Files
soulseek-rs-modded/src/server.rs
T

437 lines
14 KiB
Rust

use crate::client::ClientOperation;
use crate::dispatcher::MessageDispatcher;
use crate::message::server::ConnectToPeerHandler;
use crate::message::server::ExcludedSearchPhrasesHandler;
use crate::message::server::FileSearchHandler;
use crate::message::server::LoginHandler;
use crate::message::server::MessageFactory;
use crate::message::server::MessageUser;
use crate::message::server::ParentMinSpeedHandler;
use crate::message::server::ParentSpeedRatioHandler;
use crate::message::server::PrivilegedUsersHandler;
use crate::message::server::RoomListHandler;
use crate::message::server::WishListIntervalHandler;
use crate::message::Handlers;
use crate::message::Message;
use crate::message::MessageReader;
use crate::peer::{listen::Listen};
use crate::peer::ConnectionType;
use crate::peer::Peer;
use std::io::{self, Write};
use std::net::{TcpStream, ToSocketAddrs};
use std::sync::mpsc;
use std::sync::mpsc::{Receiver, Sender};
use std::sync::{Arc, Barrier, Mutex};
use std::thread::{self};
use std::time::{Duration, Instant};
use crate::{debug, error, info, warn};
#[derive(Debug, Clone)]
pub struct PeerAddress {
host: String,
port: u16,
}
impl PeerAddress {
pub fn new(host: String, port: u16) -> Self {
Self { host, port }
}
pub fn get_host(&self) -> &str {
&self.host
}
pub fn get_port(&self) -> u16 {
self.port
}
}
#[derive(Debug)]
pub struct Context {
pub logged_in: Option<bool>,
#[allow(dead_code)]
rooms: Rooms,
}
impl Context {
pub fn new() -> Self {
Self {
#[allow(dead_code)]
rooms: Rooms::new(),
logged_in: Option::None,
}
}
// pub fn get_messages_for_user(&self, username: String) -> Option<&UserMessage> {
// self.user_messages.get(&username)
// }
//
// pub fn get_rooms(&mut self) -> &mut Rooms {
// &mut self.rooms
// }
}
#[derive(Debug, Clone)]
pub struct UserMessage {
id: u32,
timestamp: u32,
username: String,
message: String,
new_message: bool,
}
impl UserMessage {
pub fn new(
id: u32,
timestamp: u32,
username: String,
message: String,
new_message: bool,
) -> Self {
Self {
id,
timestamp,
username,
message,
new_message,
}
}
pub fn print(&self) {
debug!(
"Timestamp: {}. User: {}, Id: #{}, New message: {} Message: {}",
self.timestamp, self.username, self.id, self.new_message, self.message
);
}
}
#[allow(dead_code)]
#[derive(Debug)]
pub struct Rooms {
pub public_rooms: Vec<Room>,
pub owned_private_rooms: Vec<Room>,
pub private_rooms: Vec<Room>,
pub operated_private_rooms: Vec<Room>,
}
impl Rooms {
fn new() -> Self {
Self {
public_rooms: Vec::new(),
owned_private_rooms: Vec::new(),
private_rooms: Vec::new(),
operated_private_rooms: Vec::new(),
}
}
#[allow(dead_code)]
pub fn print(&self) {
info!("Public rooms ({}):", self.public_rooms.len());
for room in &self.public_rooms {
room.print();
}
info!("Owned private rooms ({}):", self.owned_private_rooms.len());
for room in &self.owned_private_rooms {
room.print();
}
info!("Private rooms ({}):", self.private_rooms.len());
for room in &self.private_rooms {
room.print();
}
info!(
"Operated private rooms ({}):",
self.operated_private_rooms.len()
);
for room in &self.operated_private_rooms {
room.print();
}
}
}
#[derive(Debug)]
pub struct Room {
name: String,
number_of_users: i32,
}
impl Room {
#[allow(dead_code)]
pub fn new(name: String, number_of_users: i32) -> Self {
Self {
name,
number_of_users,
}
}
#[allow(dead_code)]
pub fn set_number_of_users(&mut self, number_of_users: i32) {
self.number_of_users = number_of_users;
}
pub fn print(&self) {
debug!(
"Room: {}, Number of users: {}",
self.name, self.number_of_users
);
}
}
pub enum ServerOperation {
LoginStatus(bool),
SendMessage(Message),
#[allow(dead_code)]
ConnectToPeer(Peer),
PierceFirewall(u32),
}
#[derive(Debug)]
pub struct Server {
address: PeerAddress,
sender: Sender<ServerOperation>,
context: Arc<Mutex<Context>>,
}
impl Server {
/// Create a new instance of Server, returning a Result
pub fn new(
address: PeerAddress,
client_channel: Sender<ClientOperation>,
) -> Result<Self, io::Error> {
let (sender, server_channel): (Sender<ServerOperation>, Receiver<ServerOperation>) =
mpsc::channel();
let context = Arc::new(Mutex::new(Context::new()));
let mut server = Self {
address,
context,
sender,
};
server.start_read_write_loops(server_channel, client_channel)?;
Ok(server)
}
pub fn get_address(&self) -> &PeerAddress {
&self.address
}
pub fn get_sender(&self) -> &Sender<ServerOperation> {
&self.sender
}
/// Start reading and writing loops in separate threads
fn start_read_write_loops(
&mut self,
server_channel: Receiver<ServerOperation>,
client_channel: Sender<ClientOperation>,
) -> Result<(), io::Error> {
let socket_address = format!("{}:{}", self.address.host, self.address.port)
.to_socket_addrs()?
.next()
.ok_or_else(|| io::Error::new(io::ErrorKind::InvalidInput, "Invalid address"))?;
info!(
"Connecting to server at {}:{}",
self.address.host, self.address.port
);
let stream = TcpStream::connect_timeout(&socket_address, Duration::from_secs(10))?;
stream.set_read_timeout(Some(Duration::from_secs(5)))?;
stream.set_write_timeout(Some(Duration::from_secs(5)))?;
let mut read_stream = stream.try_clone()?;
let mut write_stream = stream.try_clone()?;
let barrier = Arc::new(Barrier::new(3));
let read_barrier = barrier.clone();
let write_barrier = barrier.clone();
let done_barrier = barrier.clone();
let sender = self.sender.clone();
thread::spawn(move || {
read_barrier.wait();
let mut handlers = Handlers::new();
handlers.register_handler(LoginHandler);
handlers.register_handler(RoomListHandler);
handlers.register_handler(ExcludedSearchPhrasesHandler);
handlers.register_handler(PrivilegedUsersHandler);
handlers.register_handler(MessageUser);
handlers.register_handler(WishListIntervalHandler);
handlers.register_handler(ParentMinSpeedHandler);
handlers.register_handler(ParentSpeedRatioHandler);
handlers.register_handler(PrivilegedUsersHandler);
handlers.register_handler(FileSearchHandler);
handlers.register_handler(ConnectToPeerHandler);
let dispatcher = MessageDispatcher::new(sender, handlers);
let mut buffered_reader = MessageReader::new();
loop {
match buffered_reader.read_from_socket(&mut read_stream) {
Ok(_) => {}
Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => continue,
Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => continue,
Err(ref e) if e.kind() == io::ErrorKind::TimedOut => {
debug!("Read operation timed out");
continue;
}
Err(e) => {
error!("Error reading from server: {}", e);
break;
}
}
match buffered_reader.extract_message() {
Ok(Some(mut message)) => {
// trace!(
// "[server] ← {:?}",
// message
// .get_message_name(
// MessageType::Server,
// message.get_message_code() as u32
// )
// .map_err(|e| e.to_string())
// );
dispatcher.dispatch(&mut message)
}
Err(e) => {
warn!("Error extracting message: {}", e)
}
Ok(None) => continue,
}
}
});
// let monitor_handle = thread::spawn(move || loop {
// thread::sleep(Duration::from_secs(1));
// println!("Stream state: connected={}", stream.peer_addr().is_ok());
// });
let context = self.context.clone();
thread::spawn(move || {
write_barrier.wait();
loop {
if let Ok(operation) = server_channel.recv() {
match operation {
ServerOperation::ConnectToPeer(peer) => match peer.connection_type {
ConnectionType::P => {
match client_channel.send(ClientOperation::ConnectToPeer(peer)) {
Ok(_) => {}
Err(_e) => {}
}
}
ConnectionType::F => {
match client_channel.send(ClientOperation::PierceFireWall(peer)) {
Ok(_) => {
debug!("Sent PierceFireWall operation for F-type connection");
}
Err(_e) => {
error!("Failed to send PierceFireWall operation");
}
}
}
ConnectionType::D => {}
},
ServerOperation::LoginStatus(message) => {
context.lock().unwrap().logged_in = Some(message);
}
ServerOperation::PierceFirewall(token) => {
let pierce_message = MessageFactory::build_pierce_firewall_message(token);
match write_stream.write_all(&pierce_message.get_buffer()) {
Ok(_) => {
debug!("Sent PierceFirewall message with token: {}", token);
}
Err(e) => {
error!("Error writing PierceFirewall message: {}", e);
break;
}
}
}
ServerOperation::SendMessage(message) => {
// trace!(
// "[server] ➡ {:?}",
// message
// .get_message_name(
// MessageType::Server,
// u32::from_le_bytes(
// message.get_slice(0, 4).try_into().unwrap()
// )
// )
// .map_err(|e| e.to_string()),
// );
match write_stream.write_all(&message.get_buffer()) {
Ok(_) => {}
Err(e) => {
error!("Error writing message to stream : {}", e);
break;
}
}
}
}
}
}
});
done_barrier.wait();
Ok(())
}
fn queue_message(&self, message: Message) {
match self.sender.send(ServerOperation::SendMessage(message)) {
Ok(_) => {}
Err(e) => error!("Failed to send: {}", e),
}
}
fn start_listener(&self, server_channel: Sender<ServerOperation>) {
thread::spawn(move || Listen::start(2234, server_channel));
}
pub fn login(&self, username: &str, password: &str) -> Result<bool, std::io::Error> {
self.start_listener(self.sender.clone());
// Send the login message
self.queue_message(MessageFactory::build_login_message(username, password));
let context = self.context.clone();
let mut logged_in;
let timeout = Duration::from_secs(5);
let start = Instant::now();
// wait till server says your logged in or not
loop {
if start.elapsed() > timeout {
warn!("Timeout waiting for login response");
return Err(std::io::Error::new(
std::io::ErrorKind::TimedOut,
"Timeout waiting for login response",
));
}
{
logged_in = context.lock().unwrap().logged_in
}
if logged_in.is_some() {
break;
}
}
if logged_in.unwrap() {
info!("Logged in as {}", username);
self.queue_message(MessageFactory::build_set_wait_port_message());
self.queue_message(MessageFactory::build_shared_folders_message(1, 499));
self.queue_message(MessageFactory::build_no_parent_message());
self.queue_message(MessageFactory::build_set_status_message(2));
}
Ok(logged_in.unwrap())
}
pub fn file_search(&self, token: u32, query: &str) {
self.queue_message(MessageFactory::build_file_search_message(token, query));
}
#[allow(dead_code)]
pub fn pierce_firewall(&self, token: u32) {
match self.sender.send(ServerOperation::PierceFirewall(token)) {
Ok(_) => {}
Err(e) => error!("Failed to send PierceFirewall: {}", e),
}
}
}