feat(tui): run the highlighted search again with S

The search list survives a restart, but a restored query was only ever a
reminder: seeing what the network has now meant typing it out again. In
the Searches pane, `S` now re-runs the highlighted query in its place — no
duplicate row, no reordering — cancelling a run still collecting first and
starting the Results display over for what comes back.

The key is listed in the shortcut bar, the `?` overlay, the README and the
website. `start_search` is split into launching a search and showing it,
so both paths share one implementation.

A new `tui_e2e` suite drives the real window over a real session against
soulfind: keys in, a screen out, a sharing peer on the other end. It
restores a query from a previous run's state directory, presses `S`, and
checks the peer's file lands on screen — then again once the query has
been on the wire, proving a repeat is answered and the display does not
stack. To make that possible `MainTui` is exported with `handle_key_event`,
`render`, `poll_session` and a `state()` accessor, and CI runs the suite
with `SOULSEEK_E2E_REQUIRED=1`.

Closes #85
This commit is contained in:
Michel de Graaf
2026-09-08 13:11:40 +02:00
parent af1f9241e4
commit 76f4854169
10 changed files with 550 additions and 63 deletions
+8
View File
@@ -110,6 +110,14 @@ jobs:
SOULSEEK_E2E_REQUIRED: "1"
run: cargo test -p soulseek-rs --test cli_e2e -- --nocapture
# The window over a real session: keys in, a screen out, a peer on the
# other end. The unit tests drive it against a stand-in session and the
# CLI suite never opens it, so this is the only place the two meet.
- name: Run TUI e2e tests (required against soulfind)
env:
SOULSEEK_E2E_REQUIRED: "1"
run: cargo test -p soulseek-rs --test tui_e2e -- --nocapture
# The control protocol as a third party meets it: the TCP transport, the
# token, and the gate. None of it is reachable through the command
# surface, so the CLI suite cannot cover it in either mode.
+8 -6
View File
@@ -107,7 +107,8 @@ zooms the focused pane to the whole window, `w` hides it so the others widen
takes `↑`/`↓`, `Home`/`End`, `PgUp`/`PgDn` and the vim keys, and `h`/`l` or
`←`/`→` scroll a long file name, folder or query sideways, `0` and `$` to
either end. `PgUp`/`PgDn` scroll a chat log back through its history, and `?`
shows every key for where you are.
shows every key for where you are. `s` starts a search, and `S` runs the
highlighted one again.
### Daemon mode
@@ -620,11 +621,12 @@ cargo fmt
### End-to-end tests
Two suites run against [soulfind](https://github.com/soulfind-dev/soulfind), a
local Soulseek server: `soulseek-rs-lib/tests/e2e.rs` covers the protocol
library, and `soulseek-rs/tests/cli_e2e.rs` drives the binary the way a script
would. Both are **server-optional**, running when a server is available and
skipping otherwise, so `cargo test` stays green everywhere.
Three suites run against [soulfind](https://github.com/soulfind-dev/soulfind),
a local Soulseek server: `soulseek-rs-lib/tests/e2e.rs` covers the protocol
library, `soulseek-rs/tests/cli_e2e.rs` drives the binary the way a script
would, and `soulseek-rs/tests/tui_e2e.rs` drives the window with key presses
and reads the screen back. All are **server-optional**, running when a server
is available and skipping otherwise, so `cargo test` stays green everywhere.
They locate a server in this order:
+6
View File
@@ -14,3 +14,9 @@ pub(crate) mod port_mapping;
pub mod remote;
pub mod run;
pub(crate) mod ui;
/// The interactive window, reachable so an integration test can drive it
/// with key events, advance it a frame at a time and read the screen back.
/// Hidden from the documented API: it is a harness door, not a contract.
#[doc(hidden)]
pub use ui::MainTui;
+11 -7
View File
@@ -14,7 +14,8 @@ use ratatui::widgets::TableState;
const NAME_SCROLL_STEP: isize = 8;
impl MainTui {
pub(super) fn handle_key_event(&mut self, key: KeyEvent) {
/// One key press, routed to whatever owns the keyboard right now.
pub fn handle_key_event(&mut self, key: KeyEvent) {
// Command bar takes priority
if self.state.command_bar_active {
return self.handle_command_bar_input(key);
@@ -400,11 +401,10 @@ impl MainTui {
if self.navigate_focused_list(key) || self.scroll_focused_name(key) {
return;
}
let selected = self.state.searches_table_state.selected();
match key.code {
KeyCode::Enter => {
if let Some(selected) =
self.state.searches_table_state.selected()
{
if let Some(selected) = selected {
self.state.selected_search_index = Some(selected);
if let Some(search) = self.state.searches.get(selected) {
self.state.results_items = search.results.clone();
@@ -420,12 +420,16 @@ impl MainTui {
}
}
KeyCode::Char('d') => {
if let Some(selected) =
self.state.searches_table_state.selected()
{
if let Some(selected) = selected {
self.remove_search_at_index(selected);
}
}
// `s` asks for a query; `S` reuses the highlighted one.
KeyCode::Char('S') => {
if let Some(selected) = selected {
self.rerun_search_at_index(selected);
}
}
KeyCode::Char('C') => {
self.clear_all_searches();
}
+143 -23
View File
@@ -196,31 +196,30 @@ impl MainTui {
result
}
/// What the window holds, for a test to read back after driving it.
#[must_use]
pub const fn state(&self) -> &AppState {
&self.state
}
/// One frame's worth of catching up with the session: everything the
/// event loop does between drawing and reading the keyboard.
pub fn poll_session(&mut self) {
self.update_search_results();
self.update_downloads();
self.poll_private_messages();
self.poll_browse_result();
self.poll_room_events();
self.state.uploads = self.client.uploads();
self.spinner_state = (self.spinner_state + 1) % 10;
self.save_persisted_state();
}
fn run_event_loop(&mut self, terminal: &mut DefaultTerminal) -> Result<()> {
while !self.state.should_exit {
terminal.draw(|frame| self.render(frame))?;
// Poll for search results updates
self.update_search_results();
// Poll for download updates
self.update_downloads();
// Poll for incoming private messages
self.poll_private_messages();
// Poll for a browse (shared-file listing) response
self.poll_browse_result();
// Poll for chat-room events
self.poll_room_events();
// Refresh the uploads we are serving to peers
self.state.uploads = self.client.uploads();
self.spinner_state = (self.spinner_state + 1) % 10;
self.save_persisted_state();
self.poll_session();
// Drain every queued input event before the next draw: key
// autorepeat outpaces the frame time, and handling one event per
@@ -279,6 +278,8 @@ mod tests {
searches: std::sync::Mutex<Vec<crate::api::SessionSearch>>,
/// What `try_get_search_results` hands back to the window.
results: std::sync::Mutex<Vec<soulseek_rs::SearchResult>>,
/// Every query a window put on the wire, in order.
searched: std::sync::Mutex<Vec<String>>,
/// How many times a window asked for the search list.
all_searches_calls: std::sync::atomic::AtomicUsize,
/// How many times a window pulled a full result set across. Against a
@@ -347,10 +348,14 @@ mod tests {
}
fn search_with_cancel(
&self,
_query: &str,
query: &str,
_timeout: Duration,
_cancel: Option<Arc<std::sync::atomic::AtomicBool>>,
) -> soulseek_rs::Result<Vec<soulseek_rs::SearchResult>> {
self.searched
.lock()
.expect("not poisoned")
.push(query.to_string());
Ok(Vec::new())
}
fn get_search_results(
@@ -1954,11 +1959,15 @@ mod tests {
}
#[test]
fn the_searches_pane_lists_its_clear_all_key() {
fn the_searches_pane_lists_its_clear_all_and_rerun_keys() {
let mut tui = furnished_tui();
tui.state.focused_pane = FocusedPane::Searches;
let screen = screen_sized(&mut tui, 300, 40);
assert!(screen.contains("[C → clear all]"), "{screen}");
assert!(screen.contains("[S → search again]"), "{screen}");
press(&mut tui, KeyCode::Char('?'));
let screen = screen_of(&mut tui);
assert!(screen.contains("run the search again"), "{screen}");
}
#[test]
@@ -2051,4 +2060,115 @@ mod tests {
let screen = screen_of(&mut tui);
assert!(!screen.contains("@@x/Music/Album"), "{screen}");
}
/// The queries the window has sent so far, once at least `count` of them
/// are out: a search goes to the session from a worker thread, so a test
/// has to give it a moment.
fn searched(session: &TalkativeSession, count: usize) -> Vec<String> {
let deadline = std::time::Instant::now() + Duration::from_secs(5);
loop {
let seen = session.searched.lock().expect("not poisoned").clone();
if seen.len() >= count || std::time::Instant::now() > deadline {
return seen;
}
std::thread::sleep(Duration::from_millis(10));
}
}
/// A window over last session's search list: the queries came back from
/// disk, with nothing under them.
fn restored(session: Arc<TalkativeSession>, queries: &[&str]) -> MainTui {
let mut tui = attach(session);
let queries: Vec<String> =
queries.iter().map(ToString::to_string).collect();
restore_searches(&mut tui.state, &queries);
tui.state.focused_pane = FocusedPane::Searches;
tui
}
#[test]
fn shift_s_runs_the_highlighted_search_again_in_its_place() {
// The list survives a restart, but a query on it was only ever a
// reminder: seeing what the network has now meant typing it again.
let session = Arc::new(TalkativeSession::default());
let mut tui =
restored(session.clone(), &["boards of canada", "aphex twin"]);
tui.state.searches_table_state.select(Some(1));
press(&mut tui, KeyCode::Char('S'));
assert_eq!(
searched(&session, 1),
vec!["aphex twin".to_string()],
"the highlighted query went out again, untyped"
);
let queries: Vec<&str> = tui
.state
.searches
.iter()
.map(|s| s.query.as_str())
.collect();
assert_eq!(
queries,
["boards of canada", "aphex twin"],
"it keeps its row: no duplicate, nothing moved"
);
assert_eq!(tui.state.searches[1].status, SearchStatus::Active);
assert_eq!(tui.state.selected_search_index, Some(1));
assert_eq!(
tui.state.focused_pane,
FocusedPane::Results,
"and the window turns to where the results will land"
);
assert!(tui.state.results_items.is_empty());
}
#[test]
fn shift_s_stops_a_run_still_collecting_before_starting_over() {
let mut tui = furnished_tui();
tui.state.searches[0].status = SearchStatus::Active;
tui.state.searches[0].start_time = std::time::Instant::now()
.checked_sub(Duration::from_secs(2))
.expect("two seconds ago");
let previous = tui.state.searches[0].cancel_flag.clone();
tui.state.focused_pane = FocusedPane::Searches;
tui.state.searches_table_state.select(Some(0));
press(&mut tui, KeyCode::Char('S'));
assert!(
previous.load(std::sync::atomic::Ordering::Relaxed),
"the worker that was collecting is told to stop"
);
let fresh = &tui.state.searches[0];
assert!(!fresh.cancel_flag.load(std::sync::atomic::Ordering::Relaxed));
assert!(fresh.results.is_empty(), "stale rows do not linger");
assert_eq!(tui.state.searches.len(), 1);
}
#[test]
fn shift_s_is_only_a_key_over_the_searches_list() {
let session = Arc::new(TalkativeSession::default());
let mut tui = restored(session.clone(), &["aphex twin"]);
// Over Results the same key means nothing, so a stray shift does not
// throw a finished search away.
tui.state.focused_pane = FocusedPane::Results;
press(&mut tui, KeyCode::Char('S'));
assert_eq!(tui.state.searches[0].status, SearchStatus::Completed);
std::thread::sleep(Duration::from_millis(50));
assert!(searched(&session, 0).is_empty(), "nothing went out");
}
#[test]
fn a_held_shift_s_is_one_search_not_one_per_repeat() {
let session = Arc::new(TalkativeSession::default());
let mut tui = restored(session.clone(), &["aphex twin"]);
press(&mut tui, KeyCode::Char('S'));
press(&mut tui, KeyCode::Char('1'));
press(&mut tui, KeyCode::Char('S'));
assert_eq!(searched(&session, 1).len(), 1);
std::thread::sleep(Duration::from_millis(50));
assert_eq!(searched(&session, 1).len(), 1, "the repeat is ignored");
}
}
+4 -1
View File
@@ -63,6 +63,7 @@ const HELP_RIGHT: &[(&str, &[(&str, &str)])] = &[
"Searches",
&[
("Enter", "show its results"),
("S", "run the search again"),
("d", "remove the search"),
("C", "clear every search"),
("c", "chat rooms"),
@@ -126,7 +127,8 @@ fn filter_keys(
}
impl MainTui {
pub(super) fn render(&mut self, frame: &mut Frame) {
/// Draw the whole window.
pub fn render(&mut self, frame: &mut Frame) {
let shortcuts = self.shortcut_rows(frame.area().width);
let mut constraints = vec![
Constraint::Length(3), // Status bar
@@ -631,6 +633,7 @@ impl MainTui {
let mut keys = match self.state.focused_pane {
FocusedPane::Searches => vec![
("s", "search"),
("S", "search again"),
("Enter", "results"),
("d", "remove"),
("C", "clear all"),
+55 -25
View File
@@ -5,11 +5,18 @@ use crate::models::{
};
use chrono::Local;
use std::{
sync::{Arc, atomic::AtomicBool},
sync::{
Arc,
atomic::{AtomicBool, Ordering},
},
thread,
time::Instant,
};
/// How long after a search went out a repeat of `S` counts as the same
/// press: key autorepeat is faster than anyone means to search.
const RERUN_HOLD: std::time::Duration = std::time::Duration::from_secs(1);
impl MainTui {
pub(super) fn remove_search_at_index(&mut self, index: usize) {
if index >= self.state.searches.len() {
@@ -18,9 +25,7 @@ impl MainTui {
// Cancel the search if it's active
if let Some(search) = self.state.searches.get(index) {
search
.cancel_flag
.store(true, std::sync::atomic::Ordering::Relaxed);
search.cancel_flag.store(true, Ordering::Relaxed);
}
// Check if we're removing the currently active search
@@ -66,9 +71,7 @@ impl MainTui {
pub(super) fn clear_all_searches(&mut self) {
// Cancel all active searches
for search in &self.state.searches {
search
.cancel_flag
.store(true, std::sync::atomic::Ordering::Relaxed);
search.cancel_flag.store(true, Ordering::Relaxed);
}
// And drop them from the session, or the next sync brings every one
@@ -205,6 +208,39 @@ impl MainTui {
}
pub(super) fn start_search(&mut self, query: String) {
let entry = self.launch_search(query);
self.state.searches.push(entry);
self.show_search(self.state.searches.len() - 1);
}
/// Run the search at `index` again, in its place.
///
/// This is what a restored list is for: last session's queries come back
/// with nothing under them, and typing one out again to see what the
/// network has now is the work the list was meant to save. The entry
/// keeps its row rather than moving to the end — the user is looking at
/// it — and a run still collecting is stopped first, or two threads would
/// be pouring into one result set.
pub(super) fn rerun_search_at_index(&mut self, index: usize) {
let Some(previous) = self.state.searches.get(index) else {
return;
};
// A held key repeats, and every repeat would put another search on
// the wire: a run that only just went out is left to run.
if previous.status == SearchStatus::Active
&& previous.start_time.elapsed() < RERUN_HOLD
{
return;
}
previous.cancel_flag.store(true, Ordering::Relaxed);
self.state.searches[index] = self.launch_search(previous.query.clone());
self.show_search(index);
}
/// Put `query` on the wire and hand back the entry that tracks it. The
/// session keys results by query, so a repeat starts its set afresh, and
/// the entry's empty results match that.
fn launch_search(&self, query: String) -> SearchEntry {
let cancel_flag = Arc::new(AtomicBool::new(false));
let search_entry = SearchEntry {
query: query.clone(),
@@ -216,24 +252,6 @@ impl MainTui {
cancel_flag: cancel_flag.clone(),
};
self.state.searches.push(search_entry);
let search_index = self.state.searches.len() - 1;
self.state.searches_table_state.select(Some(search_index));
// Make this search the active one
self.state.selected_search_index = Some(search_index);
// Initialize results display (empty at first)
self.state.results_items.clear();
self.state.results_filtered_items.clear();
self.state.results_filtered_indices.clear();
self.state.results_selected_indices.clear();
self.state.results_table_state.select(Some(0));
self.state.results_name_offset = 0;
// Switch focus to Results pane, bringing it back if it was hidden
self.state.focus_pane(FocusedPane::Results);
let client = self.client.clone();
let timeout = self.search_timeout;
@@ -251,6 +269,18 @@ impl MainTui {
}
}
});
search_entry
}
/// Make the search at `index` the one the Results pane shows, starting
/// from an empty display, filter and all, for what is about to arrive.
fn show_search(&mut self, index: usize) {
self.clear_results_pane();
self.state.searches_table_state.select(Some(index));
self.state.selected_search_index = Some(index);
self.state.results_table_state.select(Some(0));
self.state.focus_pane(FocusedPane::Results);
}
/// Show the searches the session knows about, not just this window's.
+1 -1
View File
@@ -7,7 +7,7 @@ mod styles;
mod utils;
pub use downloads::render_download_stats;
pub use main_tui::launch_main_tui;
pub use main_tui::{MainTui, launch_main_tui};
pub use paging::*;
pub use styles::*;
pub use utils::*;
+313
View File
@@ -0,0 +1,313 @@
//! End-to-end tests of the window itself against a real Soulseek server:
//! key presses in, a screen out, with soulfind and a real sharing peer on the
//! other end of the wire.
//!
//! The CLI suite proves the command surface; the unit tests under `ui` prove
//! the window's keys against a stand-in session. What neither covers is the
//! two together — a key that is supposed to put a search on the network and
//! bring its answers back onto the screen. The window is driven in-process
//! through the same handlers the terminal feeds, rendered onto a test
//! backend, and the session is a real client logged in to a real server.
//!
//! Like the rest of the e2e suite this needs a soulfind server and skips
//! without one; `SOULSEEK_E2E_REQUIRED=1` turns that skip into a failure.
mod common;
use common::{free_port, soulfind_binary};
use ratatui::Terminal;
use ratatui::backend::TestBackend;
use ratatui::crossterm::event::{KeyCode, KeyEvent, KeyModifiers};
use soulseek_rs::{Client, ClientSettings, PeerAddress};
use soulseek_rs_tui::MainTui;
use soulseek_rs_tui::models::{FocusedPane, SearchStatus};
use soulseek_rs_tui::persist::state::StateStore;
use std::net::TcpStream;
use std::path::Path;
use std::process::{Child, Command, Stdio};
use std::sync::Arc;
use std::time::{Duration, Instant};
/// How long a search collects for. Short, because every run here has to wait
/// it out; long enough for a peer on loopback to answer many times over.
const SEARCH_WINDOW: Duration = Duration::from_secs(3);
/// A soulfind spawned for one test, on a port nobody else holds.
struct Soulfind {
child: Child,
db: std::path::PathBuf,
port: u16,
}
impl Soulfind {
fn start() -> Option<Self> {
let bin = soulfind_binary()?;
let port = free_port()?;
let db = std::env::temp_dir().join(format!("soulfind-tui-{port}.db"));
let _ = std::fs::remove_file(&db);
let mut child = Command::new(bin)
.args(["-d", db.to_str()?, "-p", &port.to_string()])
.stdout(Stdio::null())
.stderr(Stdio::null())
.spawn()
.ok()?;
let deadline = Instant::now() + Duration::from_secs(10);
while Instant::now() < deadline {
if TcpStream::connect(("127.0.0.1", port)).is_ok() {
return Some(Self { child, db, port });
}
std::thread::sleep(Duration::from_millis(100));
}
let _ = child.kill();
let _ = child.wait();
None
}
/// A client logged in to this server as `user`, sharing `shares`.
///
/// The listener stays on: a peer delivers search results over a
/// connection it opens back to the searcher, so a searcher without one
/// hears nothing.
fn client(&self, user: &str, shares: Vec<String>) -> Client {
let mut client = Client::with_settings(ClientSettings {
username: user.to_string(),
password: "pw".to_string(),
server_address: PeerAddress::new(
"127.0.0.1".to_string(),
self.port,
),
enable_listen: true,
listen_port: free_port().expect("peer port"),
shared_directories: shares,
version: soulseek_rs::ClientVersion::default(),
});
client.connect().expect("peer connect");
assert!(client.login().expect("peer login"), "peer should log in");
client
}
}
impl Drop for Soulfind {
fn drop(&mut self) {
let _ = self.child.kill();
let _ = self.child.wait();
let _ = std::fs::remove_file(&self.db);
}
}
macro_rules! server_or_skip {
() => {
match Soulfind::start() {
Some(server) => server,
None => {
let required = std::env::var("SOULSEEK_E2E_REQUIRED")
.is_ok_and(|v| v != "0" && !v.is_empty());
assert!(
!required,
"SOULSEEK_E2E_REQUIRED is set but no soulfind server could \
be started (set SOULFIND_BIN)"
);
println!(
"tui e2e skipped: no soulfind server (set SOULFIND_BIN to \
run)"
);
return;
}
}
};
}
/// Wait out the SetWaitPort registrations so peer lookups resolve.
fn settle() {
std::thread::sleep(Duration::from_secs(1));
}
/// The window under test: the real `MainTui` over a real session, drawn onto
/// a buffer instead of a terminal.
struct Window {
tui: MainTui,
terminal: Terminal<TestBackend>,
}
impl Window {
/// Open the window as the terminal would on start-up, over `state` — the
/// directory a previous run left its search list in.
fn open(client: Arc<Client>, state: &Path, downloads: &Path) -> Self {
let tui = MainTui::new(
client,
downloads.display().to_string(),
SEARCH_WINDOW,
Some(StateStore::new(state.to_path_buf())),
None,
);
let terminal = Terminal::new(TestBackend::new(160, 40))
.expect("a test backend always opens");
Self { tui, terminal }
}
fn press(&mut self, code: KeyCode) {
self.tui
.handle_key_event(KeyEvent::new(code, KeyModifiers::NONE));
}
/// One turn of the event loop: catch up with the session, then draw.
/// Returns the screen as the user would see it.
fn frame(&mut self) -> String {
self.tui.poll_session();
self.terminal
.draw(|frame| self.tui.render(frame))
.expect("draw");
self.terminal.backend().to_string()
}
/// Keep the window running until `done` says so, or `timeout` runs out.
/// Returns the last screen either way, so a failing test shows what the
/// user would have been looking at.
fn run_until(
&mut self,
timeout: Duration,
mut done: impl FnMut(&MainTui, &str) -> bool,
) -> (bool, String) {
let deadline = Instant::now() + timeout;
loop {
let screen = self.frame();
if done(&self.tui, &screen) {
return (true, screen);
}
if Instant::now() > deadline {
return (false, screen);
}
std::thread::sleep(Duration::from_millis(100));
}
}
/// File names in the Results pane right now.
fn result_names(&self) -> Vec<String> {
self.tui
.state()
.results_items
.iter()
.map(|file| file.filename.clone())
.collect()
}
fn search_status(&self, index: usize) -> SearchStatus {
self.tui.state().searches[index].status.clone()
}
}
/// Whether the file the sharer offers has reached the Results pane, on
/// screen as well as in the state behind it.
fn shows_the_shared_file(tui: &MainTui, screen: &str) -> bool {
tui.state()
.results_items
.iter()
.any(|file| file.filename.contains("tui_probe_rerun"))
&& screen.contains("tui_probe_rerun")
}
#[test]
fn shift_s_runs_a_restored_query_again_and_the_answers_land_on_screen() {
let server = server_or_skip!();
// The other end of the wire: a peer sharing one file with a name only
// this test searches for.
let share = tempfile::tempdir().expect("share dir");
std::fs::write(
share.path().join("tui_probe_rerun_vexq.bin"),
(0..4096u32).map(|i| (i % 251) as u8).collect::<Vec<u8>>(),
)
.expect("share file");
let _sharer = server
.client("tui_e2e_sharer", vec![share.path().display().to_string()]);
settle();
// Last time this user ran the window they searched for "vexq" and quit.
// The list came back with them; the results did not.
let state = tempfile::tempdir().expect("state dir");
let downloads = tempfile::tempdir().expect("download dir");
StateStore::new(state.path().to_path_buf())
.save_search_queries(&["vexq".to_string()])
.expect("a previous run's search list");
let seeker = Arc::new(server.client("tui_e2e_seeker", Vec::new()));
let mut window = Window::open(seeker, state.path(), downloads.path());
let screen = window.frame();
assert!(
screen.contains("vexq"),
"the old query is listed:\n{screen}"
);
assert_eq!(window.tui.state().searches.len(), 1);
assert_eq!(window.search_status(0), SearchStatus::Completed);
assert!(
window.result_names().is_empty(),
"and it has nothing under it"
);
assert_eq!(
window.tui.state().focused_pane,
FocusedPane::Searches,
"the window opens on the list, so the query is already highlighted"
);
// One key, no typing.
window.press(KeyCode::Char('S'));
assert_eq!(window.tui.state().searches.len(), 1, "no second row");
assert_eq!(window.search_status(0), SearchStatus::Active);
assert_eq!(window.tui.state().focused_pane, FocusedPane::Results);
let (found, screen) =
window.run_until(Duration::from_secs(15), shows_the_shared_file);
assert!(
found,
"the sharer's file should reach the screen:\n{screen}"
);
assert!(
window
.result_names()
.iter()
.all(|name| name.contains("tui_probe_rerun")),
"only what the network answered: {:?}",
window.result_names()
);
// The search runs its window out and settles, keeping what it found.
let (done, screen) = window
.run_until(SEARCH_WINDOW + Duration::from_secs(5), |tui, _| {
tui.state().searches[0].status == SearchStatus::Completed
});
assert!(done, "the search should finish:\n{screen}");
assert!(shows_the_shared_file(&window.tui, &screen));
let first_run = window.result_names();
// Again, now that the query has been on the wire once in this session:
// the same peer has to answer the same searcher a second time, and the
// window has to start the display over rather than stack the answers.
window.press(KeyCode::Char('1'));
assert_eq!(window.tui.state().focused_pane, FocusedPane::Searches);
window.press(KeyCode::Char('S'));
assert_eq!(window.search_status(0), SearchStatus::Active);
assert!(
window.result_names().is_empty(),
"the display starts over: {:?}",
window.result_names()
);
let (found, screen) =
window.run_until(Duration::from_secs(15), shows_the_shared_file);
assert!(found, "the second run should be answered too:\n{screen}");
let (done, _) = window
.run_until(SEARCH_WINDOW + Duration::from_secs(5), |tui, _| {
tui.state().searches[0].status == SearchStatus::Completed
});
assert!(done);
assert_eq!(
window.result_names(),
first_run,
"the same answer, once, not the old set with the new one on top"
);
assert_eq!(window.tui.state().searches.len(), 1, "still one row");
}
+1
View File
@@ -17,6 +17,7 @@ import { LINKS } from '@/lib/links'
const GLOBAL_KEYS: readonly (readonly [string, string])[] = [
['s', 'search the network'],
['S', 'run the highlighted search again'],
['Space', 'select a result'],
['Enter', 'download / send'],
['b', "browse the owner's files"],