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weishaupt
2026-09-01 12:32:15 -04:00
commit defdefdb28
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package irc
import data.ServerConfig
import kotlinx.coroutines.*
import kotlinx.coroutines.channels.Channel
import java.io.BufferedReader
import java.io.InputStreamReader
import java.io.OutputStreamWriter
import java.io.PrintWriter
import java.net.Socket
import javax.net.ssl.SSLSocket
import javax.net.ssl.SSLSocketFactory
// TEMP DEBUG (see task: closed-channel-doesn't-receive-messages investigation) - remove
// once the overnight rejoin issue is confirmed fixed. Prefixed so it's easy to grep out.
private fun ircDebug(serverId: String, msg: String) {
println("[irc-debug][$serverId] $msg")
}
// Extra buffer after end-of-MOTD (376/422) before actually sending on-connect commands -
// see runPostRegistration(). Some networks' services genuinely aren't ready the same
// instant MOTD ends; this is cheap insurance on top of that already-real trigger.
private const val POST_MOTD_IDENTIFY_DELAY_MS = 1500L
// on-connect commands are meant to be raw IRC protocol lines (e.g.
// "PRIVMSG NickServ :IDENTIFY password"), but the app's own chat window teaches
// "/msg NickServ IDENTIFY password" as the correct thing to type (it IS correct there -
// ChannelWindow.kt's onSend translates that shorthand before sending) - an easy, natural
// mistake to reuse that exact phrasing in the on-connect-commands field, which has no such
// translation and just writes the string to the socket byte-for-byte. A real network
// confirmed this: the raw line got rejected outright with "421 Unknown command" before
// NickServ ever saw it, since IRC servers have no "/msg" command. This makes on-connect
// commands tolerant of that shorthand too, so either form works.
private fun translateOnConnectCommand(cmd: String): String {
val trimmed = cmd.trim()
if (!trimmed.startsWith("/msg ", ignoreCase = true)) return cmd
val rest = trimmed.substring(5).trim()
val spaceIdx = rest.indexOf(' ')
if (spaceIdx <= 0) return cmd
val target = rest.substring(0, spaceIdx)
val message = rest.substring(spaceIdx + 1).trim()
if (message.isEmpty()) return cmd
return "PRIVMSG $target :$message"
}
/**
* Owns one socket to one IRC server. Emits raw parsed lines via onLine.
* Handles registration (NICK/USER), and basic auto-reconnect with backoff.
*/
class IrcConnection(
val config: ServerConfig,
private val scope: CoroutineScope,
private val onLine: (ParsedLine) -> Unit,
private val onStatus: (String) -> Unit
) {
// @Volatile: read from the outbox-consumer coroutine, written from the read-loop
// coroutine - without it there's no cross-thread visibility guarantee, so the outbox
// consumer could keep observing a stale non-null `writer` from a socket that already
// closed (or a stale null after a new one connected), silently mis-routing sends.
@Volatile private var socket: Socket? = null
@Volatile private var writer: PrintWriter? = null
private var readJob: Job? = null
private var wantConnected = false
private var backoffMillis = 2000L
// Every channel we're currently in, whether from config.autoJoinChannels or joined
// manually mid-session - so a reconnect rejoins everything, not just the original
// auto-join list.
private val joinedChannels = java.util.concurrent.CopyOnWriteArraySet<String>()
// Guards runPostRegistration() against running twice for the same connection cycle
// (376 and 422 are mutually exclusive per RFC, but this is cheap insurance) - reset
// to false at the top of every connect attempt so a reconnect re-arms it.
@Volatile private var registeredHandled = false
// Outgoing lines go through a single serial consumer instead of one
// scope.launch(Dispatchers.IO) per send() call. That old approach had two problems:
// (1) no ordering guarantee between independently-scheduled coroutines on a thread
// pool dispatcher, and (2) if the socket dropped between a send() call being made and
// its coroutine actually running, `writer` would already be null and the line was
// silently discarded with no trace - which made a dropped JOIN indistinguishable from
// one that was never requested. This queue preserves order and gives a single place
// to log what actually made it onto the wire vs. what got dropped.
private val outbox = Channel<String>(Channel.UNLIMITED)
init {
scope.launch(Dispatchers.IO) {
for (raw in outbox) {
val w = writer
if (w == null) {
// Kept (unlike the old per-line CHECKPOINT4 write-confirmation logging,
// removed - it fired on every single outbound line and was real
// console-I/O overhead under busy-channel volume, per println being
// synchronized/blocking) - this specific case should be rare and is
// worth knowing about if it ever happens.
ircDebug(config.id, "DROPPED (writer is null - not connected): \"$raw\"")
} else {
w.println(raw)
}
}
}
}
fun connect() {
wantConnected = true
readJob?.cancel()
readJob = scope.launch(Dispatchers.IO) {
while (wantConnected && isActive) {
var fallbackJob: Job? = null
try {
onStatus("Connecting to ${config.host}:${config.port}...")
ircDebug(config.id, "connecting to ${config.host}:${config.port} (tracked channels: $joinedChannels)")
val sock: Socket = if (config.useTls) {
val sslSocket = SSLSocketFactory.getDefault().createSocket(config.host, config.port) as SSLSocket
val sslParams = sslSocket.sslParameters
sslParams.endpointIdentificationAlgorithm = "HTTPS"
sslSocket.sslParameters = sslParams
sslSocket.startHandshake()
sslSocket
} else {
Socket(config.host, config.port)
}
socket = sock
val out = PrintWriter(OutputStreamWriter(sock.getOutputStream(), Charsets.UTF_8), true)
writer = out
// Used to send "CAP REQ :sasl" here whenever config.saslUser was set, but
// there was never any AUTHENTICATE/CAP END follow-through - SASL isn't
// actually implemented (there's no UI to even set saslUser/saslPass). Per
// the IRCv3 CAP spec, a compliant server MUST hold off sending 001 until
// it sees CAP END, so starting a negotiation the client can never finish
// risked silently stalling registration forever on strict servers -
// meaning 001/376/422 (and therefore the on-connect identify command)
// would never fire at all. Removed until SASL is actually implemented
// end-to-end.
out.println("NICK ${config.nick}")
out.println("USER ${config.nick} 0 * :${config.nick}")
backoffMillis = 2000L
onStatus("Connected, registering...")
registeredHandled = false
// On-connect commands (identify, etc.) used to fire straight off 001 -
// technically "registered" but too early on plenty of real networks:
// NickServ/services in general aren't guaranteed ready for PRIVMSGs the
// instant 001 lands, which is exactly why real clients (mIRC, HexChat,
// irssi) fire "perform"/on-connect scripts off end-of-MOTD (376/422)
// instead - see runPostRegistration(). This matches that convention, with
// an 8s fallback in case a server never sends either (rare, but some
// minimal/bouncer-style endpoints omit MOTD numerics entirely).
fallbackJob = scope.launch {
delay(8000)
if (!registeredHandled) {
ircDebug(config.id, "no 376/422 within 8s of connecting - running perform+rejoin anyway (fallback)")
runPostRegistration()
}
}
val reader = BufferedReader(InputStreamReader(sock.getInputStream(), Charsets.UTF_8))
while (isActive) {
val line = reader.readLine() ?: break
handleRawLine(line)
}
} catch (e: Exception) {
onStatus("Connection error: ${e.message}")
ircDebug(config.id, "connection dropped: ${e.message} - tracked channels at drop time: $joinedChannels")
} finally {
fallbackJob?.cancel()
closeSocketQuietly()
}
if (wantConnected) {
onStatus("Reconnecting in ${backoffMillis / 1000}s...")
ircDebug(config.id, "reconnecting in ${backoffMillis}ms")
delay(backoffMillis)
backoffMillis = (backoffMillis * 2).coerceAtMost(60_000L)
}
}
}
}
private fun handleRawLine(line: String) {
// Used to log every single raw line here (RECV: "...") - removed. It was the
// single highest-volume debug line in the app: one per incoming line, every line,
// forever, and println is synchronized/blocking - a real, measurable cost in a
// busy channel, not just noise. The specific 001/376/422 confirmations below are
// once-per-connect and stay.
if (line.startsWith("PING")) {
val token = line.substringAfter("PING ")
send("PONG $token")
return
}
val parsed = parseIrcLine(line) ?: return
// CTCP requests arrive as a PRIVMSG wrapped in \x01...\x01. VERSION gets
// handled right here so it never shows up in a channel/PM window - real
// clients answer these silently too.
if (parsed.command == "PRIVMSG") {
val text = parsed.params.getOrNull(1)
if (text != null && text.startsWith("") && text.endsWith("") && text.length > 1) {
val ctcpBody = text.removePrefix("").removeSuffix("")
val ctcpCommand = ctcpBody.substringBefore(' ').uppercase()
if (ctcpCommand == "VERSION") {
val replyTo = nickFromPrefix(parsed.prefix)
if (replyTo != null) {
send("NOTICE $replyTo :VERSION It's an irc client, fucko!")
}
return
}
// Other CTCP types (ACTION, PING, etc.) fall through to onLine as normal -
// ACTION in particular still needs to reach ConnectionManager to render as /me.
}
}
if (parsed.command == "001") {
ircDebug(config.id, "registered (001) - awaiting end-of-MOTD (376/422) before perform+rejoin")
}
if (parsed.command == "376" || parsed.command == "422") {
runPostRegistration()
}
onLine(parsed)
}
// Runs the on-connect ("perform") commands - NickServ/ChanServ identify, etc. - then
// rejoins every channel we were actually in (the configured auto-join list plus
// anything joined manually mid-session, so a reconnect doesn't forget those). Fired
// off end-of-MOTD rather than bare 001 - see the comment in connect() for why - so
// identify commands land once the session is actually settled enough for services to
// reliably act on them.
private fun runPostRegistration() {
if (registeredHandled) return
registeredHandled = true
// The whole sequence (identify, then rejoin) runs inside this delayed coroutine
// rather than just delaying the identify send - keeping both here preserves "run
// identify before joining anything that might require it" (rejoin used to run
// synchronously right after, which would otherwise now race ahead of a delayed
// identify send and reach the wire first). The delay itself is a few extra hundred
// ms of insurance on top of an already-real event (376/422) rather than a fixed
// guess from connection time - some networks' NickServ genuinely isn't ready to
// process a command in the same instant MOTD ends.
scope.launch(Dispatchers.IO) {
delay(POST_MOTD_IDENTIFY_DELAY_MS)
config.onConnectCommands.forEach { cmd ->
if (cmd.isNotBlank()) send(translateOnConnectCommand(cmd))
}
val rejoinList = (config.autoJoinChannels + joinedChannels).distinct()
ircDebug(config.id, "post-registration - rejoining: $rejoinList")
rejoinList.forEach { ch -> joinChannel(ch) }
}
}
fun send(raw: String) {
outbox.trySend(raw)
}
fun sendMessage(target: String, text: String) {
send("PRIVMSG $target :$text")
}
fun joinChannel(channel: String) {
joinedChannels.add(channel)
ircDebug(config.id, "joinChannel($channel) - tracked set now: $joinedChannels")
send("JOIN $channel")
}
fun partChannel(channel: String, reason: String = "") {
joinedChannels.remove(channel)
ircDebug(config.id, "partChannel($channel) - tracked set now: $joinedChannels")
send("PART $channel :$reason")
}
fun kick(channel: String, nick: String, reason: String = "") = send("KICK $channel $nick :$reason")
fun setMode(channel: String, modeChange: String, nick: String) = send("MODE $channel $modeChange $nick")
fun ban(channel: String, mask: String) = send("MODE $channel +b $mask")
fun disconnect() {
wantConnected = false
scope.launch(Dispatchers.IO) {
try { writer?.println("QUIT :leaving") } catch (_: Exception) {}
readJob?.cancel()
closeSocketQuietly()
}
}
private fun closeSocketQuietly() {
try { socket?.close() } catch (_: Exception) {}
socket = null
writer = null
}
}