refactor(lib): keep the actors inside the crate and mark the growing enums
Every release since 14 has been a major, because the actor mailboxes, the share index's struct and the CLI's command enum were all exhaustive public API: adding a peer message, a scanned field or a subcommand read as a breaking change to the library. The actors, dispatcher, peer plumbing and download store are how the client is built, not what a host programs against, so they move inside the crate; PeerMessage, SharedFile and the CLI command enums are non-exhaustive; ConnectionType is re-exported at the root for the one thing hosts used it for. A one-time break so that the next additions are not.
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@@ -52,7 +52,7 @@ impl<M: Send> ActorHandle<M> {
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}
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/// Internal actor message wrapper
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pub(crate) enum ActorMessage<M> {
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pub enum ActorMessage<M> {
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UserMessage(M),
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Stop,
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}
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@@ -21,7 +21,9 @@ use std::sync::mpsc::{Receiver, Sender};
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use std::sync::{Arc, RwLock};
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use std::time::{Duration, Instant};
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/// Marked non-exhaustive: each peer message the client learns adds a variant.
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#[derive(Debug, Clone)]
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#[non_exhaustive]
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pub enum PeerMessage {
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SendMessage(Message),
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FileSearchResult(SearchResult),
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@@ -2,14 +2,17 @@
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// example in it, so a signature change cannot leave the advertised usage stale.
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#![doc = include_str!("../README.md")]
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// Core modules
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pub mod actor;
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// The public surface is the client, its types, the wire codec and the share
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// index. The actors, dispatcher, peer plumbing and download store are how the
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// client is built, not what a host programs against, so they stay inside the
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// crate and a change to them is not a change to the library's API.
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pub(crate) mod actor;
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pub mod client;
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pub mod dispatcher;
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pub mod download_store;
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pub(crate) mod dispatcher;
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pub(crate) mod download_store;
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pub mod error;
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pub mod message;
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pub mod peer;
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pub(crate) mod peer;
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pub mod shares;
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pub mod types;
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#[macro_use]
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@@ -31,6 +34,7 @@ pub use actor::server_actor::{PeerAddress, UserMessage};
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pub use client::{Client, ClientSettings};
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pub use error::{Result, SoulseekRs};
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pub use message::peer::{SharedDirectory, SharedFileEntry};
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pub use peer::ConnectionType;
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pub use types::{
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ClientVersion, DownloadStatus, File, RoomEvent, RoomInfo, Search,
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SearchResult, SessionLoss, Transfer, UploadInfo, UploadStatus, UserInfo,
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@@ -3,10 +3,9 @@ pub mod listen;
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pub mod upload_peer;
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// Export actor types
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pub use crate::actor::peer_actor::{PeerActor, PeerMessage};
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pub use crate::actor::peer_registry::PeerRegistry;
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pub use crate::actor::peer_actor::PeerMessage;
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pub(crate) use download_peer::part_path_of;
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pub use download_peer::part_path_of;
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pub use download_peer::{DownloadError, DownloadPeer};
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use crate::message::Message;
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@@ -12,7 +12,11 @@ use std::io;
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use std::path::{Path, PathBuf};
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/// One shared file: its peer-facing virtual path and where it lives on disk.
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///
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/// Built by the scan, never by a host, so fields can be added without a
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/// breaking release.
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#[derive(Debug, Clone)]
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#[non_exhaustive]
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pub struct SharedFile {
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/// Backslash-separated path exposed to peers, e.g. `music\album\song.mp3`.
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pub virtual_path: String,
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@@ -24,10 +24,9 @@ use std::time::{Duration, Instant};
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use soulseek_rs::message::Message;
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use soulseek_rs::message::server::MessageFactory;
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use soulseek_rs::peer::ConnectionType;
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use soulseek_rs::{
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Client, ClientSettings, ClientVersion, DownloadStatus, PeerAddress,
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SessionLoss, UploadStatus,
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Client, ClientSettings, ClientVersion, ConnectionType, DownloadStatus,
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PeerAddress, SessionLoss, UploadStatus,
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};
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/// Only one test at a time may drive a server.
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@@ -172,7 +172,11 @@ pub struct Cli {
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pub log_file: Option<PathBuf>,
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}
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/// Non-exhaustive: this enum is public through the crate's library target so
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/// the integration tests can reach it, and a new subcommand must not read as a
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/// breaking change of that library.
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#[derive(Subcommand, Debug)]
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#[non_exhaustive]
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pub enum Commands {
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/// Search the network and print matching files
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Search(SearchArgs),
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@@ -254,6 +258,7 @@ pub struct DaemonArgs {
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}
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#[derive(Subcommand, Debug)]
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#[non_exhaustive]
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pub enum DaemonCommand {
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/// Print the token remote clients authenticate with
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Token,
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@@ -266,6 +271,7 @@ pub enum DaemonCommand {
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}
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#[derive(Subcommand, Debug)]
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#[non_exhaustive]
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pub enum CompletionsCommand {
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/// Write the completion script where the shell looks for it
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Install(CompletionsArgs),
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