A caller that gives up on a login had no way to reach the client: the
thread that owns it sits in login() for up to 45 seconds, and disconnect()
needs the client to itself. Until that thread returned, the abandoned
client kept connecting and still wrote its login frame the moment the
server finished the TCP handshake. When that happened after a replacement
had logged in under the same name, the server kicked the replacement.
Client::cancel_handle() hands out a CancelHandle that can be moved to any
thread. After cancel():
- the server actor writes nothing more. The check and the write share a
lock with cancel(), so once cancel() returns no frame leaves, whether it
was waiting in the queue, in the dispatcher channel, or mid-flush;
- login() returns NotConnected within 100 ms, and hands no login to the
actor at all when the client was already cancelled;
- connect() refuses before binding the listener when the client was
already cancelled. A cancel that lands during that check can still let
the bind through.
Either way the owner drops the client as before, which disconnects it and
gives its port back.
A frame already written before cancel() returned cannot be recalled. The
API is additive, and login() on a client nobody cancels behaves as before.
Soulseek.NET tears the whole connection down when ConnectAsync is
cancelled, and Nicotine+ drops outgoing messages for a socket it closed;
this gives soulseek-rs the same end state from another thread.
Adds the server messages the client had no way to speak: user and room
search (42/120), room tickers (113-116), the global room feed (150-152),
interests and the recommendation queries built on them (51/52/54/56/57/
110/111/112/117/118), a keepalive ping (32), gifted privileges (123), a
password change (142) and multi-user private messages (149).
CantConnectToPeer (1001) closes a real gap in both directions: a dial the
server asked us to make now answers the waiting peer instead of falling
back to brokering the same unreachable link the other way, and an incoming
one ends the wait on downloads queued for that peer rather than letting
them sit until a timeout.
Every release since 14 has been a major, because the actor mailboxes,
the share index's struct and the CLI's command enum were all exhaustive
public API: adding a peer message, a scanned field or a subcommand read
as a breaking change to the library. The actors, dispatcher, peer
plumbing and download store are how the client is built, not what a host
programs against, so they move inside the crate; PeerMessage, SharedFile
and the CLI command enums are non-exhaustive; ConnectionType is
re-exported at the root for the one thing hosts used it for. A one-time
break so that the next additions are not.
A browse listed each file as a name and a size, so a searcher who saw a
bitrate in a search reply lost it the moment they opened the sharer's
files. Listings (codes 5 and 37) now carry each file's attributes the
way Nicotine+ sends them, as a SharedFileEntry with name, size and
attributes in place of the (name, size) pair; the CLI's browse record
gains bitrate and duration, and the daemon protocol moves to version 2
for the new listing shape.
Running several one-shot commands at once returned "no results" for queries that
had plenty. Four defects, each of which made a dead session look like an empty
network:
- The peer listener bound its port inside a detached thread and panicked on
EADDRINUSE, unwinding that thread alone. The process carried on with no
listener, so no peer could deliver a search response. `Listen::bind` now takes
the socket before login and falls back to an ephemeral port when the
configured one is held.
- SetWaitPort advertised the configured port whether or not it was bound, so
peers dialled a sibling process that discarded responses to tickets it never
issued. The port the listener really holds is what gets advertised, mapped
through UPnP, and reported by `whoami` and `serve`.
- A zero-byte read is EOF on a TCP socket, but MessageReader reported it as
success, so a server that closed cleanly left the actor polling a dead socket.
It is now an error, and Relogged (code 41) has a handler. The peer actor
classifies that error: a control connection that was established and then
closed is a clean disconnect, because peers drop idle sockets while the bytes
move over their own connection, and reporting an error there fails every
download queued with that peer including the one streaming. A connection that
never established keeps the error path, which is what the server-brokered
fallback reads to know a peer is unreachable.
- A session the server cut off - usually because another process logged in under
the same name - exited 4, documented as "it worked and found nothing". Callers
concluded the file was unavailable. Sessions now record why they ended and
those verdicts become exit 7.
The server allows one session per account, so concurrency still needs a distinct
--username per run; SKILL.md documents that. The listener port needs no such
care any more.
Six e2e tests against soulfind cover it, each of which fails without the fix: a
taken listen port, a displaced session, three clients searching at once under
one configured port, the two CLI equivalents, and a peer that hangs up its
control connection while a transfer is still to come.
BREAKING CHANGE: `Listen::start` is replaced by `Listen::bind` and
`Listen::serve`, so the caller owns the socket and can read the port it actually
bound. `Client::listen_port` and `Client::session_loss` are new.
* test: prove the documented examples against the binary
The README, the website and the shipped SKILL.md all promise specific
records, keys and exit codes, and nothing was checking that the binary
still agrees. Cover the claims that were unverified: the eleven
credential-free commands, the one-day bound on every wait, the config
directory relocation, `serve` refusing to run without a listener, the
four action commands that answer with an exit code alone, the search
filters, `--password-stdin`, `room listen`'s join records, and every
`--json` field the docs name for search, browse, whoami, user, shares,
room, download, serve and portmap.
The library README's examples now compile as doctests: lib.rs includes
it as the crate docs and the fences are `no_run`, so a signature change
cannot leave the advertised usage stale.
Two things were wrong. SKILL.md listed `queued` as a `serve` upload
status, which `upload_record` never emits — an agent branching on it
would wait for a state that never arrives. And the library README still
pointed at the 7.x lib.
* test: cover the completions commands the docs now advertise
The Login message hardcoded SoulseekQt's major version 157, so the
server could not tell soulseek-rs apart from the official client. The
protocol document now reserves a unique major version per project, so
claim 176 and send it via a new ClientVersion on ClientSettings.
Clients and bots built on the library keep major 176 and pick their own
minor version (default 1); the reference CLI/TUI logs in with minor 100.
Refs #12
An agent driving the binary could search, fetch and chat, but it could not be
a peer: nothing kept a session online to serve files, nothing reported an
upload, shares could only be set at startup, and there was no way to ask
whether a peer was worth queueing to or to check credentials without doing
something else.
New commands:
serve [--follow] stay online sharing; one record per upload
whoami credentials, connection and what we offer
user <NAME> a peer's presence and share counts
room users <ROOM> the member roster
shares list|add|remove|status|reindex
config path|list|get|set
`config` and `shares list|add|remove` need no account, so they run before the
credential check — asking a script to log in for a `config get` would be a
poor trade. `serve` is the only place uploads are visible: they live in the
process serving them, so a one-shot `uploads list` could print nothing but an
empty list.
Library additions, all request/poll pairs matching the existing conventions:
- Client::room_members, kept current from the join and leave events
- Client::request_user_info / user_info, backed by new handlers for
GetUserStatus (7) and GetUserStats (36) — codes the dispatcher previously
logged as unhandled. The wire format is taken from soulfind's own source
and pinned by an e2e test that asserts a peer's real share count.
- UserInfo carries presence and stats as Options, so a reply that never
arrived cannot be read as "offline" or "shares nothing"
- request_user_info clears the previous answer, so the documented poll loop
observes this request rather than the last one
- ServerMessage and ClientOperation are now #[non_exhaustive]: every protocol
message the client learns adds a variant, and that should not break callers
- the crate root and prelude re-export every type a Client method returns
Also pins the output contract with tests: under --json, stdout carries only
newline-delimited JSON across fifteen command shapes while progress still
goes to stderr, and a failing command writes nothing to stdout at all.
Add Client::browse_user (sends GetShareFileList, code 4, connecting first if
needed via the same queue-and-flush path as search replies) and
take_browse_result. A new SharedFileListResponseHandler parses the peer's
code-5 reply into SharedDirectory entries, forwarded as
ClientOperation::BrowseResult and stored per user. Verified end to end: a
second real client browses a sharer and receives its file listing.
Add a std-only shares module: Shares::scan walks the shared directory (skipping
symlinks and unreadable entries) into a read-only snapshot keyed by peer-facing
virtual path (root name + backslash-separated relative path). Exposes
search (case-insensitive multi-term AND), get (O(1) by virtual path), and
file/folder counts for the login handshake. Unit-tested against a temp tree.
Wire private messaging through the client:
- MessageFactory::build_message_user (code 22) and build_message_acked
(code 23);
- the incoming MessageUser handler now acknowledges freshly delivered
messages and forwards them to the client instead of only logging them;
- ClientContext buffers received UserMessages;
- Client::send_private_message and Client::take_private_messages expose the
feature, and UserMessage (with accessors) is re-exported from the crate.
Verified end to end against soulfind: a_private_message_is_delivered_between_users
logs in two clients and asserts one receives the other's message.
Move the Vec<Download> and the download lifecycle methods (add, remove,
lookup, status update, pause, resume, remove-if-queued) into a new
download_store module. ClientContext keeps thin delegating shims so
peer/listen, peer/download_peer and the existing client tests carry on
unchanged. Client::pause_download / resume_download / remove_queued_download
now delegate one-liners. Client::process_failed_uploads keeps the
read-then-write lock dance but the inner filtering is the new
collect_failed_tokens helper.
Adds dedicated unit tests for the store's behavior (add/get/remove,
pause+resume, queued-only removal, failed-token collection) so the
state-machine logic is exercised independently of Client.