An upload offer counted against the slot cap until the peer accepted
it, and a peer that never answered, having gone away or hung, held that
slot for the life of the process; with two slots by default, two such
peers shut uploads down until a restart. An offer nobody answers within
thirty seconds is now dropped, recorded as a failed upload so the
operator sees why, and the slot goes to the next in line.
Every ceiling this project has hit only appeared under a mixed load, and
three of the four lost work silently while single-feature e2e stayed
green, yet the benchmark only ever ran by hand on one laptop. With
STRESS_REQUIRE_FUNCTIONAL=1 the stress example exits 1 when a download,
upload, search or browse was lost; throughput never fails it because it
measures the machine, not the client. CI now runs a quarter-size profile
against soulfind on every pull request.
The speed other users see for us in `user` lookups and in the server's
own ranking comes from SendUploadSpeed (code 121), which the client
never sent, so it read zero however much we served. Each completed
upload now reports its measured bytes per second, as Nicotine+ and
slskd do.
server_actor.rs had grown past twelve hundred lines, a fifth of them
tests and a hundred the value types it hands out. The types now live in
server_actor/types.rs and the tests in server_actor/tests.rs, as the
client's already do, and the room and user traffic in handle_message
moves to its own dispatch step beside the wishlist one. No behaviour
changes; the public paths are re-exported as before.
The level lived in a `static mut` read from every logging thread and
written by `init`, an unsynchronised access the compiler only tolerates
inside `unsafe`. It is an atomic now, read without `unsafe`, and a host
can raise or lower it while running through `set_log_level`.
An AdminMessage (server code 66) is how a server tells everyone it is
going down, and the client dropped it on the floor. It now arrives in
the private-message inbox as a message from the user "server", which is
also the name the server's own command replies already come from, so
every reader of that inbox shows it without a new API.
A browse or folder listing and a search reply went out as zlib "stored"
blocks, so a big share cost every browser its full uncompressed size,
and the inflater ignored the adler32 trailer, so corrupt data passed.
Listings now deflate through a fixed-Huffman encoder over an LZ77 match
finder, which shrinks a listing's repeated path prefixes to about a
tenth, and a stream whose trailer does not match is refused. No crate:
the encoder is a hundred lines beside the inflater it feeds, and the
inflater is named for what it does.
Answering a search lowercased every shared path again for every query:
with a large share and the steady stream of searches the server forwards,
that is an allocation per file per search. The lowercase key is now
computed once when the share is scanned.
Downloads read the peer socket 8 KiB at a time, eight syscalls where one
now does; the reference clients read 50 to 256 KiB. Progress was reported
every fifteen reads, a cadence that stops meaning anything once a read
can be anywhere from a few bytes to 64 KiB, so a report now lands every
128 KiB received instead: the same volume as before for a fast peer, and
a window wide enough for a slow peer's rate to mean something.
Progress assumed every read had filled the buffer, so a peer trickling
small chunks was reported at up to several times its real rate. The
rate now comes from the bytes received since the last report.
A NAT that drops an idle mapping leaves the server socket looking
connected while the server can no longer reach us, and nothing errors:
peers stop finding us and searches go unanswered until a restart. The
server socket now carries TCP keepalive (idle 10s, interval 2s, ten
probes), which keeps the mapping alive and turns a dead path into a read
error within about half a minute, as Nicotine+ does. The server stopped
answering ServerPing (code 32) long ago, so an application ping is no
substitute. Windows gets a no-op until the daemon ships there.
Opening a user's profile in SoulseekQt or Nicotine+ asks that peer
directly (peer code 15), and a peer that never answers shows an endless
spinner. The reply (code 16) carries no description or picture, the
configured upload slot count, how many uploads are waiting, and whether a
slot is free right now, which is what the reference clients send.
soulfind has reported the host's LAN address for a loopback login since
1eab2e8 (November 2025), so the client dials the mocks there and a
listener bound to 127.0.0.1 refuses it: every upload and most downloads
failed against a current soulfind while the e2e suite, whose mocks
already bind all interfaces, stayed green.
"Download folder" in SoulseekQt and Nicotine+ asks the sharer for that
one folder (peer code 36) instead of the whole share, and a sharer that
never answers leaves the folder download hanging. The requested folder
now comes back as a FolderContentsResponse (code 37), which carries a
directory listing in the same form a browse does, so the two share one
codec. The browse and folder replies also share one reply helper.
Every reply to a peer's search claimed a free upload slot, no speed and
an empty queue, whatever the sharer was doing, and searchers rank
sources on exactly those fields. A reply now says whether a slot is
free, the bytes per second of the last completed upload, and how many
uploads are waiting.
Dispatch read one byte of the code, so a code with a non-zero high byte
was handled as its low byte. Message::get_message_code now reads the
whole little-endian uint32 and handlers register by u32. PeerInit and
PierceFirewall, the only frames with a one-byte code, get their own
accessor for the listener's first frame.
A search token was the first five hex digits of the query's MD5, so two
queries could share one, and a peer's answer to either landed in whichever
search the map handed back first. Tokens now come from a counter, which
no two live searches can share.
The e2e test uses two queries that collide under the old scheme.
A broad query against a big share was answered with every match, so one
search could hand the whole index to a stranger, and every such search
did it again. A reply now carries at most MAX_SEARCH_REPLY_FILES (150,
Nicotine+'s default), which is more sources than any searcher scrolls
through.
Closes#54.
A download can now be cancelled whether it is queued, in progress, or
paused. Cancelled is a terminal status: the store refuses to overwrite
it, the status channel relays nothing after it, the partial file is
deleted, and the transfer thread releases its socket at its next
one-second poll instead of the 30s read deadline. A queued download that
is cancelled declines the peer's later offer with TransferResponse
"Cancelled", and an inbound file connection for it is refused. A fresh
download of the same file evicts the dead row so it is not shadowed,
and a cancelled transfer is not re-queued after a restart.
Surfaces: Client::cancel_download, download.cancel over RPC, `transfer
cancel <user> <path>` on the CLI (which also stops an upload by that
name), and x in the transfers pane, where d dismisses the row.
A long-running daemon that lost its TCP connection to the server reported
session_loss "disconnected" and answered every command from the dead session
until a manual restart. Two causes:
- the daemon owned one session for its lifetime with no reconnect at all; and
- the lib's ServerActor queued a Login sent while disconnected instead of
dialing, so even asking it to log in again never re-established a connection.
Reconnect on a dedicated thread with 1s-60s capped backoff, only for a dropped
connection to a session this process owns (never a displaced or borrowed one,
which would start a login war or fight another daemon). Let a Login through the
disconnected guard so a parked actor dials again, and bound that dial with
connect_timeout so a blackholed route cannot park the actor thread. Reset the
message reader, the queued backlog and the login verdict on disconnect so a
partial frame or stale Some(false) cannot wedge the reconnected session.
Announce the drop once per outage and re-join rooms and re-watch users on
recovery; the daemon main loop is back to save-and-stop so `daemon stop` stays
responsive during an outage. Update the session_loss event summary, which no
longer means the session is gone for good.
The e2e job proved nothing about watching: it passed because the suite has
no test that exercises it. Two now run against a real soulfind.
- a watch reply carries status and share statistics in one message, checked
against a subject sharing a known two files, and unwatching drops both the
watch and the snapshot
- a username the server does not know is answered with an absence flag and
must not stay in the watch list
Also reads the two obsolete fields of the reply as the two 32-bit values the
server writes, matching soulfind and the sibling GetUserStats (36) handler.
The byte count is identical, so this is not a behaviour change -- but the
handler now says what the wire actually carries.
Running the e2e suite against a real soulfind showed the per-member slots
field was implemented backwards. The wire field is `slotsfull` -- a boolean
that is true when the member's upload slots are all occupied -- not a count
of free ones. `slots_free: u32` named it, documented it and printed it as
the opposite of what the server means, so a caller reading it would pick the
busiest peer to download from.
- types: `slots_full: bool`, with the wire name in the doc comment
- the DTO, the `room users` output and SKILL.md follow
- a new e2e test joins a room with a member sharing a known three files and
asserts the counts, the roster alignment and the slot flag against
soulfind, so the parsing is checked against a real server rather than only
against frames this repo wrote itself
Adds the server-side watch subscription a buddy list needs: WatchUser (5)
asks the server to keep pushing a user's status, UnwatchUser (6) cancels it.
The reply to a watch carries the user's current status and share statistics,
which merge into the existing per-user snapshot read via Client::user_info.
Issue #47 asked for AddUserList (141) / WatchedUserAdded (142) /
WatchedUserRemoved (143). Those codes are EnableRoomInvitations,
ChangePassword and AddRoomOperator in the Soulseek protocol -- there are no
such messages on the wire. Watching is codes 5 and 6, so that is what this
implements.
- message/server/watch_user.rs: WatchUserHandler (code 5), tolerant of an
absent user and of a truncated frame
- MessageFactory::build_watch_user / build_unwatch_user
- Client::watch_user / unwatch_user / watched_users
- The watch reply has no privileged flag, so it preserves whatever an
earlier GetUserStatus recorded rather than asserting false
The JoinRoom (code 14) reply carries, after the membership list, four
parallel vectors describing each member: status, share statistics, free
upload slots and country. The handler stopped after the usernames, so all of
it was discarded. It is now parsed and exposed as Client::room_member_stats.
Issue #48 asked for RoomStats (57) and RoomListStats (55). Those codes are
UserInterests and MyRecommendations in the Soulseek protocol; there is no
RoomStats message on the wire. Per-room user counts already arrive with
RoomList (64), which the client handles, and the per-member statistics are
part of the JoinRoom reply -- so that is where this adds them.
- join_room.rs: parse the stat vectors, each bounded by the payload so a
hostile count cannot hang or overallocate
- types::RoomUserStats; every field looked up positionally so a server
sending short vectors (or omitting countries) does not shift the roster
- ServerMessage/ClientOperation::RoomMemberStats and the context snapshot
behind Client::room_member_stats, replaced on each rejoin
A P-connection drop failed every download for its user, including ones
actively transferring on their own healthy F connection:
collect_failed_tokens now only fails queued downloads. And an F
connection could look its token up before the client-operations thread
had registered it: the listener now waits for the registration, and
claims it only for the matching peer and only when not already claimed.
Fixes#42
Document the minor-version registry on ClientVersion: within the
soulseek-rs major (176), minor 1 stays the library default for
unidentified consumers and minor 2 is now the reference CLI/TUI client.
Downstream clients reserve their own minor via issue #12.
The listener looked the download up immediately after the PeerInit(F),
but the 4-byte transfer token routinely arrives in a separate TCP
segment, so every firewalled peer download failed with "Download info
missing". Wait for the token within the handshake deadline and give up
on the connection when it never arrives.
Also quiets the dispatcher's unhandled-message-code log to debug; the
server routinely sends codes the library doesn't implement.
Fixes#41
The registry stored a registration Instant only to pick the eviction
victim, but the actor id is already monotonic per registration and
refreshed at the same moments, so it orders identically. The
register-refuse-fail sequence was also copy-pasted between the ops
loop and the listener; both now call one register_peer_or_fail.
Review of the capacity work surfaced three real defects and two gaps:
- A peer dribbling bytes re-armed the 10s handshake read timeout on
every read and held its accept permit forever; 128 such sockets
wedged the accept loop for good. The handshake now has one deadline
across all reads, plus a 4 KiB cap on buffered handshake bytes.
- A capacity refusal was logged and swallowed, leaving the refused
peer's queued downloads stuck until the caller's own timeout. Both
registration paths now fail those downloads so the caller gets a
verdict, and the listener only announces PeerConnected when the
registration actually happened.
- The transfer-claim was undone by the worker thread writing Queued
back over it; that write is gone, so a replayed TransferResponse
can no longer start a second writer on the same .part file.
- Offered uploads and queue waiters joined the eviction-protected
set, and the browse protection window matches the minutes a real
share listing takes rather than one.
Regression tests: the broker-timeout sweep failing a queued download
end to end, the replay guard observed over a real socket, and the
handshake deadline against a dribbling and an oversized peer.
One popular search produced a ConnectToPeer for every responder, and
each one cost a 2 MiB wrapper thread, an unbounded 256 KiB actor, a
listener thread per inbound socket, and on failure a 2 MiB thread that
slept for 20 seconds. A container with a pids limit died on one album
search (issues #32, #33).
Four bounds, no behavior change for a quiet session:
- P-type registrations run inline on the ops loop; only F transfers
keep a worker thread. The dial already ran on the actor thread.
- The broker timeout is a deadline swept by the ops loop instead of a
sleeping thread per failed dial.
- The registry caps live actors (default 512, Client::set_max_peers).
At capacity the oldest peer outside the caller's protected set
(live downloads, uploads, pending serves, queued messages, browses
in flight) is evicted; if none qualify the registration is refused
before any thread is spawned.
- Concurrent listener handshakes are bounded by a 128-permit
semaphore released once the peer-init arrives, so slow handshakes
cannot multiply threads while transfers stay unthrottled.
A replayed TransferResponse for an InProgress or Completed token is
dropped instead of starting a second transfer thread over the same
.part file.
Fixes#32Fixes#33
Peer message code 50 had no handler, so the dispatcher dropped it and a
download refused by the peer stayed Queued until the caller's timeout.
The new handler reads the filename and reason and routes the denial into
the same failure path as UploadFailed. A reason of "Queued" is status,
not a failure: some clients send it for a download that is still held in
their queue, and failing it would kill healthy downloads after a
reconnect, so that one is only logged.
Fixes#29
The code 46 handler parsed the filename and only logged it, so a queued
download whose peer reported an upload failure never received
DownloadStatus::Failed and hung until the caller's own timeout.
The handler now sends PeerMessage::UploadFailed through the dispatcher
and the actor stamps the peer's username on it before forwarding
ClientOperation::UploadFailed into the existing failure path. The
variant's username field stays for API compatibility; the wire message
cannot name anyone but the connected peer, so the actor supplies it.
Fixes#30
A failed outbound dial left PeerActor in Connecting, so
check_connection_status re-fired the 20-second timeout error on every
100ms tick until the actor was stopped. ServerActor had the same bug:
its disconnect paths only cleared state when already Connected.
Reset connection_state to Disconnected in all four disconnect paths.
Fixes#31
Counting cheaply was not enough: on the live network peers answer a
popular query for minutes after the window closes, and nothing ever
stopped the pile-up. One 'aphex twin' search grew to 867,990 files and
2.1 GB of daemon memory, and a single search.results reply serialized
134 MB of JSON over 104 seconds - an attached TUI that touched the
search froze for minutes, which read as the whole application being
forever slow.
A search now stops collecting at 500 responses or 10,000 files,
whichever comes first, the same shortlist stance other clients take: a
result set is something to pick from, not an archive of everyone who
answered. The same search now plateaus at ~10k files, a 1.55 MB reply
in 23 ms, and 231 MB of daemon memory; the attached TUI idles at zero
CPU with the search open.
The peer listener died with "Too many open files (os error 24)" on any
long-lived non-daemon session: only the daemon raised RLIMIT_NOFILE, and
peer sockets were unbounded — no idle reaping, no deadlines on accepted
transfer streams, and one peer could hold two connections under split
registry identities.
- raise the open-file limit at the top of run(), for every entry point,
and warn from Client::connect when the soft limit is below 1024
- reap peer control connections idle for five minutes; a clean
disconnect no longer discards the peer's queued uploads
- give listener-supplied download streams and upload serving the same
read/write deadlines dialled sockets already had
- register inbound peers under their plain username so the registry
holds one connection per peer, and announce them like pierced ones
- hold the registry lock across actor spawn + insert and surface
thread-spawn failure, so an instantly-dead peer cannot leave a
zombie entry
A CLI one-off search leaves its result set in the daemon until someone
forgets it, and an attached TUI made that permanent state expensive:
every 100ms tick asked for the search list twice, and each answer
deep-cloned every result of every search under the context lock just to
sum file counts - stalling the thread that stores incoming results.
Worse, any active or selected search pulled its entire result set over
the socket again each tick, megabytes of JSON repeating what the window
already held.
search.list is now backed by search_file_counts, a walk of the cache
instead of a copy of it; the TUI syncs once per tick and re-fetches a
result set only when the session's file count differs from what it
holds. get_search_results_count reads the same summary, so get --pick
first against a daemon polls a count instead of the full set, and both
session kinds now count files where the local one counted peer
responses.
resolve_download_path treated "not a directory" as "names a file" and
fell back to the parent, so a directory that simply did not exist yet
redirected the transfer one level up. The CLI and TUI create the folder
before downloading and never hit it; a daemon does not, so its transfers
landed in ~/Downloads while daemon.status - and the paths download and
get report - named ~/Downloads/Soulseek. Green on any machine where the
folder already exists, which is how it survived to CI.
Only an existing file diverts to the parent now. PartFile::open already
creates the directory it streams into.
Seven region audits, every finding adversarially verified against the
whole workspace before being applied; 80 landed and the two that failed
in application were refuted honestly (ParseError has a from_str_radix
producer the audit missed; NatPmpError's Display is the only reader of
its diagnostic payloads).
The bigger cuts:
- The NewPeer/PierceFireWall cluster: an operation variant nothing ever
sent, its 77-line arm, a protocol-wrong Client::pierce_firewall that
wrote a peer-init frame down the server socket, and the struct only
they used. The live paths in peer/listen.rs are untouched.
- The ops loop reads `for operation in reader` instead of hand-rolling
recv/break, de-indenting the whole dispatch body.
- Dead lib surface: Message::print_hex and four unused accessors,
UploadFailed, registry and actor getters, build_watch_user,
strip_ansi_codes, delegating shims on ClientContext. Removing public
items makes this a semver major, which the release pipeline enforces.
- Never-used flexibility: the state-migration framework that never held
a migration, border-type helpers that all answered Rounded, the TUI's
max_concurrent_downloads field nothing read.
- Convergence: six poll loops into poll_until, three wrap-around
navigation blocks into cycle, hit tests into Rect::contains, char
walkers into floor/ceil_char_boundary, five Download literals into
one helper, the suites' shared scaffolding into tests/common.
Deliberately not taken: swapping the hand-rolled zlib inflate and MD5
for crates (they replace wire-facing machinery whose tolerance of
real-world peer quirks no local test exercises) and pulling chrono into
the lib for a log timestamp. Recorded for their own decision.
Net -1002 lines. Both e2e modes stay green: 94 CLI tests each way, 16
protocol, 33 lib, unit suites, clippy pedantic clean, aislop 100/100
with the four scanner false positives suppressed inline where they
fire.
Two TUIs on one daemon behaved as two separate windows that happened to share
a login: each showed only the transfers it had queued and the searches it had
run, and neither said it was attached to anything.
The status bar now names the daemon, and both lists are views of the session:
transfers and searches appear in every window, dismissing one dismisses it
everywhere, and a window opened later starts from what is already running
rather than blank. message read likewise starts from the conversation the
daemon collected instead of only what arrives while it runs.
Search state needed the daemon to say when a query went out. The window a
search collects for belongs to whichever client started it, so without that
every other window showed a running search as finished the moment it appeared
— which is what it did. The summary carries a file count too, so a window has
the right number before it has pulled the results across.
Adds Client::forget_search, which the library had no way to do: a resident
client otherwise holds every result set it has ever seen, and a window that
dismissed a search had no way to say so.
A review of the first cut found five defects, all fixed here and all covered:
syncing ran locally too, where it cost a full copy of every result set per
frame and deleted the completed-download history restored from disk; a
transfer could be listed twice by racing its own registration; clearing all
searches did not reach the session, so every row came back; a search dismissed
elsewhere never left; and a wishlist search reported as finished the instant
it went out.
A search fans out to hundreds of peers, each holding a socket. A shell hands
its children a soft limit of 256 open files on macOS, which one busy search
blows straight through; a one-shot command never noticed because it exited
before it mattered, but a resident daemon hits it and then cannot accept peers
or control connections. From a client that looks like 'cannot reach the
daemon: Connection closed', intermittently, for no visible reason.
The daemon now raises its own soft limit to 8192 at startup, before anything
opens a socket, and says so plainly when the hard limit will not allow it.
macOS rejects an unlimited hard limit for open files, so both fields are named.
Both accept loops also slept zero on failure. Out of descriptors does not clear
by the next instruction, so one exhausted moment became a spinning core and
thousands of identical log lines — which is what the report looked like. They
now back off.
`serve` samples `uploads()` every 500ms and emits what changed, so an upload
state shorter than that window never reached the log. Nothing surfaced this
while every upload sat on its slot for a 500ms linger, which was exactly one
poll; with the linger gone a peer can queue and be served between two samples,
and "it had to wait" — the one thing the queue exists to record — silently
disappeared.
The pump now keeps whatever it left waiting, and `serve` drains that alongside
the snapshot, so the fact survives regardless of when the next sample lands.
The list is deduplicated per peer and file and capped, so a caller that never
drains cannot grow it without bound.
This is what made cli_e2e::serve_reports_a_queued_upload_once_the_slots_are_full
fail on CI while passing locally: the assertion was real, and it was timing that
decided whether the client could answer it.
The slot cap merged from master defaults to 2 uploads, and the CLI capped
downloads at 5. Those are the numbers you pick when your own bandwidth is the
scarce resource, but a Soulseek transfer is paced by the peer on the other end
— usually a few hundred KiB/s — so what fills a modern link is many transfers
at once, not faster ones. Upload slots go to 10, downloads to 20. The queue
itself stays: privileged users being able to jump it is a condition of being a
tolerated third-party client.
serve_file also slept half a second after the last byte so the downloader could
drain before the socket closed. With a cap that is time no other peer can use,
and 64 uploads over 10 slots paid it six times over. A half-close says "that is
the whole file" and TCP still delivers everything written before the FIN.
Measured with 64 waiting peers: 2 slots 24.2s, 8 slots 6.2s, 32 slots 3.1s; at
10 slots the linger alone was 5.4s to 3.05s.