Files
soulseek-rs-modded/soulseek-rs-lib/src/client/rooms.rs
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Michel de Graaf 03e8924a6b feat(cli): expose sharing, peer lookup and settings as one-shot commands
An agent driving the binary could search, fetch and chat, but it could not be
a peer: nothing kept a session online to serve files, nothing reported an
upload, shares could only be set at startup, and there was no way to ask
whether a peer was worth queueing to or to check credentials without doing
something else.

New commands:

  serve [--follow]                stay online sharing; one record per upload
  whoami                          credentials, connection and what we offer
  user <NAME>                     a peer's presence and share counts
  room users <ROOM>               the member roster
  shares list|add|remove|status|reindex
  config path|list|get|set

`config` and `shares list|add|remove` need no account, so they run before the
credential check — asking a script to log in for a `config get` would be a
poor trade. `serve` is the only place uploads are visible: they live in the
process serving them, so a one-shot `uploads list` could print nothing but an
empty list.

Library additions, all request/poll pairs matching the existing conventions:

- Client::room_members, kept current from the join and leave events
- Client::request_user_info / user_info, backed by new handlers for
  GetUserStatus (7) and GetUserStats (36) — codes the dispatcher previously
  logged as unhandled. The wire format is taken from soulfind's own source
  and pinned by an e2e test that asserts a peer's real share count.
- UserInfo carries presence and stats as Options, so a reply that never
  arrived cannot be read as "offline" or "shares nothing"
- request_user_info clears the previous answer, so the documented poll loop
  observes this request rather than the last one
- ServerMessage and ClientOperation are now #[non_exhaustive]: every protocol
  message the client learns adds a variant, and that should not break callers
- the crate root and prelude re-export every type a Client method returns

Also pins the output contract with tests: under --json, stdout carries only
newline-delimited JSON across fifteen command shapes while progress still
goes to stderr, and a failing command writes nothing to stdout at all.
2026-07-25 01:30:48 +02:00

230 lines
7.8 KiB
Rust

use super::{
Client, PeerMessage, Result, RoomEvent, RoomInfo, RwLockExt, ServerMessage,
SharedDirectory, SoulseekRs, UserMessage, error,
};
use crate::types::UserInfo;
impl Client {
/// Send a private message to another user via the server.
///
/// # Errors
/// Returns [`SoulseekRs::NotConnected`] if the client is not connected.
pub fn send_private_message(
&self,
username: &str,
message: &str,
) -> Result<()> {
let handle = self
.server_handle
.as_ref()
.ok_or(SoulseekRs::NotConnected)?;
let msg = crate::message::server::MessageFactory::build_message_user(
username, message,
);
handle
.send(ServerMessage::SendMessage(msg))
.map_err(|_| SoulseekRs::NotConnected)?;
Ok(())
}
/// Send a raw server message via the server actor, mapping a dead channel
/// to [`SoulseekRs::NotConnected`].
pub(super) fn send_server_message(
&self,
message: crate::message::Message,
) -> Result<()> {
self.server_handle
.as_ref()
.ok_or(SoulseekRs::NotConnected)?
.send(ServerMessage::SendMessage(message))
.map_err(|_| SoulseekRs::NotConnected)?;
Ok(())
}
/// Ask the server for the list of public chat rooms. The response arrives
/// asynchronously; read it with [`Client::room_list`] or by draining
/// [`Client::take_room_events`] for a [`RoomEvent::List`].
///
/// # Errors
/// Returns [`SoulseekRs::NotConnected`] if the client is not connected.
pub fn request_room_list(&self) -> Result<()> {
self.send_server_message(
crate::message::server::MessageFactory::build_room_list_request(),
)
}
/// Join a public chat room. The membership list and subsequent messages
/// arrive via [`Client::take_room_events`].
///
/// # Errors
/// Returns [`SoulseekRs::NotConnected`] if the client is not connected.
pub fn join_room(&self, room: &str) -> Result<()> {
self.send_server_message(
crate::message::server::MessageFactory::build_join_room(
room, false,
),
)
}
/// Leave a chat room previously joined with [`Client::join_room`].
///
/// # Errors
/// Returns [`SoulseekRs::NotConnected`] if the client is not connected.
pub fn leave_room(&self, room: &str) -> Result<()> {
self.send_server_message(
crate::message::server::MessageFactory::build_leave_room(room),
)
}
/// Say `message` in chat room `room`. The server echoes it back as a
/// [`RoomEvent::Message`], so the UI should render from that echo rather
/// than optimistically.
///
/// # Errors
/// Returns [`SoulseekRs::NotConnected`] if the client is not connected.
pub fn say_in_room(&self, room: &str, message: &str) -> Result<()> {
self.send_server_message(
crate::message::server::MessageFactory::build_say_chatroom(
room, message,
),
)
}
/// The latest snapshot of the public chat-room list.
#[must_use]
pub fn room_list(&self) -> Vec<RoomInfo> {
match self.context.read_safe() {
Ok(ctx) => ctx.room_list(),
Err(e) => {
error!("[client] room_list: {}", e);
Vec::new()
}
}
}
/// Ask the server what it knows about `username`: online status and share
/// statistics.
///
/// Any previous answer for `username` is discarded first, so
/// [`Client::user_info`] returns `None` until the replies to *this*
/// request arrive — polling it cannot mistake a stale snapshot for a
/// fresh one.
///
/// # Errors
/// Returns [`SoulseekRs::NotConnected`] if the client is not connected.
pub fn request_user_info(&self, username: &str) -> Result<()> {
use crate::message::server::MessageFactory;
self.context.write_safe()?.invalidate_user_info(username);
self.send_server_message(MessageFactory::build_get_user_status(
username,
))?;
self.send_server_message(MessageFactory::build_get_user_stats(username))
}
/// What the server has told us about `username` since the last
/// [`Client::request_user_info`], or `None` before any reply arrives.
///
/// Presence and statistics are separate replies, so a snapshot can carry
/// one and not the other; [`UserInfo::is_complete`] reports when both
/// have landed.
#[must_use]
pub fn user_info(&self, username: &str) -> Option<UserInfo> {
match self.context.read_safe() {
Ok(ctx) => ctx.user_info(username),
Err(e) => {
error!("[client] user_info: {}", e);
None
}
}
}
/// Who is currently in `room`, sorted by name.
///
/// The roster is built from the membership the server sends when
/// [`Client::join_room`] succeeds and kept current by the join and leave
/// events after it, so it is populated shortly after joining rather than
/// immediately. Returns an empty list for a room this client has not
/// joined.
#[must_use]
pub fn room_members(&self, room: &str) -> Vec<String> {
match self.context.read_safe() {
Ok(ctx) => ctx.room_members(room),
Err(e) => {
error!("[client] room_members: {}", e);
Vec::new()
}
}
}
/// Remove and return all chat-room events received since the last call.
#[must_use]
pub fn take_room_events(&self) -> Vec<RoomEvent> {
match self.context.write_safe() {
Ok(mut ctx) => ctx.take_room_events(),
Err(e) => {
error!("[client] take_room_events: {}", e);
Vec::new()
}
}
}
/// Request a peer's shared-file listing. When it arrives it can be
/// retrieved with [`Client::take_browse_result`].
///
/// # Errors
/// Returns an error if the client's context lock is poisoned.
pub fn browse_user(&self, username: &str) -> Result<()> {
let request =
crate::message::server::MessageFactory::build_get_share_file_list();
let (connected, registry) = {
let ctx = self.context.read_safe()?;
(
ctx.peer_registry
.as_ref()
.is_some_and(|r| r.contains(username)),
ctx.peer_registry.clone(),
)
};
if connected {
if let Some(registry) = registry {
let _ = registry
.send_to_peer(username, PeerMessage::SendMessage(request));
}
} else {
self.context
.write_safe()?
.queue_peer_message(username, request);
if let Some(handle) = &self.server_handle {
let _ = handle
.send(ServerMessage::GetPeerAddress(username.to_string()));
}
}
Ok(())
}
/// Remove and return a peer's shared-file listing requested via
/// [`Client::browse_user`], if it has arrived.
#[must_use]
pub fn take_browse_result(
&self,
username: &str,
) -> Option<Vec<SharedDirectory>> {
self.context
.write_safe()
.ok()
.and_then(|mut ctx| ctx.take_browse_result(username))
}
/// Remove and return all private messages received since the last call.
#[must_use]
pub fn take_private_messages(&self) -> Vec<UserMessage> {
match self.context.write_safe() {
Ok(mut ctx) => ctx.take_private_messages(),
Err(e) => {
error!("[client] take_private_messages: {}", e);
Vec::new()
}
}
}
}