Peer message code 50 had no handler, so the dispatcher dropped it and a
download refused by the peer stayed Queued until the caller's timeout.
The new handler reads the filename and reason and routes the denial into
the same failure path as UploadFailed. A reason of "Queued" is status,
not a failure: some clients send it for a download that is still held in
their queue, and failing it would kill healthy downloads after a
reconnect, so that one is only logged.
Fixes#29
The code 46 handler parsed the filename and only logged it, so a queued
download whose peer reported an upload failure never received
DownloadStatus::Failed and hung until the caller's own timeout.
The handler now sends PeerMessage::UploadFailed through the dispatcher
and the actor stamps the peer's username on it before forwarding
ClientOperation::UploadFailed into the existing failure path. The
variant's username field stays for API compatibility; the wire message
cannot name anyone but the connected peer, so the actor supplies it.
Fixes#30
A failed outbound dial left PeerActor in Connecting, so
check_connection_status re-fired the 20-second timeout error on every
100ms tick until the actor was stopped. ServerActor had the same bug:
its disconnect paths only cleared state when already Connected.
Reset connection_state to Disconnected in all four disconnect paths.
Fixes#31
The peer listener died with "Too many open files (os error 24)" on any
long-lived non-daemon session: only the daemon raised RLIMIT_NOFILE, and
peer sockets were unbounded — no idle reaping, no deadlines on accepted
transfer streams, and one peer could hold two connections under split
registry identities.
- raise the open-file limit at the top of run(), for every entry point,
and warn from Client::connect when the soft limit is below 1024
- reap peer control connections idle for five minutes; a clean
disconnect no longer discards the peer's queued uploads
- give listener-supplied download streams and upload serving the same
read/write deadlines dialled sockets already had
- register inbound peers under their plain username so the registry
holds one connection per peer, and announce them like pierced ones
- hold the registry lock across actor spawn + insert and surface
thread-spawn failure, so an instantly-dead peer cannot leave a
zombie entry
resolve_download_path treated "not a directory" as "names a file" and
fell back to the parent, so a directory that simply did not exist yet
redirected the transfer one level up. The CLI and TUI create the folder
before downloading and never hit it; a daemon does not, so its transfers
landed in ~/Downloads while daemon.status - and the paths download and
get report - named ~/Downloads/Soulseek. Green on any machine where the
folder already exists, which is how it survived to CI.
Only an existing file diverts to the parent now. PartFile::open already
creates the directory it streams into.
Seven region audits, every finding adversarially verified against the
whole workspace before being applied; 80 landed and the two that failed
in application were refuted honestly (ParseError has a from_str_radix
producer the audit missed; NatPmpError's Display is the only reader of
its diagnostic payloads).
The bigger cuts:
- The NewPeer/PierceFireWall cluster: an operation variant nothing ever
sent, its 77-line arm, a protocol-wrong Client::pierce_firewall that
wrote a peer-init frame down the server socket, and the struct only
they used. The live paths in peer/listen.rs are untouched.
- The ops loop reads `for operation in reader` instead of hand-rolling
recv/break, de-indenting the whole dispatch body.
- Dead lib surface: Message::print_hex and four unused accessors,
UploadFailed, registry and actor getters, build_watch_user,
strip_ansi_codes, delegating shims on ClientContext. Removing public
items makes this a semver major, which the release pipeline enforces.
- Never-used flexibility: the state-migration framework that never held
a migration, border-type helpers that all answered Rounded, the TUI's
max_concurrent_downloads field nothing read.
- Convergence: six poll loops into poll_until, three wrap-around
navigation blocks into cycle, hit tests into Rect::contains, char
walkers into floor/ceil_char_boundary, five Download literals into
one helper, the suites' shared scaffolding into tests/common.
Deliberately not taken: swapping the hand-rolled zlib inflate and MD5
for crates (they replace wire-facing machinery whose tolerance of
real-world peer quirks no local test exercises) and pulling chrono into
the lib for a log timestamp. Recorded for their own decision.
Net -1002 lines. Both e2e modes stay green: 94 CLI tests each way, 16
protocol, 33 lib, unit suites, clippy pedantic clean, aislop 100/100
with the four scanner false positives suppressed inline where they
fire.
Two TUIs on one daemon behaved as two separate windows that happened to share
a login: each showed only the transfers it had queued and the searches it had
run, and neither said it was attached to anything.
The status bar now names the daemon, and both lists are views of the session:
transfers and searches appear in every window, dismissing one dismisses it
everywhere, and a window opened later starts from what is already running
rather than blank. message read likewise starts from the conversation the
daemon collected instead of only what arrives while it runs.
Search state needed the daemon to say when a query went out. The window a
search collects for belongs to whichever client started it, so without that
every other window showed a running search as finished the moment it appeared
— which is what it did. The summary carries a file count too, so a window has
the right number before it has pulled the results across.
Adds Client::forget_search, which the library had no way to do: a resident
client otherwise holds every result set it has ever seen, and a window that
dismissed a search had no way to say so.
A review of the first cut found five defects, all fixed here and all covered:
syncing ran locally too, where it cost a full copy of every result set per
frame and deleted the completed-download history restored from disk; a
transfer could be listed twice by racing its own registration; clearing all
searches did not reach the session, so every row came back; a search dismissed
elsewhere never left; and a wishlist search reported as finished the instant
it went out.
A search fans out to hundreds of peers, each holding a socket. A shell hands
its children a soft limit of 256 open files on macOS, which one busy search
blows straight through; a one-shot command never noticed because it exited
before it mattered, but a resident daemon hits it and then cannot accept peers
or control connections. From a client that looks like 'cannot reach the
daemon: Connection closed', intermittently, for no visible reason.
The daemon now raises its own soft limit to 8192 at startup, before anything
opens a socket, and says so plainly when the hard limit will not allow it.
macOS rejects an unlimited hard limit for open files, so both fields are named.
Both accept loops also slept zero on failure. Out of descriptors does not clear
by the next instruction, so one exhausted moment became a spinning core and
thousands of identical log lines — which is what the report looked like. They
now back off.
`serve` samples `uploads()` every 500ms and emits what changed, so an upload
state shorter than that window never reached the log. Nothing surfaced this
while every upload sat on its slot for a 500ms linger, which was exactly one
poll; with the linger gone a peer can queue and be served between two samples,
and "it had to wait" — the one thing the queue exists to record — silently
disappeared.
The pump now keeps whatever it left waiting, and `serve` drains that alongside
the snapshot, so the fact survives regardless of when the next sample lands.
The list is deduplicated per peer and file and capped, so a caller that never
drains cannot grow it without bound.
This is what made cli_e2e::serve_reports_a_queued_upload_once_the_slots_are_full
fail on CI while passing locally: the assertion was real, and it was timing that
decided whether the client could answer it.
The slot cap merged from master defaults to 2 uploads, and the CLI capped
downloads at 5. Those are the numbers you pick when your own bandwidth is the
scarce resource, but a Soulseek transfer is paced by the peer on the other end
— usually a few hundred KiB/s — so what fills a modern link is many transfers
at once, not faster ones. Upload slots go to 10, downloads to 20. The queue
itself stays: privileged users being able to jump it is a condition of being a
tolerated third-party client.
serve_file also slept half a second after the last byte so the downloader could
drain before the socket closed. With a cap that is time no other peer can use,
and 64 uploads over 10 slots paid it six times over. A half-close says "that is
the whole file" and TCP still delivers everything written before the FIN.
Measured with 64 waiting peers: 2 slots 24.2s, 8 slots 6.2s, 32 slots 3.1s; at
10 slots the linger alone was 5.4s to 3.05s.
The client had never been driven at scale. A stress harness that mixes
searches, downloads, uploads and browses against a local soulfind found four
ceilings, three of which lose work silently rather than merely being slow.
Peers were capped at one per core. ActorSystem ran each actor's whole lifetime
as one job on a fixed-size ThreadPool, and actor loops block until stopped, so
the pool acted as a semaphore: past the cap an actor never started, never
connected and never errored, and uploads stopped working entirely. The pool had
exactly one consumer and every job it received was non-terminating, so it is
gone; actors get their own thread.
TransferResponse raced the bookkeeping it depends on. It was sent straight back
to the peer while UpdateDownloadTokens was still queued for the client loop —
but the response is what invites the peer's file connection, and that connection
is matched by token. Under load the client loop lost, the file connection
matched nothing, and the download sat on Queued forever. The response now goes
out after the token is recorded.
Download tokens were md5(filename) truncated to 20 bits, and the store deletes
every entry matching a token, so two downloads sharing one destroyed each other
— which fetching the same filename from two peers does every time. They now
come from a counter.
Port 0 from GetPeerAddress means the server does not know where a user listens.
It was cached and dialled, and the upload waiting on it was dropped. It is no
longer cached or served against; the connect attempt stays, because its failure
is what makes an unreachable peer fall back to server brokering.
Mixed profile at 1024 peers: 512/512 downloads, 256/256 uploads, 400-850 MiB/s
in ~7s, against 71/96 downloads at 7.9 MiB/s and a 60s timeout before.
client/mod.rs had grown to 1124 lines, a third of it tests: six loose #[test]
functions wedged between the two `impl ClientContext` blocks, plus the usual
`mod tests` at the bottom. Both now live in client/tests.rs, leaving mod.rs at
790 lines of actual client.
Same 11 tests, same 568 passing across the workspace.
Running several one-shot commands at once returned "no results" for queries that
had plenty. Four defects, each of which made a dead session look like an empty
network:
- The peer listener bound its port inside a detached thread and panicked on
EADDRINUSE, unwinding that thread alone. The process carried on with no
listener, so no peer could deliver a search response. `Listen::bind` now takes
the socket before login and falls back to an ephemeral port when the
configured one is held.
- SetWaitPort advertised the configured port whether or not it was bound, so
peers dialled a sibling process that discarded responses to tickets it never
issued. The port the listener really holds is what gets advertised, mapped
through UPnP, and reported by `whoami` and `serve`.
- A zero-byte read is EOF on a TCP socket, but MessageReader reported it as
success, so a server that closed cleanly left the actor polling a dead socket.
It is now an error, and Relogged (code 41) has a handler. The peer actor
classifies that error: a control connection that was established and then
closed is a clean disconnect, because peers drop idle sockets while the bytes
move over their own connection, and reporting an error there fails every
download queued with that peer including the one streaming. A connection that
never established keeps the error path, which is what the server-brokered
fallback reads to know a peer is unreachable.
- A session the server cut off - usually because another process logged in under
the same name - exited 4, documented as "it worked and found nothing". Callers
concluded the file was unavailable. Sessions now record why they ended and
those verdicts become exit 7.
The server allows one session per account, so concurrency still needs a distinct
--username per run; SKILL.md documents that. The listener port needs no such
care any more.
Six e2e tests against soulfind cover it, each of which fails without the fix: a
taken listen port, a displaced session, three clients searching at once under
one configured port, the two CLI equivalents, and a peer that hangs up its
control connection while a transfer is still to come.
BREAKING CHANGE: `Listen::start` is replaced by `Listen::bind` and
`Listen::serve`, so the caller owns the socket and can read the port it actually
bound. `Client::listen_port` and `Client::session_loss` are new.
Closes the last two gaps in Soulseek's list of features an alternative client
must implement to be tolerated, and adds the result filters Nicotine+ has had
all along.
Wishlist: server code 103 is sent and code 104's announced interval is kept
rather than logged and discarded, so the re-search timer runs off the schedule
the server set. `wish add|remove|list|run` plus `serve --wishlist`; wishes
persist in config.toml as a TOML array so a comma inside a query survives.
`wish run` prints search-shaped records, so it pipes into `download --stdin`.
Privilege recognition: the code-69 user list is parsed instead of counted and
dropped, and code 92 answers `whoami` as `privilege_seconds`. Uploads now go
through a queue with a slot cap (`--upload-slots`, default 2) that serves
privileged users first — the cap is what makes the ordering mean anything, so
they are one change. `PlaceInQueueRequest` (peer code 51) is answered, where it
previously had no handler at all, and a departed peer's slot is released so a
stalled peer cannot wedge uploads shut.
Search filters: `--exclude`, `--extension`, `--min-size`, `--max-size` beside
the existing `--min-bitrate` and `--free-slots`, in one flattened arg group
shared by `search`, `get` and `wish run`.
Also serialises the library e2e suite behind the same gate `cli_e2e` already
uses: the new queue tests hold peer sockets open on purpose, which starved
concurrently-spawned soulfinds and failed unrelated download tests with
`login: Timeout`.
BREAKING CHANGE: `UploadStatus` gains a `Queued(u32)` variant, so an exhaustive
match on it no longer compiles, and `cli::Commands` gains `Wish`.
* test: prove the documented examples against the binary
The README, the website and the shipped SKILL.md all promise specific
records, keys and exit codes, and nothing was checking that the binary
still agrees. Cover the claims that were unverified: the eleven
credential-free commands, the one-day bound on every wait, the config
directory relocation, `serve` refusing to run without a listener, the
four action commands that answer with an exit code alone, the search
filters, `--password-stdin`, `room listen`'s join records, and every
`--json` field the docs name for search, browse, whoami, user, shares,
room, download, serve and portmap.
The library README's examples now compile as doctests: lib.rs includes
it as the crate docs and the fences are `no_run`, so a signature change
cannot leave the advertised usage stale.
Two things were wrong. SKILL.md listed `queued` as a `serve` upload
status, which `upload_record` never emits — an agent branching on it
would wait for a state that never arrives. And the library README still
pointed at the 7.x lib.
* test: cover the completions commands the docs now advertise
Downloads buffered the whole file in memory and wrote it out only on
success, so an interrupted transfer left nothing behind and always
started over. The START_DOWNLOAD offset was hardcoded to zero on the
download side and discarded on the upload side, so neither half of the
protocol's resume support was wired up.
Bytes now stream into `<file>.part` as they arrive and it is renamed
only once the file is whole. A new attempt sends the partial file's
length as the START_DOWNLOAD offset, and `serve_file` seeks to the
offset a peer asks for rather than replaying from the start. A `.part`
at or past the expected size is treated as stale and restarted.
Partial files are kept out of the share index, since the download
directory is shared by default.
The Login message hardcoded SoulseekQt's major version 157, so the
server could not tell soulseek-rs apart from the official client. The
protocol document now reserves a unique major version per project, so
claim 176 and send it via a new ClientVersion on ClientSettings.
Clients and bots built on the library keep major 176 and pick their own
minor version (default 1); the reference CLI/TUI logs in with minor 100.
Refs #12
The actor gave the server 5 seconds to answer a login before reporting
Timeout, while Client::login documents and allows 45. Under load — 24
e2e tests sharing one soulfind — 5 seconds is not always enough, which
is how CI failed on a docs-only commit.
The site went up but nothing pointed at it. `homepage` in the workspace
package metadata gives both crates.io pages a link, and each README opens with
one, so someone landing on the crate or the repo can find the install guide
and the config reference.
The READMEs still described the flags and spellings the one-shot rework
replaced, and said nothing about `skills`. The root README gains an agent
skills section covering install, update and removal; the crate READMEs catch
up with the current command set, record shapes and library API.
An agent driving the binary could search, fetch and chat, but it could not be
a peer: nothing kept a session online to serve files, nothing reported an
upload, shares could only be set at startup, and there was no way to ask
whether a peer was worth queueing to or to check credentials without doing
something else.
New commands:
serve [--follow] stay online sharing; one record per upload
whoami credentials, connection and what we offer
user <NAME> a peer's presence and share counts
room users <ROOM> the member roster
shares list|add|remove|status|reindex
config path|list|get|set
`config` and `shares list|add|remove` need no account, so they run before the
credential check — asking a script to log in for a `config get` would be a
poor trade. `serve` is the only place uploads are visible: they live in the
process serving them, so a one-shot `uploads list` could print nothing but an
empty list.
Library additions, all request/poll pairs matching the existing conventions:
- Client::room_members, kept current from the join and leave events
- Client::request_user_info / user_info, backed by new handlers for
GetUserStatus (7) and GetUserStats (36) — codes the dispatcher previously
logged as unhandled. The wire format is taken from soulfind's own source
and pinned by an e2e test that asserts a peer's real share count.
- UserInfo carries presence and stats as Options, so a reply that never
arrived cannot be read as "offline" or "shares nothing"
- request_user_info clears the previous answer, so the documented poll loop
observes this request rather than the last one
- ServerMessage and ClientOperation are now #[non_exhaustive]: every protocol
message the client learns adds a variant, and that should not break callers
- the crate root and prelude re-export every type a Client method returns
Also pins the output contract with tests: under --json, stdout carries only
newline-delimited JSON across fifteen command shapes while progress still
goes to stderr, and a failing command writes nothing to stdout at all.
The one-shot half of the binary could not finish its headline task without a
human at the keyboard: `search` opened a full-screen picker, panicked with
exit 101 when there was no terminal, and no command could fetch a known file
at all. Everything exited 0 whatever happened, wrote emoji prose to stdout,
and ignored --download-dir, SOULSEEK_DOWNLOAD_DIR and config.toml.
The commands are now built for scripts and agents:
search download get browse room list|say|listen message send|read
stdout carries records only (tab-separated, or NDJSON under --json), stderr
carries progress, and the exit code carries the verdict: 2 usage, 3 connect,
4 no results, 5 timed out, 6 transfer failed. `get` does search, rank and
fetch in one step, and `search --json | jq ... | download --stdin` composes.
Global flags parse in any position and every one has a SOULSEEK_ variable and
a config.toml key resolved through a single precedence chain.
Defects found and fixed along the way, each covered by a test:
- a download with an unknown size was finalized against zero bytes and saved
as an empty file; the size now comes from the peer's share listing
- transfers are keyed by a hash of the remote path, so the same path from two
peers shadowed itself and two files sharing a basename overwrote each
other; both collisions are now dropped with a warning
- `message send` and `room say` slept 500ms and claimed success; they now
wait for a server reply queued behind the message before reporting
- Client::login waited on an unbounded channel and never returned when the
server went quiet
Deleted the TUI picker the old `search` drove (download_selector,
MultiDownloadProgress, SearchConfig): 1,573 lines out, 926 in. The
interactive TUI is otherwise untouched.
BREAKING CHANGE: `rooms` and `chat` become `room list|say|listen` and
`message send|read`; `--disable-listener` becomes `--no-listener`; the
unprefixed DISABLE_LISTENER, LISTENER_PORT, LOG_FILE and
MAX_CONCURRENT_DOWNLOADS variables are now SOULSEEK_-prefixed; `search` no
longer opens a picker or downloads anything.
The brokered third-party browse e2e failed deterministically on CI. The test
bound its listener to 127.0.0.1 only, but the server brokers back the address
it observed for that client - the host's routable IP (172.17.0.2 under Docker,
10.x on a CI runner). The sharer's dial was refused, it fell back to
re-brokering, and the accept never arrived. The sibling third-party browse
tests already bind 0.0.0.0.
disconnect_with_error logged only "disconnect" and dropped the io::Error on the
floor, which is what made this invisible in the logs; it now logs the cause.
Peer layer:
- Stream peer messages with a partial-write queue instead of write_all, so a
large SharedFileListResponse over the non-blocking socket is no longer
truncated (third-party clients like SoulseekQt can now browse our shares).
- Bound the peer-init handshake with a read timeout and handle each accepted
connection on its own thread, so one stalled peer can't wedge the listener.
- e2e: third-party direct/brokered/large-share browse + stalled-peer coverage.
TUI:
- Uploads share the downloads table columns (real Speed) and the info pane now
renders details for a selected upload.
- Download progress bar counts only in-progress transfers and hides when idle.
- Always-visible unread badge (private messages + rooms) in the shortcuts bar,
self-drawn blink so it works under tmux.
- Persist the unread private-message count across restarts.
Press 'o' for a settings popup: edit the download folder, add/remove
share paths (applied live via a rescan and persisted to config.toml),
and force a re-index with 'r' for files changed on disk. The state
machine is unit-tested; feedback shows the shared file/folder counts.
The downloads pane is now Downloads/Uploads: uploads being served are
listed after downloads with an up-arrow marker, live progress, and
status; 'x' cancels an in-progress upload. Client::shared_counts exposes
the index size for the status line.
serve_file streams in chunks, updating a shared byte counter and
aborting with Interrupted when a cancel flag is set. Each served upload
is registered (peer, virtual path, size, live progress, status) and
exposed via Client::uploads(); Client::cancel_upload flags a matching
in-progress transfer. e2e: the download test now also asserts the
uploader recorded a completed upload with the right peer and byte
count.
Client::set_shared_directories rescans the given roots into a fresh
in-memory index, swaps it for peers, and re-announces the folder/file
counts to the server. The current directory list moves into the client
context so the running set is queryable. e2e-verified: a browser sees a
directory that was added after login.
Shares::scan_many merges several roots into one index, suffixing
duplicate root names so virtual paths cannot collide, and skipping
unreadable roots instead of failing. ClientSettings now takes
shared_directories: Vec<String>; config gains a shared_dirs list
(combined with the single shared_dir and --shared-dir, deduped), with an
explicitly empty value still disabling sharing and the
share-what-you-download default unchanged.
Adds a lib target (soulseek_rs_tui) exposing cli/models/persist so
integration tests can drive the persistence pipeline: state and config
survive a simulated restart through the real files, with the incomplete
download flagged for auto-resume. The lib e2e suite gains a
register-then-relogin test against soulfind proving the stored-credential
flow's server assumptions. cargo clippy --all-targets and cargo fmt are
clean.
- remove 34 trivial restating comments (auto-fix)
- replace all 20 production .unwrap() calls with graceful handling:
?-propagation via LockPoisoned, unwrap_or_default on infallible
conversions, let _ = on actor-channel sends, and a downloads_sender()
helper in the TUI that also dedupes three channel-init blocks
- collapse nested if into match guard (clippy::collapsible_match)
- split client.rs (2275 lines) into a client/ module: connection,
search, downloads, uploads, rooms, operations
- split ui/main_tui.rs (2027 lines) into a main_tui/ module: render,
input, browse, rooms, downloads, search
- extract oversized functions: peer_actor/server_actor handle_message
into per-message helpers, main() into init_logging/run_default_tui,
download_selector and main_tui render into per-section helpers
Mechanical only, zero behavior change. Verified: clippy clean
(pedantic+nursery), fmt clean, 143 unit tests + 16 e2e tests against
soulfind pass, lint clean.
- Retry was broken for the common case: retry_selected_download removed
the failed download only from the UI list, not the client's
DownloadStore. Since Client::download re-derives the same md5 token
from the unchanged filename, retrying a still-Failed download left a
duplicate-token entry; the token-migration path then deleted both,
misrouting completion so the retried file downloaded to disk but the
UI showed 'Queued' forever. Add Client::remove_download /
DownloadStore::remove_by_file (status-agnostic) and clear the stale
entry before re-issuing. Regression-tested.
- Chat-room member selection could point out of range: RoomEvent::UserLeft
shrank the active room's member list without clamping user_selected, so
the highlight silently shifted to the wrong user (or vanished, making
'b'/'m' no-ops, and blanking the member pane). Clamp user_selected after
every applied room event. Regression-tested.
Log lines were painting over the alternate-screen TUI because some
messages bypassed the buffered logger and wrote straight to the
terminal:
- a live println! in GetPeerAddressHandler fired on every peer-address
lookup (i.e. constantly while browsing/downloading) — routed to the
buffered debug! logger.
- the TUI's error handlers used eprintln! in the render loop and in
background search/download worker threads — routed to the buffered
warn! logger so failures no longer smear the screen.
The logger already defers to a buffer while the TUI holds the screen; the
fix is simply to go through it instead of print!/eprintln!.
Add an e2e that forces the server-brokered (firewalled) browse path —
the path that matters on the real network. The sharer does NOT listen,
so the browser's direct dial fails and the server must broker the peer
connecting back to the browser's listener. This exercises
PeerConnectFailed -> ConnectToPeer -> inbound PierceFirewall ->
PeerConnected flush, which the localhost direct-dial test never hits.
Also soften user-facing download failure reasons from protocol jargon
("Peer …") to plain language ("The user went offline", etc.).
The same unbounded-count DoS class fixed in the room parsers also exists
in three pre-existing parsers that read a length-prefixed vector count
straight off the wire: FileSearchResponse (SearchResult), the browse
SharedFileListResponse, and ExcludedSearchPhrases. A malicious/MITM
server or peer could send a tiny frame with a ~4-billion element count
and spin the actor thread into an OOM allocation loop.
Bound each loop (and the inner attribute loops, where read_int32 does
not advance past the buffer end) by the remaining payload. Regression
tests feed a hostile count and assert prompt, empty parses.
Adversarial review of the chat-rooms feature surfaced seven confirmed
issues; all fixed with regression tests:
lib (DoS hardening — a malicious/MITM server could send a tiny frame
with a ~4-billion element count):
- room_list: bound the name/count vector loops by remaining payload.
- join_room: bound the member-list loop the same way.
TUI (soulseek-rs/src/models/rooms.rs, ui):
- a message for a room we already left no longer resurrects its tab
(route via open_index, not ensure_open).
- closing a tab now clears the unread badge on the room we land on.
- a room-list refresh keeps the highlight on the same room across a
re-sort (track selection by name, not index).
- Esc in the room list clears a lingering filter before closing, matching
the title's 'Esc: clear' hint.
- chat log renders one row per line so the newest message is never
clipped by wrapping.
Implement the Soulseek chat-room server messages against soulfind's
wire format:
- MessageFactory builders: room-list request (64), join (14),
leave (15), say (13).
- Handlers parsing the server side: RoomList (64) names+counts,
JoinRoom (14) membership, SayChatroom (13), UserJoinedRoom (16),
UserLeftRoom (17), LeaveRoom (15).
- Surface everything to the client as a drained RoomEvent stream plus
a room-list snapshot; new Client API: request_room_list, join_room,
leave_room, say_in_room, room_list, take_room_events.
Unit tests cover each builder and handler; server-gated e2e tests
exercise message delivery and room listing against soulfind.
Carry a human-readable reason on DownloadStatus::Failed so it flows
through the existing status channel to the TUI. The download Info pane
now shows an Error line for a failed download (connect failure, peer
disconnect, truncated transfer, peer-reported upload failure, or the
underlying transfer error). Failures without a known reason render as
before.
Add Client::browse_user (sends GetShareFileList, code 4, connecting first if
needed via the same queue-and-flush path as search replies) and
take_browse_result. A new SharedFileListResponseHandler parses the peer's
code-5 reply into SharedDirectory entries, forwarded as
ClientOperation::BrowseResult and stored per user. Verified end to end: a
second real client browses a sharer and receives its file listing.
GetShareFileList (peer code 4) previously replied with a malformed message (a
server SharedFolders stats message over a peer connection). It now emits
ShareListRequested, and the client builds a real SharedFileListResponse
(code 5) from its shares grouped by directory. Adds a std-only code-5
encoder/decoder (build_shared_file_list / parse_shared_file_list) with a
roundtrip test, and Shares::directories() to group files. The decoder is the
foundation for the Browse feature.
End-to-end proof of the whole sharing stack with no mock peer: a sharer indexes
a temp file, the leecher's search is distributed by soulfind, the sharer replies
with a FileSearchResponse, and the leecher downloads the real bytes that the
sharer serves over a peer-to-peer transfer. Asserts the search result and that
the downloaded bytes match the source. Server-gated (SOULSEEK_E2E_REQUIRED).
Implement the upload path so a peer can download our shared files:
- fix the mis-coded PlaceInQueueResponse (43 -> 44) and add a real QueueUpload
handler (code 43) -> PeerMessage::IncomingQueueUpload;
- the peer actor forwards it as ClientOperation::QueueUpload; the client looks
the file up in its shares, mints an upload token (high half of the token
space, disjoint from md5 download tokens), and offers it via ServeUpload ->
build_upload_transfer_request (peer code 40, direction=upload);
- a TransferResponse for one of our serving tokens is handled by a surgical
early-return that emits StartUpload, leaving the download path untouched;
- StartUpload resolves the downloader's address (GetPeerAddress, cached) and
streams the file via a new peer::upload_peer::serve_file over an F connection.
Tested: build_upload_transfer_request decodes via the production Transfer
parser; serve_file streams a file correctly over a loopback F connection.
Wire the incoming server FileSearch (code 26): the handler now forwards
ServerMessage::FileSearchRequest -> ClientOperation::IncomingSearch instead of
just logging. The client matches the query against its shares and, if anything
matches, sends a FileSearchResponse to the searcher — connecting to them first
(GetPeerAddress -> outbound P) and flushing the response on PeerConnected when
not already connected. GetPeerAddressResponse now also caches peer addresses
for the serve path. Adds build_search_response + a unit test.
Add build_file_search_response + a borrowed FileEntry view: the zlib-compressed
reply advertising our matching shared files to a searcher. The payload is the
exact inverse of SearchResult::new_from_message (username, token, per-file
name/size/ext/attributes, slots, speed), compressed with the stored-block
encoder. Round-trip tested through the production decoder.
The post-login handshake (SharedFolders / HaveNoParent / SetStatus /
SetWaitPort) lived only in ServerActor::login(), which nothing ever called —
so a live client never advertised its listen port or share counts. Move it to
a testable post_login_messages() fired from the LoginStatus(true) arm (once, on
success, on the live path), and delete the dead login().
Client::connect now scans ClientSettings.shared_directory once into
ClientContext.shares and passes the real folder/file counts to the server.
This is the prerequisite for two live clients to resolve each other's
addresses (GetPeerAddress needs the peer to have sent SetWaitPort).
Unit-tested post_login_messages; the login/listener e2e still passes, proving
soulfind accepts the handshake.
Add a std-only shares module: Shares::scan walks the shared directory (skipping
symlinks and unreadable entries) into a read-only snapshot keyed by peer-facing
virtual path (root name + backslash-separated relative path). Exposes
search (case-insensitive multi-term AND), get (O(1) by virtual path), and
file/folder counts for the login handshake. Unit-tested against a temp tree.
Soulseek peer messages (SharedFileListResponse, FileSearchResponse) are
zlib-compressed on the wire, but the library only had a decoder. Add
compress_stored(): a valid zlib stream built entirely from uncompressed
DEFLATE 'stored' blocks (0x78 0x01 header, blocks of <= 0xFFFF bytes, adler32),
which needs no real compressor and is accepted by standard decoders and by the
existing inflate path. Roundtrip-tested through the decoder at block
boundaries, plus header/adler32 vectors.
When a healthy peer actor was replaced under the same username (both sides
connecting at once, or two overlapping downloads to the same not-yet-connected
peer), its graceful shutdown still emitted PeerDisconnected, and the client
evicted by username — removing and stopping the NEWER actor now occupying the
slot, tearing down the live connection and stalling that peer's downloads.
Give each peer actor a unique id (assigned by the registry) and echo it in
PeerDisconnected/PeerConnectFailed. The client now evicts via
remove_peer_if(username, id), which removes the entry only when the reporting
actor still owns the slot, so a stale actor's shutdown is a no-op. The brokered
timeout no longer removes an actor by username either, avoiding the same
aliasing. Add a registry unit test for the identity guard.