library for implementing the Soulseek peer-to-peer protocol.
Website: https://re-invention.nl/soulseek-rs/
About
This library provides the core functionality for interacting with the Soulseek network. It can be used to build custom Soulseek clients.
Usage
Add this to your Cargo.toml:
[dependencies]
soulseek-rs-lib = "8"
Example
Simple Usage
use soulseek_rs::Client;
use std::time::Duration;
fn main() -> Result<(), Box<dyn std::error::Error>> {
// Create and connect to Soulseek server
let mut client = Client::new("username", "password");
client.connect()?;
client.login()?;
// Search for files
let results = client.search("Alex Kassian lifestream", Duration::from_secs(10))?;
// Download first available file
if let Some(result) = results.iter().find(|r| !r.files.is_empty()) {
let file = &result.files[0];
let (_download, status) = client.download(
file.name.clone(),
file.username.clone(),
file.size,
"~/Downloads".to_string(),
)?;
// `download` returns as soon as the request is queued: the transfer is
// finished when the channel says so, not when this call returns.
for update in status {
println!("{}: {update:?}", file.name);
}
}
Ok(())
}
Advanced Configuration
use soulseek_rs::{Client, ClientSettings, PeerAddress};
fn main() -> Result<(), Box<dyn std::error::Error>> {
// Create client with custom settings
let settings = ClientSettings {
server_address: PeerAddress::new("server.slsknet.org".to_string(), 2416),
enable_listen: true,
listen_port: 3000,
..ClientSettings::new("username", "password")
};
let mut client = Client::with_settings(settings);
client.connect()?;
client.login()?;
Ok(())
}
Asking about a peer
The server-backed lookups are request/poll pairs: you ask, then read the
answer once it lands. request_user_info clears any previous answer first, so
the loop below observes this request rather than the last one.
use soulseek_rs::Client;
use std::thread::sleep;
use std::time::{Duration, Instant};
fn main() -> Result<(), Box<dyn std::error::Error>> {
let mut client = Client::new("username", "password");
client.connect()?;
client.login()?;
client.request_user_info("someuser")?;
let deadline = Instant::now() + Duration::from_secs(10);
while Instant::now() < deadline {
if let Some(info) = client.user_info("someuser") {
// Presence and stats are separate replies, so each is an Option:
// a reply that never arrived is None, not "offline" or "shares nothing".
println!("{:?} {:?}", info.presence, info.stats);
break;
}
sleep(Duration::from_millis(100));
}
// Room membership is kept current from join and leave events.
println!("{:?}", client.room_members("lobby"));
Ok(())
}
ClientOperation is #[non_exhaustive]: every protocol message the client
learns to handle adds a variant, so match it with a wildcard arm. SharedFile
is too, so build it with the .. syntax rather than listing every field.