Files
soulseek-rs-modded/soulseek-rs-lib
michel 54d7d8f8a3 test(shares): two real clients search and download a shared file e2e
End-to-end proof of the whole sharing stack with no mock peer: a sharer indexes
a temp file, the leecher's search is distributed by soulfind, the sharer replies
with a FileSearchResponse, and the leecher downloads the real bytes that the
sharer serves over a peer-to-peer transfer. Asserts the search result and that
the downloaded bytes match the source. Server-gated (SOULSEEK_E2E_REQUIRED).
2026-07-19 18:48:33 +02:00
..
2025-11-11 22:22:21 +01:00

soulseek-rs-lib

A Rust library for implementing the Soulseek peer-to-peer protocol.

About

This library provides the core functionality for interacting with the Soulseek network. It can be used to build custom Soulseek clients or bots.

Usage

Add this to your Cargo.toml:

[dependencies]
soulseek-rs-lib = "0.1.0"

Example

Simple Usage

use soulseek_rs::Client;
use std::time::Duration;

fn main() -> Result<(), Box<dyn std::error::Error>> {
    // Create and connect to Soulseek server
    let mut client = Client::new("username", "password");

    client.connect();
    client.login()?;

    // Search for files
    let results = client.search("Alex Kassian lifestream", Duration::from_secs(10))?;

    // Download first available file
    if let Some(result) = results.iter().find(|r| !r.files.is_empty()) {
        let file = &result.files[0];
        client.download(
            file.name.clone(),
            file.username.clone(),
            file.size,
            "~/Downloads".to_string(),
        )?;
        println!("Downloaded: {}", file.name);
    }

    Ok(())
}

Advanced Configuration

use soulseek_rs::{Client, ClientSettings, PeerAddress};

fn main() -> Result<(), Box<dyn std::error::Error>> {
    // Create client with custom settings
    let settings = ClientSettings {
        server_address: PeerAddress::new("server.slsknet.org".to_string(), 2242),
        enable_listen: true,
        listen_port: 3000,
        ..ClientSettings::new("username", "password")
    };

    let mut client = Client::with_settings(settings);
    client.connect();
    client.login()?;

    Ok(())
}