Implement the upload path so a peer can download our shared files: - fix the mis-coded PlaceInQueueResponse (43 -> 44) and add a real QueueUpload handler (code 43) -> PeerMessage::IncomingQueueUpload; - the peer actor forwards it as ClientOperation::QueueUpload; the client looks the file up in its shares, mints an upload token (high half of the token space, disjoint from md5 download tokens), and offers it via ServeUpload -> build_upload_transfer_request (peer code 40, direction=upload); - a TransferResponse for one of our serving tokens is handled by a surgical early-return that emits StartUpload, leaving the download path untouched; - StartUpload resolves the downloader's address (GetPeerAddress, cached) and streams the file via a new peer::upload_peer::serve_file over an F connection. Tested: build_upload_transfer_request decodes via the production Transfer parser; serve_file streams a file correctly over a loopback F connection.
soulseek-rs-lib
A Rust library for implementing the Soulseek peer-to-peer protocol.
About
This library provides the core functionality for interacting with the Soulseek network. It can be used to build custom Soulseek clients or bots.
Usage
Add this to your Cargo.toml:
[dependencies]
soulseek-rs-lib = "0.1.0"
Example
Simple Usage
use soulseek_rs::Client;
use std::time::Duration;
fn main() -> Result<(), Box<dyn std::error::Error>> {
// Create and connect to Soulseek server
let mut client = Client::new("username", "password");
client.connect();
client.login()?;
// Search for files
let results = client.search("Alex Kassian lifestream", Duration::from_secs(10))?;
// Download first available file
if let Some(result) = results.iter().find(|r| !r.files.is_empty()) {
let file = &result.files[0];
client.download(
file.name.clone(),
file.username.clone(),
file.size,
"~/Downloads".to_string(),
)?;
println!("Downloaded: {}", file.name);
}
Ok(())
}
Advanced Configuration
use soulseek_rs::{Client, ClientSettings, PeerAddress};
fn main() -> Result<(), Box<dyn std::error::Error>> {
// Create client with custom settings
let settings = ClientSettings {
server_address: PeerAddress::new("server.slsknet.org".to_string(), 2242),
enable_listen: true,
listen_port: 3000,
..ClientSettings::new("username", "password")
};
let mut client = Client::with_settings(settings);
client.connect();
client.login()?;
Ok(())
}