The one-shot half of the binary could not finish its headline task without a human at the keyboard: `search` opened a full-screen picker, panicked with exit 101 when there was no terminal, and no command could fetch a known file at all. Everything exited 0 whatever happened, wrote emoji prose to stdout, and ignored --download-dir, SOULSEEK_DOWNLOAD_DIR and config.toml. The commands are now built for scripts and agents: search download get browse room list|say|listen message send|read stdout carries records only (tab-separated, or NDJSON under --json), stderr carries progress, and the exit code carries the verdict: 2 usage, 3 connect, 4 no results, 5 timed out, 6 transfer failed. `get` does search, rank and fetch in one step, and `search --json | jq ... | download --stdin` composes. Global flags parse in any position and every one has a SOULSEEK_ variable and a config.toml key resolved through a single precedence chain. Defects found and fixed along the way, each covered by a test: - a download with an unknown size was finalized against zero bytes and saved as an empty file; the size now comes from the peer's share listing - transfers are keyed by a hash of the remote path, so the same path from two peers shadowed itself and two files sharing a basename overwrote each other; both collisions are now dropped with a warning - `message send` and `room say` slept 500ms and claimed success; they now wait for a server reply queued behind the message before reporting - Client::login waited on an unbounded channel and never returned when the server went quiet Deleted the TUI picker the old `search` drove (download_selector, MultiDownloadProgress, SearchConfig): 1,573 lines out, 926 in. The interactive TUI is otherwise untouched. BREAKING CHANGE: `rooms` and `chat` become `room list|say|listen` and `message send|read`; `--disable-listener` becomes `--no-listener`; the unprefixed DISABLE_LISTENER, LISTENER_PORT, LOG_FILE and MAX_CONCURRENT_DOWNLOADS variables are now SOULSEEK_-prefixed; `search` no longer opens a picker or downloads anything.
Soulseek-rs 🦀
Soulseek-rs is a Soulseek library and client built in Rust. Soulseek is a closed-source P2P file-sharing network from the 2000s. It's still used by music enthusiasts around the world to share niche music.
🎥 Demo
Features
- Search & download — search the network, pick results in the TUI, and queue downloads with pause, resume, and retry
- Sharing — point
--shared-dirat a directory and your files show up in searches; peers can browse and download them - Browse — list any user's shared files and download straight from the tree
- Chat rooms — list, join, and talk in public rooms, several open at once
- Private messages — send and receive messages, with an inbox in the TUI
- Firewalled peers — downloads and browsing fall back to server-brokered connections when a peer can't be reached directly
- Automatic port mapping — opens your listen port via UPnP-IGD and
NAT-PMP, with a
portmapsubcommand to test your router - TUI and CLI — a full terminal interface, plus a one-shot command surface built for scripts and agents: every feature is reachable without a terminal, stdout carries records only, and the exit code says what happened
Project Goals
This project is a learning exercise to explore Rust. I've been using Soulseek since the early 2000s, so it's close to my heart, and the Soulseek protocol is a closed-source network protocol that provides a great opportunity to learn about asynchronous and concurrent network programming and reverse engineering
Since it's a learning project, I have a self-imposed restriction not to use external dependencies in the library. This means I can't use any external crates that are not part of the Rust standard library. This is a good challenge to learn how to build complex systems with only the standard library.
In the client crate, external dependencies are allowed for building a rich experience. For me, this is a good balance between learning and practicality.
Planned Features
- Headless mode daemon mode with remote control
Project Structure
This project is organized as a Cargo workspace with two crates:
- soulseek-rs-lib - The core library implementing the Soulseek protocol
- soulseek-rs - A CLI client built on top of the library
This structure allows:
- Other developers to build custom Soulseek clients using
soulseek-rs-lib - Users to install the ready-made client via
cargo install soulseek-rs - Clean separation of concerns between protocol implementation and user interface
Installation
For Users
cargo install soulseek-rs
For Developers
Clone and build from source:
git clone git@github.com:michel/soulseek-rs.git
cd soulseek-rs
cargo build --release
The binary will be available at target/release/soulseek-rs.
For Library Users
To build your own Soulseek client, add to your Cargo.toml:
[dependencies]
soulseek-rs-lib = "6"
Usage
Run it with no subcommand for the interactive TUI:
soulseek-rs
Everything else is a one-shot command that runs headless.
Scripting
The one-shot commands follow three rules, so they compose with other tools:
- stdout is data. One record per line, and nothing else. Progress,
warnings, and errors go to stderr;
--quietsilences the progress. --jsonemits newline-delimited JSON, one object per line. Without it, records are tab-separated fields with no header and no decoration.- The exit code is the verdict. No output plus exit 0 never means failure.
| Code | Meaning |
|---|---|
| 0 | success |
| 1 | unexpected error |
| 2 | bad arguments, missing credentials, unusable configuration |
| 3 | could not reach the server, or the login was rejected |
| 4 | the command worked but found nothing |
| 5 | timed out waiting for a response or a transfer |
| 6 | a transfer started but did not finish |
Commands
soulseek-rs search <QUERY> # print matching files
soulseek-rs download <USER> <PATH> # fetch one known file
soulseek-rs download --stdin # fetch files listed on stdin
soulseek-rs get <QUERY> # search, pick, and download
soulseek-rs browse <USER> # list a user's shared files
soulseek-rs room list # public rooms and user counts
soulseek-rs room say <ROOM> <MESSAGE> # post to a room
soulseek-rs room listen <ROOM> # stream room messages and joins
soulseek-rs message send <USER> <TEXT> # send a private message
soulseek-rs message read # stream incoming private messages
soulseek-rs portmap # test automatic port mapping
Every command emits records except the two that perform an action —
room say and message send say nothing and answer with their exit code
alone. room listen and message read stream records as they arrive, until
--duration seconds pass or, with --follow, until they are interrupted.
Record shapes
Text mode puts the identifying fields first and the remote path last, because a path may contain anything except a tab (tabs and newlines in peer-supplied text are replaced with spaces so a record is always exactly one line):
search user size bitrate path
browse user size path
room users room
download local-path
download --stdin reads back either shape it emits — a JSON object per line,
or tab-separated text whose first field is the user and last field is the
path — so search and browse pipe straight into it.
Recipes
# Everything above 320kbps from peers with a free slot, best first
soulseek-rs search "aphex twin xtal" --min-bitrate 320 --free-slots
# One command, start to finish: search, pick the best, download it
soulseek-rs get "aphex twin xtal"
# Filter with jq, then fetch what survived
soulseek-rs search "rjd2" --json \
| jq -c 'select(.size > 5000000 and .free_slot)' \
| soulseek-rs download --stdin
# Grab a peer's whole FLAC folder
soulseek-rs browse someuser | grep -i '\.flac$' | soulseek-rs download --stdin
# Branch on the outcome
if soulseek-rs get "some rare track" --quiet; then
echo "got it"
elif [ $? -eq 4 ]; then
echo "nobody has it"
fi
# Log room chat as JSON until interrupted
soulseek-rs room listen lobby --follow --json >> lobby.ndjson
Downloads run under a deadline (--timeout, 300s by default) and
--max-concurrent-downloads at a time, so an unattended run always ends.
Configuration
Every setting can come from a flag, an environment variable, or the config file, in that order of precedence. Flags work before or after the subcommand.
| Flag | Environment variable | config.toml key |
|---|---|---|
--username |
SOULSEEK_USERNAME |
username |
--password |
SOULSEEK_PASSWORD |
— (never stored in the file) |
--password-cmd |
SOULSEEK_PASSWORD_CMD |
password_cmd |
--server |
SOULSEEK_SERVER |
server |
--download-dir |
SOULSEEK_DOWNLOAD_DIR |
download_dir |
--shared-dir (repeatable) |
SOULSEEK_SHARED_DIR |
shared_dir / shared_dirs |
--listener-port |
SOULSEEK_LISTENER_PORT |
listener_port |
--no-listener / --listener |
SOULSEEK_NO_LISTENER |
disable_listener |
--max-concurrent-downloads |
SOULSEEK_MAX_CONCURRENT_DOWNLOADS |
max_concurrent_downloads |
--search-timeout |
SOULSEEK_SEARCH_TIMEOUT |
search_timeout |
--log-file |
SOULSEEK_LOG_FILE |
— |
Boolean environment variables accept the usual 1/0/true/false/yes/no.
--config <FILE> (or SOULSEEK_CONFIG) reads a different config file and
--no-config ignores it entirely, which is what an isolated or containerised
run wants. The config file lives at ~/.config/soulseek-rs/config.toml on
macOS and Linux; SOULSEEK_CONFIG_DIR and SOULSEEK_STATE_DIR relocate the
config and state directories wholesale.
Credentials for unattended runs
Four ways to supply a password, in the order they are consulted:
--password-stdin— read the first line of stdin, likedocker login.--password/SOULSEEK_PASSWORD— convenient, but visible inps.- The OS keychain (macOS Keychain, Windows Credential Manager, Linux
Secret Service), under service
soulseek-rsand your username. The TUI stores your password here after a successful login. password_cmd/--password-cmd— a shell command whose stdout is the password, e.g.pass show soulseek. Best for headless boxes with no keychain.
# Nothing sensitive on the command line or in the environment
pass show soulseek | soulseek-rs --username alice --password-stdin get "some track"
Logging stays at errors only unless you ask for more: -v through -vvvv
raise it, and LOG_LEVEL/RUST_LOG are honoured when no -v is given.
NO_COLOR and a non-terminal stderr both disable colour.
Private messages
Send and read private messages from the command line:
soulseek-rs message send <username> "hello there"
soulseek-rs message read --duration 60 # or --follow to run until killed
In the interactive TUI:
- press
mto compose — type<recipient> <message>andEnterto send; - press
ito open the inbox popup listing sent and received messages (incoming messages arrive automatically while the TUI is open). Theishortcut shows an unread counter, e.g.i inbox (3).
Chat rooms
From the command line:
soulseek-rs room list # public rooms with user counts
soulseek-rs room listen <room> # stream messages, joins, and leaves
soulseek-rs room say <room> "hello room" # post one message and exit
In the interactive TUI, press c to open the chat-rooms popup:
- the room list is browsable and
/-filterable and shows each room's user count (busiest first); pressEnterto join the highlighted room; - several rooms can be open at once as tabs —
Tab/Shift-Tabswitch between them,xleaves the active room,lreturns to the room list; - in a room, press
Enterto type a message andEnteragain to send; - the room's member list is selectable with
↑/↓; pressbto browse the highlighted user's shared files ormto send them a private message; - unread messages bold a room's tab and add a
room (n)badge, and thec chat (n)shortcut counts unread across all open rooms.
Connectivity (being reachable)
Browsing and downloading are peer-to-peer, so at least one side must accept an incoming connection. When the listener is enabled (the default), the client automatically tries to open its listen port on your router via UPnP-IGD and NAT-PMP, so firewalled peers and the server can connect back to you. This is best-effort: if your router has UPnP/NAT-PMP disabled it's a no-op and you'll see a log line suggesting you forward the port manually.
- The mapped/forwarded port is your
--listener-port(envSOULSEEK_LISTENER_PORT, default2234); it is renewed automatically and removed on exit. - If auto-mapping can't get that exact port, forward TCP 2234 (or whatever
--listener-portyou chose) to this machine on your router. - Pass
--no-listenerto turn the listener (and port mapping) off, or--listenerto force it on when the config file disables it.
Check whether it works on your network without launching the whole client:
soulseek-rs portmap # exits 0 when mapping works, 4 when it does not
soulseek-rs portmap --json # {"ok":true,"backend":"upnp","external":"…"}
It tries to open the port via UPnP/NAT-PMP, reports whether your router allowed
it (and your external address), then removes the test mapping. Because the
verdict is in the exit code, soulseek-rs portmap || notify-me works as a
health check.
If both you and a peer are behind routers with no forwarded port, browsing that peer can't work — that's a fundamental Soulseek/peer-to-peer limitation, not a bug.
Development
To run the project in development mode with debug output and trace output:
RUST_LOG=trace cargo run
To run the tests:
cargo test
To run the linter:
cargo clippy
To run the formatter:
cargo fmt
End-to-end tests
Two suites exercise the client against a real Soulseek server using
soulfind, a local server
implementation: soulseek-rs-lib/tests/e2e.rs covers the protocol library, and
soulseek-rs/tests/cli_e2e.rs drives the actual binary the way a script would
(records on stdout, exit codes, real searches, downloads, and chat). The tests
are server-optional: they run when a server is available and otherwise skip
(so cargo test stays green everywhere).
They locate a server in this order:
SOULSEEK_TEST_SERVER=host:port— connect to an already-running server, orSOULFIND_BIN=/path/to/soulfind(or asoulfind/bin/soulfindcheckout in a parent directory) — spawn soulfind on an ephemeral port with a throwaway database.
# Build soulfind once (see its BUILDING.md), then:
SOULFIND_BIN=/path/to/soulfind/bin/soulfind \
cargo test --workspace -- --nocapture
On macOS, soulfind's
sqlite3_configcall is rejected by the system SQLite and the server dies at startup withSQLite error 7 (out of memory)— which the suite reports as a skip. Run the tests withDYLD_LIBRARY_PATH=/opt/homebrew/opt/sqlite/libso soulfind picks up Homebrew's SQLite instead; no patching needed.
Set SOULSEEK_E2E_REQUIRED=1 to turn a missing server into a hard failure
instead of a skip. Continuous integration sets it so the e2e suite genuinely
runs against a freshly built soulfind rather than silently skipping.
Continuous integration
.github/workflows/ci.yml runs on every push and pull request:
- Format & Clippy —
cargo fmt --all --checkandcargo clippy --workspace --all-targets -- -D warnings. - Test —
cargo test --verboseon Linux, macOS, and Windows. - End-to-end — builds soulfind from source (LDC +
dub build :server), pointsSOULFIND_BINat it, and runs both the library and CLI e2e suites withSOULSEEK_E2E_REQUIRED=1, so a missing server fails instead of skipping.
License
This project is licensed under the MIT License — see the LICENSE file for details.
