The settings popup opens with an Account block: who the session is logged in as, how much it shares, the port peers reach it on, and the daemon it borrows when the window is attached to one. Two rows follow, both confirmed before they act. A password is typed twice, because the server sends no verdict on a change and a typo entered once would leave the account with a password nobody knows. Logging out closes the window and comes back to the login screen with the stored password deleted, so the next start asks rather than walking straight back in. A window attached to a daemon offers no logout: the login is the daemon's. "Change it on the server, then store it where the login lives" is one function over the session and the secret store, so the window, the command and the daemon share the rule rather than each spelling out its own idea of which process owns the password. Headless the same two acts are `account password` and `account logout`, and the daemon answers `account.password` so a routed run is not a dead end — `whoami` already reported who is logged in and what they share.
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The daemon control protocol
soulseek-rs daemon stays logged in and answers JSON-RPC over a socket, so
several clients can share one Soulseek session. The machine-readable contract
is openrpc.json, an OpenRPC
document and the JSON-RPC counterpart to OpenAPI. Point a client generator at it,
or at a running daemon via rpc.discover, and you have a client in your
language.
This page covers what a schema cannot: framing, the handshake, and how pushed events behave.
Framing
Newline-delimited JSON-RPC 2.0. One JSON value per line, in both directions,
UTF-8, no length prefix. A line that does not parse gets a -32700 reply; on
an established connection it stays open, but the first line has to be a valid
auth request, so a parse error there ends the connection.
Lines are capped at 1 MiB and a connection that has not authenticated within 30 seconds is closed. The daemon serves at most 64 control connections at once.
Transports and authentication
| Transport | Address | Authentication |
|---|---|---|
| Unix socket | <state-dir>/daemon.sock, mode 0600 |
The socket's permissions. token may be omitted. |
| TCP | opt-in via daemon --bind ADDR |
The token in <state-dir>/daemon.token, mode 0600. |
The local socket is the Docker and ssh-agent bargain: if the operating system let you open it, you are the user who started the daemon, and there is nothing further to prove. A local client, whether a script or an agent, works with no configuration at all.
TCP always requires the token, and a token that is offered is always
checked, on either transport, so a wrong one never passes. Failed attempts
sleep one second. The token is 256 bits from the OS, generated on first start
and reused across restarts so existing clients keep working;
soulseek-rs daemon token prints it.
There is no transport encryption. Binding non-loopback TCP means putting SSH or a TLS-terminating proxy in front of it.
<state-dir> is $SOULSEEK_STATE_DIR, else the platform data directory
(~/.local/share/soulseek-rs/state on Linux and macOS).
The handshake
auth must be the first request on a connection. Anything else is answered
-32600 and the connection is dropped. Until it succeeds the connection is
told nothing and receives no events.
--> {"jsonrpc":"2.0","id":1,"method":"auth","params":{"protocol":1}}
<-- {"jsonrpc":"2.0","id":1,"result":{"protocol":1,"daemon_version":"13.0.0","username":"you"}}
Compare protocol with your own and fail loudly on a mismatch rather than
guessing; it is bumped whenever a change would break a client written against
the old shape.
Requests
Parameters are by name: a JSON object, never an array. Each method's fields
are published as individual OpenRPC content descriptors, so a generated client
sends exactly the object the daemon deserializes. rpc.discover returns that
same document from the running daemon.
An event is the exception: its params object is the payload, published as
a single payload descriptor because several payloads are tagged unions with
no fixed field set.
Requests may be pipelined and are answered out of order, so match replies by
id. A request without an id is a notification and is answered with
silence, including when it fails.
Errors
{"jsonrpc":"2.0","id":4,"error":{"code":-32000,"message":"no results","data":{"exit":4}}}
An error always carries an id, explicitly null when the request was too
malformed to have one. Do not read a missing id as "this is a notification"
and drop it.
Standard codes (-32700 parse, -32600 invalid request, -32601 unknown
method, -32602 bad parameters) mean what they always mean. Application
failures use -32000 and carry data.exit: the CLI exit status the same
operation would have produced locally, so a wrapper can branch on it exactly
as it branches on the exit code.
exit |
Meaning |
|---|---|
| 2 | Usage or configuration |
| 3 | Could not reach the server, or the login was rejected |
| 4 | Succeeded but produced nothing |
| 5 | Timed out |
| 6 | A transfer started but did not complete |
| 7 | The server session ended mid-operation |
Events
The daemon pushes notifications. They carry no id, so never answer them:
{"jsonrpc":"2.0","method":"event.room","params":{"event":"message","room":"lobby","username":"bob","message":"hi"}}
event.room, event.message, event.upload, event.download_status,
event.browse, event.session_loss. Payload schemas are in openrpc.json,
where they appear as entries marked x-notification. OpenRPC has no
first-class notion of a server-pushed message, so that flag is how they are
distinguished from methods you may call.
message.history and event.message describe the same conversation in
different shapes, deliberately: a live event is the message as the server
delivered it (id, timestamp, username, message), while history is a
chat log and carries a direction (peer, outgoing, text, at) because it
includes what this account sent.
Events are the only way to observe these things, and they are not
replayable. The underlying library hands over its event buffer and empties
it, so the daemon drains once and copies to every attached connection. A
client that is not connected when something happens does not learn about it
later, with one exception: private messages are also kept, and
message.history returns the conversation including what arrived while
nobody was attached.
Every connection gets its own queue, bounded at 1024 events. A client that stops reading its socket is disconnected once that queue fills. The daemon will not let one stalled consumer cost the others their events. Read continuously; do not treat the socket as request/response only.
A download.start you issued reports progress through event.download_status
matched on username + filename.
Behaviour worth knowing
Files land on the daemon's filesystem. The directory is the daemon's
configuration and a client cannot name one, which would be an arbitrary write
on the daemon's host. daemon.status reports the directory in use. There is
no method to fetch the bytes over the control socket.
Configuration is per machine, shares are per session. A client's config
file is its own; changing it does not reach a daemon. The exception is
shares.set, which the CLI's shares add/remove call so a folder is served
without waiting for a restart.
A password change belongs to the daemon's account. account.password
changes the password of the account the daemon is logged in as, and stores the
new one on the daemon's host so the next start still logs in. The server sends
no verdict on the change, so the {"ok":true} means the request went out. The
password crosses the socket in plain text, exactly like the token: keep TCP
behind an SSH tunnel.
Several clients, no locking. Last write wins. Two clients cancelling the same transfer is two hands on one keyboard, not an error.
The daemon owns durable state. Transfers, joined rooms, and the conversation survive a restart: unfinished transfers are re-queued and rooms rejoined on startup.
Searching is two steps. search.start puts the query on the wire and
returns immediately; peers answer over their own connections for as long as
you care to wait. Decide the window yourself, then read search.results. This
is deliberate: a client's search window must not be time the daemon spends not
answering everybody else.
A session by hand
$ nc -U ~/.local/share/soulseek-rs/state/daemon.sock
{"jsonrpc":"2.0","id":1,"method":"auth","params":{"protocol":1}}
{"jsonrpc":"2.0","id":1,"result":{"protocol":1,"daemon_version":"13.0.0","username":"you"}}
{"jsonrpc":"2.0","id":2,"method":"search.start","params":{"query":"aphex twin"}}
{"jsonrpc":"2.0","id":2,"result":{"ok":true}}
{"jsonrpc":"2.0","id":3,"method":"search.results","params":{"query":"aphex twin"}}
{"jsonrpc":"2.0","id":3,"result":{"results":[…]}}
That the whole protocol is reachable from nc and a text editor is the reason
it is shaped this way.