The one-shot half of the binary could not finish its headline task without a human at the keyboard: `search` opened a full-screen picker, panicked with exit 101 when there was no terminal, and no command could fetch a known file at all. Everything exited 0 whatever happened, wrote emoji prose to stdout, and ignored --download-dir, SOULSEEK_DOWNLOAD_DIR and config.toml. The commands are now built for scripts and agents: search download get browse room list|say|listen message send|read stdout carries records only (tab-separated, or NDJSON under --json), stderr carries progress, and the exit code carries the verdict: 2 usage, 3 connect, 4 no results, 5 timed out, 6 transfer failed. `get` does search, rank and fetch in one step, and `search --json | jq ... | download --stdin` composes. Global flags parse in any position and every one has a SOULSEEK_ variable and a config.toml key resolved through a single precedence chain. Defects found and fixed along the way, each covered by a test: - a download with an unknown size was finalized against zero bytes and saved as an empty file; the size now comes from the peer's share listing - transfers are keyed by a hash of the remote path, so the same path from two peers shadowed itself and two files sharing a basename overwrote each other; both collisions are now dropped with a warning - `message send` and `room say` slept 500ms and claimed success; they now wait for a server reply queued behind the message before reporting - Client::login waited on an unbounded channel and never returned when the server went quiet Deleted the TUI picker the old `search` drove (download_selector, MultiDownloadProgress, SearchConfig): 1,573 lines out, 926 in. The interactive TUI is otherwise untouched. BREAKING CHANGE: `rooms` and `chat` become `room list|say|listen` and `message send|read`; `--disable-listener` becomes `--no-listener`; the unprefixed DISABLE_LISTENER, LISTENER_PORT, LOG_FILE and MAX_CONCURRENT_DOWNLOADS variables are now SOULSEEK_-prefixed; `search` no longer opens a picker or downloads anything.
381 lines
14 KiB
Markdown
381 lines
14 KiB
Markdown
# Soulseek-rs 🦀
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Soulseek-rs is a Soulseek library and client built in Rust. Soulseek is a
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closed-source P2P file-sharing network from the 2000s. It's still used by
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music enthusiasts around the world to share niche music.
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## 🎥 Demo
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## Features
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- **Search & download** — search the network, pick results in the TUI, and
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queue downloads with pause, resume, and retry
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- **Sharing** — point `--shared-dir` at a directory and your files show up in
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searches; peers can browse and download them
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- **Browse** — list any user's shared files and download straight from the tree
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- **Chat rooms** — list, join, and talk in public rooms, several open at once
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- **Private messages** — send and receive messages, with an inbox in the TUI
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- **Firewalled peers** — downloads and browsing fall back to server-brokered
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connections when a peer can't be reached directly
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- **Automatic port mapping** — opens your listen port via UPnP-IGD and
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NAT-PMP, with a `portmap` subcommand to test your router
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- **TUI and CLI** — a full terminal interface, plus a one-shot command surface
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built for scripts and agents: every feature is reachable without a terminal,
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stdout carries records only, and the exit code says what happened
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## Project Goals
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This project is a learning exercise to explore Rust. I've been using Soulseek
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since the early 2000s, so it's close to my heart, and the Soulseek protocol is
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a closed-source network protocol that provides a great opportunity to learn
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about asynchronous and concurrent network programming and reverse engineering
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Since it's a learning project, I have a self-imposed restriction not to use
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external dependencies in the library. This means I can't use any external
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crates that are not part of the Rust standard library. This is a good challenge
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to learn how to build complex systems with only the standard library.
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In the client crate, external dependencies are allowed for building a rich
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experience. For me, this is a good balance between learning and practicality.
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## Planned Features
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- [ ] Headless mode daemon mode with remote control
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## Project Structure
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This project is organized as a Cargo workspace with two crates:
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- **soulseek-rs-lib** - The core library implementing the Soulseek protocol
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- **soulseek-rs** - A CLI client built on top of the library
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This structure allows:
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- Other developers to build custom Soulseek clients using `soulseek-rs-lib`
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- Users to install the ready-made client via `cargo install soulseek-rs`
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- Clean separation of concerns between protocol implementation and user interface
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## Installation
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### For Users
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```bash
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cargo install soulseek-rs
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```
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### For Developers
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Clone and build from source:
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```bash
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git clone git@github.com:michel/soulseek-rs.git
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cd soulseek-rs
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cargo build --release
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```
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The binary will be available at `target/release/soulseek-rs`.
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### For Library Users
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To build your own Soulseek client, add to your `Cargo.toml`:
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```toml
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[dependencies]
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soulseek-rs-lib = "6"
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```
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## Usage
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Run it with no subcommand for the interactive TUI:
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```bash
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soulseek-rs
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```
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Everything else is a one-shot command that runs headless.
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### Scripting
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The one-shot commands follow three rules, so they compose with other tools:
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- **stdout is data.** One record per line, and nothing else. Progress,
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warnings, and errors go to stderr; `--quiet` silences the progress.
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- **`--json` emits newline-delimited JSON**, one object per line. Without it,
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records are tab-separated fields with no header and no decoration.
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- **The exit code is the verdict.** No output plus exit 0 never means failure.
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| Code | Meaning |
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| ---- | ------- |
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| 0 | success |
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| 1 | unexpected error |
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| 2 | bad arguments, missing credentials, unusable configuration |
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| 3 | could not reach the server, or the login was rejected |
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| 4 | the command worked but found nothing |
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| 5 | timed out waiting for a response or a transfer |
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| 6 | a transfer started but did not finish |
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#### Commands
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```bash
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soulseek-rs search <QUERY> # print matching files
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soulseek-rs download <USER> <PATH> # fetch one known file
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soulseek-rs download --stdin # fetch files listed on stdin
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soulseek-rs get <QUERY> # search, pick, and download
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soulseek-rs browse <USER> # list a user's shared files
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soulseek-rs room list # public rooms and user counts
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soulseek-rs room say <ROOM> <MESSAGE> # post to a room
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soulseek-rs room listen <ROOM> # stream room messages and joins
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soulseek-rs message send <USER> <TEXT> # send a private message
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soulseek-rs message read # stream incoming private messages
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soulseek-rs portmap # test automatic port mapping
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```
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Every command emits records except the two that perform an action —
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`room say` and `message send` say nothing and answer with their exit code
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alone. `room listen` and `message read` stream records as they arrive, until
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`--duration` seconds pass or, with `--follow`, until they are interrupted.
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#### Record shapes
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Text mode puts the identifying fields first and the remote path last, because
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a path may contain anything except a tab (tabs and newlines in peer-supplied
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text are replaced with spaces so a record is always exactly one line):
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```
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search user size bitrate path
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browse user size path
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room users room
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download local-path
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```
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`download --stdin` reads back either shape it emits — a JSON object per line,
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or tab-separated text whose first field is the user and last field is the
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path — so `search` and `browse` pipe straight into it.
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#### Recipes
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```bash
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# Everything above 320kbps from peers with a free slot, best first
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soulseek-rs search "aphex twin xtal" --min-bitrate 320 --free-slots
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# One command, start to finish: search, pick the best, download it
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soulseek-rs get "aphex twin xtal"
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# Filter with jq, then fetch what survived
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soulseek-rs search "rjd2" --json \
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| jq -c 'select(.size > 5000000 and .free_slot)' \
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| soulseek-rs download --stdin
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# Grab a peer's whole FLAC folder
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soulseek-rs browse someuser | grep -i '\.flac$' | soulseek-rs download --stdin
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# Branch on the outcome
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if soulseek-rs get "some rare track" --quiet; then
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echo "got it"
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elif [ $? -eq 4 ]; then
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echo "nobody has it"
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fi
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# Log room chat as JSON until interrupted
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soulseek-rs room listen lobby --follow --json >> lobby.ndjson
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```
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Downloads run under a deadline (`--timeout`, 300s by default) and
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`--max-concurrent-downloads` at a time, so an unattended run always ends.
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### Configuration
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Every setting can come from a flag, an environment variable, or the config
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file, in that order of precedence. Flags work before or after the subcommand.
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| Flag | Environment variable | `config.toml` key |
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| ---- | -------------------- | ----------------- |
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| `--username` | `SOULSEEK_USERNAME` | `username` |
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| `--password` | `SOULSEEK_PASSWORD` | — (never stored in the file) |
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| `--password-cmd` | `SOULSEEK_PASSWORD_CMD` | `password_cmd` |
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| `--server` | `SOULSEEK_SERVER` | `server` |
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| `--download-dir` | `SOULSEEK_DOWNLOAD_DIR` | `download_dir` |
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| `--shared-dir` (repeatable) | `SOULSEEK_SHARED_DIR` | `shared_dir` / `shared_dirs` |
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| `--listener-port` | `SOULSEEK_LISTENER_PORT` | `listener_port` |
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| `--no-listener` / `--listener` | `SOULSEEK_NO_LISTENER` | `disable_listener` |
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| `--max-concurrent-downloads` | `SOULSEEK_MAX_CONCURRENT_DOWNLOADS` | `max_concurrent_downloads` |
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| `--search-timeout` | `SOULSEEK_SEARCH_TIMEOUT` | `search_timeout` |
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| `--log-file` | `SOULSEEK_LOG_FILE` | — |
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Boolean environment variables accept the usual `1`/`0`/`true`/`false`/`yes`/`no`.
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`--config <FILE>` (or `SOULSEEK_CONFIG`) reads a different config file and
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`--no-config` ignores it entirely, which is what an isolated or containerised
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run wants. The config file lives at `~/.config/soulseek-rs/config.toml` on
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macOS and Linux; `SOULSEEK_CONFIG_DIR` and `SOULSEEK_STATE_DIR` relocate the
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config and state directories wholesale.
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#### Credentials for unattended runs
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Four ways to supply a password, in the order they are consulted:
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1. `--password-stdin` — read the first line of stdin, like `docker login`.
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2. `--password` / `SOULSEEK_PASSWORD` — convenient, but visible in `ps`.
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3. The **OS keychain** (macOS Keychain, Windows Credential Manager, Linux
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Secret Service), under service `soulseek-rs` and your username. The TUI
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stores your password here after a successful login.
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4. `password_cmd` / `--password-cmd` — a shell command whose stdout is the
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password, e.g. `pass show soulseek`. Best for headless boxes with no
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keychain.
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```bash
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# Nothing sensitive on the command line or in the environment
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pass show soulseek | soulseek-rs --username alice --password-stdin get "some track"
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```
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Logging stays at errors only unless you ask for more: `-v` through `-vvvv`
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raise it, and `LOG_LEVEL`/`RUST_LOG` are honoured when no `-v` is given.
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`NO_COLOR` and a non-terminal stderr both disable colour.
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### Private messages
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Send and read private messages from the command line:
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```bash
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soulseek-rs message send <username> "hello there"
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soulseek-rs message read --duration 60 # or --follow to run until killed
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```
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In the interactive TUI:
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- press `m` to compose — type `<recipient> <message>` and `Enter` to send;
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- press `i` to open the inbox popup listing sent and received messages
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(incoming messages arrive automatically while the TUI is open). The `i`
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shortcut shows an unread counter, e.g. `i inbox (3)`.
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### Chat rooms
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From the command line:
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```bash
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soulseek-rs room list # public rooms with user counts
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soulseek-rs room listen <room> # stream messages, joins, and leaves
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soulseek-rs room say <room> "hello room" # post one message and exit
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```
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In the interactive TUI, press `c` to open the chat-rooms popup:
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- the **room list** is browsable and `/`-filterable and shows each room's
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user count (busiest first); press `Enter` to join the highlighted room;
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- several rooms can be **open at once** as tabs — `Tab`/`Shift-Tab` switch
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between them, `x` leaves the active room, `l` returns to the room list;
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- in a room, press `Enter` to type a message and `Enter` again to send;
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- the room's **member list** is selectable with `↑`/`↓`; press `b` to browse
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the highlighted user's shared files or `m` to send them a private message;
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- **unread messages** bold a room's tab and add a `room (n)` badge, and the
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`c chat (n)` shortcut counts unread across all open rooms.
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### Connectivity (being reachable)
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Browsing and downloading are peer-to-peer, so at least one side must accept an
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incoming connection. When the listener is enabled (the default), the client
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**automatically tries to open its listen port** on your router via **UPnP-IGD**
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and **NAT-PMP**, so firewalled peers and the server can connect back to you.
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This is best-effort: if your router has UPnP/NAT-PMP disabled it's a no-op and
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you'll see a log line suggesting you forward the port manually.
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- The mapped/forwarded port is your `--listener-port` (env
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`SOULSEEK_LISTENER_PORT`, default `2234`); it is renewed automatically and
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removed on exit.
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- If auto-mapping can't get that exact port, forward **TCP 2234** (or whatever
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`--listener-port` you chose) to this machine on your router.
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- Pass `--no-listener` to turn the listener (and port mapping) off, or
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`--listener` to force it on when the config file disables it.
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Check whether it works on **your** network without launching the whole client:
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```bash
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soulseek-rs portmap # exits 0 when mapping works, 4 when it does not
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soulseek-rs portmap --json # {"ok":true,"backend":"upnp","external":"…"}
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```
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It tries to open the port via UPnP/NAT-PMP, reports whether your router allowed
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it (and your external address), then removes the test mapping. Because the
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verdict is in the exit code, `soulseek-rs portmap || notify-me` works as a
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health check.
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If both you and a peer are behind routers with no forwarded port, browsing that
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peer can't work — that's a fundamental Soulseek/peer-to-peer limitation, not a
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bug.
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## Development
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To run the project in development mode with debug output and trace output:
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```bash
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RUST_LOG=trace cargo run
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```
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To run the tests:
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```bash
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cargo test
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```
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To run the linter:
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```bash
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cargo clippy
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```
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To run the formatter:
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```bash
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cargo fmt
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```
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### End-to-end tests
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Two suites exercise the client against a real Soulseek server using
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[soulfind](https://github.com/soulfind-dev/soulfind), a local server
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implementation: `soulseek-rs-lib/tests/e2e.rs` covers the protocol library, and
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`soulseek-rs/tests/cli_e2e.rs` drives the actual binary the way a script would
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(records on stdout, exit codes, real searches, downloads, and chat). The tests
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are **server-optional**: they run when a server is available and otherwise skip
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(so `cargo test` stays green everywhere).
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They locate a server in this order:
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1. `SOULSEEK_TEST_SERVER=host:port` — connect to an already-running server, or
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2. `SOULFIND_BIN=/path/to/soulfind` (or a `soulfind/bin/soulfind` checkout in a
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parent directory) — spawn soulfind on an ephemeral port with a throwaway
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database.
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```bash
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# Build soulfind once (see its BUILDING.md), then:
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SOULFIND_BIN=/path/to/soulfind/bin/soulfind \
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cargo test --workspace -- --nocapture
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```
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> On macOS, soulfind's `sqlite3_config` call is rejected by the system SQLite
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> and the server dies at startup with `SQLite error 7 (out of memory)` — which
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> the suite reports as a skip. Run the tests with
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> `DYLD_LIBRARY_PATH=/opt/homebrew/opt/sqlite/lib` so soulfind picks up
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> Homebrew's SQLite instead; no patching needed.
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Set `SOULSEEK_E2E_REQUIRED=1` to turn a missing server into a hard failure
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instead of a skip. Continuous integration sets it so the e2e suite genuinely
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runs against a freshly built soulfind rather than silently skipping.
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### Continuous integration
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`.github/workflows/ci.yml` runs on every push and pull request:
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- **Format & Clippy** — `cargo fmt --all --check` and
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`cargo clippy --workspace --all-targets -- -D warnings`.
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- **Test** — `cargo test --verbose` on Linux, macOS, and Windows.
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- **End-to-end** — builds soulfind from source (LDC + `dub build :server`),
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points `SOULFIND_BIN` at it, and runs both the library and CLI e2e suites
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with `SOULSEEK_E2E_REQUIRED=1`, so a missing server fails instead of skipping.
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## License
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This project is licensed under the MIT License — see the [LICENSE](./LICENSE)
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file for details.
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