Files
soulseek-rs-modded/docs/daemon-protocol.md
T
Michel de Graaf d6d870b39f feat(tui): account settings — stats, password change, and logout
The settings popup opens with an Account block: who the session is logged in
as, how much it shares, the port peers reach it on, and the daemon it borrows
when the window is attached to one. Two rows follow, both confirmed before
they act. A password is typed twice, because the server sends no verdict on a
change and a typo entered once would leave the account with a password nobody
knows. Logging out closes the window and comes back to the login screen with
the stored password deleted, so the next start asks rather than walking
straight back in. A window attached to a daemon offers no logout: the login is
the daemon's.

"Change it on the server, then store it where the login lives" is one function
over the session and the secret store, so the window, the command and the
daemon share the rule rather than each spelling out its own idea of which
process owns the password.

Headless the same two acts are `account password` and `account logout`, and
the daemon answers `account.password` so a routed run is not a dead end —
`whoami` already reported who is logged in and what they share.
2026-09-10 11:10:58 +02:00

185 lines
8.0 KiB
Markdown

# The daemon control protocol
`soulseek-rs daemon` stays logged in and answers JSON-RPC over a socket, so
several clients can share one Soulseek session. The machine-readable contract
is [`openrpc.json`](../soulseek-rs/docs/openrpc.json), an [OpenRPC](https://open-rpc.org)
document and the JSON-RPC counterpart to OpenAPI. Point a client generator at it,
or at a running daemon via `rpc.discover`, and you have a client in your
language.
This page covers what a schema cannot: framing, the handshake, and how pushed
events behave.
## Framing
Newline-delimited JSON-RPC 2.0. One JSON value per line, in both directions,
UTF-8, no length prefix. A line that does not parse gets a `-32700` reply; on
an established connection it stays open, but the *first* line has to be a valid
`auth` request, so a parse error there ends the connection.
Lines are capped at 1 MiB and a connection that has not authenticated within
30 seconds is closed. The daemon serves at most 64 control connections at
once.
## Transports and authentication
| Transport | Address | Authentication |
|---|---|---|
| Unix socket | `<state-dir>/daemon.sock`, mode 0600 | The socket's permissions. `token` may be omitted. |
| TCP | opt-in via `daemon --bind ADDR` | The token in `<state-dir>/daemon.token`, mode 0600. |
The local socket is the Docker and ssh-agent bargain: if the operating system
let you open it, you are the user who started the daemon, and there is nothing
further to prove. A local client, whether a script or an agent, works with no
configuration at all.
TCP always requires the token, and a token that *is* offered is always
checked, on either transport, so a wrong one never passes. Failed attempts
sleep one second. The token is 256 bits from the OS, generated on first start
and reused across restarts so existing clients keep working;
`soulseek-rs daemon token` prints it.
There is no transport encryption. Binding non-loopback TCP means putting SSH
or a TLS-terminating proxy in front of it.
`<state-dir>` is `$SOULSEEK_STATE_DIR`, else the platform data directory
(`~/.local/share/soulseek-rs/state` on Linux and macOS).
### The handshake
`auth` must be the first request on a connection. Anything else is answered
`-32600` and the connection is dropped. Until it succeeds the connection is
told nothing and receives no events.
```json
--> {"jsonrpc":"2.0","id":1,"method":"auth","params":{"protocol":1}}
<-- {"jsonrpc":"2.0","id":1,"result":{"protocol":1,"daemon_version":"13.0.0","username":"you"}}
```
Compare `protocol` with your own and fail loudly on a mismatch rather than
guessing; it is bumped whenever a change would break a client written against
the old shape.
## Requests
Parameters are by name: a JSON object, never an array. Each method's fields
are published as individual OpenRPC content descriptors, so a generated client
sends exactly the object the daemon deserializes. `rpc.discover` returns that
same document from the running daemon.
An event is the exception: its `params` object *is* the payload, published as
a single `payload` descriptor because several payloads are tagged unions with
no fixed field set.
Requests may be pipelined and are answered out of order, so match replies by
`id`. A request without an `id` is a notification and is answered with
silence, including when it fails.
## Errors
```json
{"jsonrpc":"2.0","id":4,"error":{"code":-32000,"message":"no results","data":{"exit":4}}}
```
An error always carries an `id`, explicitly `null` when the request was too
malformed to have one. Do not read a missing `id` as "this is a notification"
and drop it.
Standard codes (`-32700` parse, `-32600` invalid request, `-32601` unknown
method, `-32602` bad parameters) mean what they always mean. Application
failures use `-32000` and carry `data.exit`: the CLI exit status the same
operation would have produced locally, so a wrapper can branch on it exactly
as it branches on the exit code.
| `exit` | Meaning |
|---|---|
| 2 | Usage or configuration |
| 3 | Could not reach the server, or the login was rejected |
| 4 | Succeeded but produced nothing |
| 5 | Timed out |
| 6 | A transfer started but did not complete |
| 7 | The server session ended mid-operation |
## Events
The daemon pushes notifications. They carry no `id`, so never answer them:
```json
{"jsonrpc":"2.0","method":"event.room","params":{"event":"message","room":"lobby","username":"bob","message":"hi"}}
```
`event.room`, `event.message`, `event.upload`, `event.download_status`,
`event.browse`, `event.session_loss`. Payload schemas are in `openrpc.json`,
where they appear as entries marked `x-notification`. OpenRPC has no
first-class notion of a server-pushed message, so that flag is how they are
distinguished from methods you may call.
`message.history` and `event.message` describe the same conversation in
different shapes, deliberately: a live event is the message as the server
delivered it (`id`, `timestamp`, `username`, `message`), while history is a
chat log and carries a direction (`peer`, `outgoing`, `text`, `at`) because it
includes what this account sent.
**Events are the only way to observe these things, and they are not
replayable.** The underlying library hands over its event buffer and empties
it, so the daemon drains once and copies to every attached connection. A
client that is not connected when something happens does not learn about it
later, with one exception: private messages are also kept, and
`message.history` returns the conversation including what arrived while
nobody was attached.
Every connection gets its own queue, bounded at 1024 events. **A client that
stops reading its socket is disconnected** once that queue fills. The daemon
will not let one stalled consumer cost the others their events. Read
continuously; do not treat the socket as request/response only.
A `download.start` you issued reports progress through `event.download_status`
matched on `username` + `filename`.
## Behaviour worth knowing
**Files land on the daemon's filesystem.** The directory is the daemon's
configuration and a client cannot name one, which would be an arbitrary write
on the daemon's host. `daemon.status` reports the directory in use. There is
no method to fetch the bytes over the control socket.
**Configuration is per machine, shares are per session.** A client's config
file is its own; changing it does not reach a daemon. The exception is
`shares.set`, which the CLI's `shares add`/`remove` call so a folder is served
without waiting for a restart.
**A password change belongs to the daemon's account.** `account.password`
changes the password of the account the daemon is logged in as, and stores the
new one on the daemon's host so the next start still logs in. The server sends
no verdict on the change, so the `{"ok":true}` means the request went out. The
password crosses the socket in plain text, exactly like the token: keep TCP
behind an SSH tunnel.
**Several clients, no locking.** Last write wins. Two clients cancelling the
same transfer is two hands on one keyboard, not an error.
**The daemon owns durable state.** Transfers, joined rooms, and the
conversation survive a restart: unfinished transfers are re-queued and rooms
rejoined on startup.
**Searching is two steps.** `search.start` puts the query on the wire and
returns immediately; peers answer over their own connections for as long as
you care to wait. Decide the window yourself, then read `search.results`. This
is deliberate: a client's search window must not be time the daemon spends not
answering everybody else.
## A session by hand
```console
$ nc -U ~/.local/share/soulseek-rs/state/daemon.sock
{"jsonrpc":"2.0","id":1,"method":"auth","params":{"protocol":1}}
{"jsonrpc":"2.0","id":1,"result":{"protocol":1,"daemon_version":"13.0.0","username":"you"}}
{"jsonrpc":"2.0","id":2,"method":"search.start","params":{"query":"aphex twin"}}
{"jsonrpc":"2.0","id":2,"result":{"ok":true}}
{"jsonrpc":"2.0","id":3,"method":"search.results","params":{"query":"aphex twin"}}
{"jsonrpc":"2.0","id":3,"result":{"results":[…]}}
```
That the whole protocol is reachable from `nc` and a text editor is the reason
it is shaped this way.