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# Soulseek-rs 🦀
## ⚠️WARNING THIS IS UNDER DEVELOPMENT AND NOT READY FOR USE ⚠️
Souleek-rs is an experimental Soulseek library and client built in Rust. It's
under development and not yet ready for use. Soulseek is a closed-source P2P
file-sharing network from the 2000s. It's still used by music enthusiasts
around the world to share niche music.
## 🎥 Demo
![CLI Demo](fixtures/demo.gif)
## Project Goals
This project is a learning exercise to explore Rust. I've been using Soulseek
since the early 2000s, so it's close to my heart, and the Soulseek protocol is
a closed-source network protocol that provides a great opportunity to learn
about asynchronous and concurrent network programming and reverse engineering
It's not intended to be a production-ready client (yet).
Since it's a learning project, I have a self-imposed restriction not to use
external dependencies in the library. This means I can't use any external
crates that are not part of the Rust standard library. This is a good challenge
to learn how to build complex systems with only the standard library.
In the client crate, external dependencies are allowed for building a rich
experience. For me, this is a good balance between learning and practicality.
## Planned Features
- [x] Search for files
- [x] Download files
- [x] Configure credentials
- [x] TUI for searching and downloading files
- [x] Configure download & upload directories
- [x] Share files
- [x] Browse user(s) files
- [x] Chat in chatrooms
- [x] Private messaging
- [ ] Headless mode daemon mode with remote control
## Project Structure
This project is organized as a Cargo workspace with two crates:
- **soulseek-rs-lib** - The core library implementing the Soulseek protocol
- **soulseek-rs** - A CLI client built on top of the library
This structure allows:
- Other developers to build custom Soulseek clients using `soulseek-rs-lib`
- Users to install the ready-made client via `cargo install soulseek-rs`
- Clean separation of concerns between protocol implementation and user interface
## Installation
### For Users
```bash
cargo install soulseek-rs
```
### For Developers
Clone and build from source:
```bash
git clone git@github.com:michel/soulseek-rs.git
cd soulseek-rs
cargo build --release
```
The binary will be available at `target/release/soulseek-rs`.
### For Library Users
To build your own Soulseek client, add to your `Cargo.toml`:
```toml
[dependencies]
soulseek-rs-lib = "0.1.0"
```
## Usage
```bash
./target/release/soulseek-rs "the weeknd Blinding Lights"
```
### Private messages
Send a private message to another user from the command line:
```bash
soulseek-rs message <username> "hello there"
```
In the interactive TUI:
- press `m` to compose — type `<recipient> <message>` and `Enter` to send;
- press `i` to open the inbox popup listing sent and received messages
(incoming messages arrive automatically while the TUI is open). The `i`
shortcut shows an unread counter, e.g. `i inbox (3)`.
### Chat rooms
From the command line:
```bash
soulseek-rs rooms # list public rooms with user counts
soulseek-rs chat <room> # join and print messages for a while
soulseek-rs chat <room> "hello room" # join, say one message, and exit
```
In the interactive TUI, press `c` to open the chat-rooms popup:
- the **room list** is browsable and `/`-filterable and shows each room's
user count (busiest first); press `Enter` to join the highlighted room;
- several rooms can be **open at once** as tabs — `Tab`/`Shift-Tab` switch
between them, `x` leaves the active room, `l` returns to the room list;
- in a room, press `Enter` to type a message and `Enter` again to send;
- **unread messages** bold a room's tab and add a `room (n)` badge, and the
`c chat (n)` shortcut counts unread across all open rooms.
## Development
To run the project in development mode with debug output and trace output:
```bash
RUST_LOG=trace cargo run
```
## Development
To run the tests:
```bash
cargo test
```
To run the linter:
```bash
cargo clippy
```
To run the formatter:
```bash
cargo fmt
```
### End-to-end tests
The `soulseek-rs-lib/tests/e2e.rs` suite exercises the client against a real
Soulseek server using [soulfind](https://github.com/soulfind-dev/soulfind), a
local server implementation. The tests are **server-optional**: they run when a
server is available and otherwise skip (so `cargo test` stays green everywhere).
They locate a server in this order:
1. `SOULSEEK_TEST_SERVER=host:port` — connect to an already-running server, or
2. `SOULFIND_BIN=/path/to/soulfind` (or a `soulfind/bin/soulfind` checkout in a
parent directory) — spawn soulfind on an ephemeral port with a throwaway
database.
```bash
# Build soulfind once (see its BUILDING.md), then:
SOULFIND_BIN=/path/to/soulfind/bin/soulfind \
cargo test -p soulseek-rs-lib --test e2e -- --nocapture
```
> On macOS, soulfind's `SQLITE_CONFIG_SINGLETHREAD` optimization is rejected by
> the system SQLite; building soulfind with that call made non-fatal lets it run
> locally. It is only a mutex optimization and does not affect the server.
Set `SOULSEEK_E2E_REQUIRED=1` to turn a missing server into a hard failure
instead of a skip. Continuous integration sets it so the e2e suite genuinely
runs against a freshly built soulfind rather than silently skipping.
### Continuous integration
`.github/workflows/ci.yml` runs on every push and pull request:
- **Format & Clippy** — `cargo fmt --all --check` and
`cargo clippy --workspace --all-targets -- -D warnings`.
- **Test** — builds soulfind from source (LDC + `dub build :server`), points
`SOULFIND_BIN` at it, and runs `cargo test --workspace` with
`SOULSEEK_E2E_REQUIRED=1`, so unit and end-to-end tests both run.
## License
This project is licensed under the MIT License — see the [LICENSE](./LICENSE)
file for details.