Files
soulseek-rs-modded/soulseek-rs-lib/tests/e2e.rs
T
michel f61e02e05c test: broaden soulfind e2e coverage of implemented features
Cover implemented, server-verifiable paths that were previously untested:

- assert an issued search is registered in client state, not just that
  results are empty;
- a_search_is_forwarded_to_a_connected_peer: a second client exercises the
  incoming FileSearch handler (the server distributes searches to it), and we
  prove that session survives by round-tripping its own search afterwards;
- login_succeeds_with_listener_enabled: drives the post-login handshake with
  the peer listener on (SetWaitPort), which every other e2e test skips.

Peer downloads / file sharing remain out of scope here: they need a second
peer that actually serves files, which the client does not implement yet.
2026-07-19 13:27:30 +02:00

315 lines
11 KiB
Rust

//! End-to-end integration tests against a real Soulseek server (soulfind).
//!
//! These tests are SERVER-OPTIONAL so `cargo test` stays green everywhere:
//! * If `SOULSEEK_TEST_SERVER=host:port` is set, they connect to it.
//! * Else if a soulfind binary is found (via `SOULFIND_BIN`, or a sibling
//! `../soulfind/bin/soulfind` checkout), they spawn it on an ephemeral port
//! with a throwaway database.
//! * Else they SKIP with a printed notice (the test still passes).
//!
//! To run them against a locally built soulfind:
//! ```sh
//! SOULFIND_BIN=/path/to/soulfind \
//! cargo test -p soulseek-rs-lib --test e2e -- --nocapture
//! ```
//!
//! No external crates are used — the library forbids dependencies, so the
//! harness sticks to `std` and the library's own public API.
#![allow(clippy::doc_markdown)]
use std::net::{TcpStream, ToSocketAddrs};
use std::path::PathBuf;
use std::process::{Child, Command, Stdio};
use std::time::{Duration, Instant};
use soulseek_rs::{Client, ClientSettings, PeerAddress};
/// A Soulseek server to test against: either a child soulfind process we
/// spawned, or an external server referenced by `SOULSEEK_TEST_SERVER`.
struct TestServer {
host: String,
port: u16,
child: Option<Child>,
db: Option<PathBuf>,
}
impl TestServer {
/// Resolve a server to test against, or `None` if the suite should skip.
fn resolve() -> Option<Self> {
if let Ok(addr) = std::env::var("SOULSEEK_TEST_SERVER") {
let (host, port) = split_host_port(&addr)?;
wait_until_listening(&host, port, Duration::from_secs(2))?;
return Some(Self {
host,
port,
child: None,
db: None,
});
}
Self::spawn()
}
/// Spawn a local soulfind on an ephemeral port with a throwaway database.
fn spawn() -> Option<Self> {
let bin = soulfind_binary()?;
let port = free_port()?;
let db = std::env::temp_dir().join(format!("soulfind-e2e-{port}.db"));
let _ = std::fs::remove_file(&db);
let mut child = Command::new(&bin)
.arg("-p")
.arg(port.to_string())
.arg("-d")
.arg(&db)
.stdout(Stdio::null())
.stderr(Stdio::null())
.spawn()
.ok()?;
if wait_until_listening("127.0.0.1", port, Duration::from_secs(5))
.is_none()
{
// Server never came up (e.g. a toolchain/SQLite issue); skip.
let _ = child.kill();
let _ = child.wait();
return None;
}
Some(Self {
host: "127.0.0.1".to_string(),
port,
child: Some(child),
db: Some(db),
})
}
fn settings(&self, username: &str, password: &str) -> ClientSettings {
ClientSettings {
username: username.to_string(),
password: password.to_string(),
server_address: PeerAddress::new(self.host.clone(), self.port),
enable_listen: false,
listen_port: 0,
shared_directory: None,
}
}
/// Settings with the peer listener enabled on `port`, exercising the
/// `SetWaitPort` step of the post-login handshake.
fn listening_settings(
&self,
username: &str,
password: &str,
port: u16,
) -> ClientSettings {
ClientSettings {
enable_listen: true,
listen_port: port,
..self.settings(username, password)
}
}
}
impl Drop for TestServer {
fn drop(&mut self) {
if let Some(child) = self.child.as_mut() {
let _ = child.kill();
let _ = child.wait();
}
if let Some(db) = self.db.as_ref() {
let _ = std::fs::remove_file(db);
}
}
}
fn split_host_port(addr: &str) -> Option<(String, u16)> {
let (host, port) = addr.rsplit_once(':')?;
Some((host.to_string(), port.parse().ok()?))
}
fn soulfind_binary() -> Option<PathBuf> {
if let Ok(p) = std::env::var("SOULFIND_BIN") {
let p = PathBuf::from(p);
return p.exists().then_some(p);
}
// Fall back to a `soulfind/bin/soulfind` checkout somewhere above this
// workspace (the workspace may be nested, e.g. under `.../src/rust/`).
let manifest = PathBuf::from(env!("CARGO_MANIFEST_DIR"));
manifest
.ancestors()
.map(|dir| dir.join("soulfind/bin/soulfind"))
.find(|candidate| candidate.exists())
}
fn free_port() -> Option<u16> {
let listener = std::net::TcpListener::bind("127.0.0.1:0").ok()?;
listener.local_addr().ok().map(|addr| addr.port())
}
fn wait_until_listening(
host: &str,
port: u16,
timeout: Duration,
) -> Option<()> {
let addr = format!("{host}:{port}");
let deadline = Instant::now() + timeout;
while Instant::now() < deadline {
if let Ok(mut addrs) = addr.to_socket_addrs()
&& let Some(sa) = addrs.next()
&& TcpStream::connect_timeout(&sa, Duration::from_millis(200))
.is_ok()
{
return Some(());
}
std::thread::sleep(Duration::from_millis(100));
}
None
}
/// Resolve a test server or return early with a skip notice.
///
/// Set `SOULSEEK_E2E_REQUIRED=1` (as CI does) to turn a missing server into a
/// hard failure instead of a silent skip, so the suite genuinely runs there.
macro_rules! server_or_skip {
() => {
match TestServer::resolve() {
Some(server) => server,
None => {
let required = std::env::var("SOULSEEK_E2E_REQUIRED")
.is_ok_and(|v| v != "0" && !v.is_empty());
assert!(
!required,
"SOULSEEK_E2E_REQUIRED is set but no soulfind server could \
be started (set SOULFIND_BIN or SOULSEEK_TEST_SERVER)"
);
println!(
"e2e skipped: no soulfind server (set SOULFIND_BIN or \
SOULSEEK_TEST_SERVER to run)"
);
return;
}
}
};
}
#[test]
fn connect_and_login_succeed() {
let server = server_or_skip!();
let mut client =
Client::with_settings(server.settings("e2e_user", "e2e_pw"));
client.connect().expect("connect to soulfind");
let logged_in = client.login().expect("login to soulfind");
assert!(logged_in, "login should succeed (soulfind auto-registers)");
}
#[test]
fn search_round_trips_without_error() {
let server = server_or_skip!();
let mut client =
Client::with_settings(server.settings("e2e_search", "e2e_pw"));
client.connect().expect("connect");
assert!(client.login().expect("login"));
// A fresh server has no shared files, so the search simply has to
// round-trip without error and leave an (empty) queryable result set.
let query = "nonexistent query xyzzy";
let _ = client.search(query, Duration::from_secs(2));
assert!(client.get_search_results(query).is_empty());
// The search must also be tracked in client state under its key, proving
// the request was actually registered and not silently dropped.
assert!(
client.get_all_searches().contains_key(query),
"the issued search should be registered under its query key"
);
}
#[test]
fn a_search_is_forwarded_to_a_connected_peer() {
let server = server_or_skip!();
// The server distributes each search to other connected users, so a second
// client exercises the *incoming* FileSearch handler. We can't observe that
// handler's state directly, but if it mishandled the forwarded bytes it
// would take the receiver's session down — so we prove the receiver is
// still alive afterwards by round-tripping its own search.
let mut searcher =
Client::with_settings(server.settings("e2e_searcher", "pw"));
let mut receiver =
Client::with_settings(server.settings("e2e_receiver", "pw"));
searcher.connect().expect("searcher connect");
receiver.connect().expect("receiver connect");
assert!(searcher.login().expect("searcher login"));
assert!(receiver.login().expect("receiver login"));
let _ = searcher.search("some shared song", Duration::from_secs(2));
// Receiver stays functional after handling the forwarded search.
let probe = "receiver still alive";
let _ = receiver.search(probe, Duration::from_secs(2));
assert!(receiver.get_all_searches().contains_key(probe));
}
#[test]
fn login_succeeds_with_listener_enabled() {
let server = server_or_skip!();
// With the listener enabled the client also sends SetWaitPort during the
// post-login handshake; the server must accept it and keep the session.
let port = free_port().expect("free listener port");
let mut client = Client::with_settings(server.listening_settings(
"e2e_listener",
"pw",
port,
));
client.connect().expect("connect with listener");
assert!(
client.login().expect("login with listener enabled"),
"the handshake including SetWaitPort should still log in"
);
}
#[test]
fn wrong_password_is_rejected() {
let server = server_or_skip!();
// soulfind auto-registers a username on first login and binds it to that
// password, so a second login with a different password must be rejected.
let user = "e2e_pw_user";
let mut first =
Client::with_settings(server.settings(user, "correct-horse"));
first.connect().expect("connect (registering login)");
assert!(
first.login().expect("first login"),
"registration should log in"
);
drop(first);
let mut second =
Client::with_settings(server.settings(user, "wrong-password"));
second.connect().expect("connect (wrong password)");
// The server may signal rejection either as a non-success status or as an
// authentication error; both mean "not logged in", only `Ok(true)` accepts.
assert!(
!matches!(second.login(), Ok(true)),
"a mismatched password must not be accepted"
);
}
#[test]
fn two_clients_can_be_logged_in_together() {
let server = server_or_skip!();
// The server must handle several independent sessions at once — this is
// the precondition for any peer-to-peer feature routed through it.
let mut alice = Client::with_settings(server.settings("e2e_alice", "pw_a"));
let mut bob = Client::with_settings(server.settings("e2e_bob", "pw_b"));
alice.connect().expect("alice connect");
bob.connect().expect("bob connect");
assert!(alice.login().expect("alice login"));
assert!(bob.login().expect("bob login"));
}