Five files ran between 1.2k and 2.4k lines, and one function past the length the quality gate allows. None of it was doing anything wrong; they had simply accumulated until you had to scroll to hold one in your head. The move throughout is into *child* modules rather than siblings, because a child still sees its parent's private items. So `ClientContext` keeps its private fields and `ServerActor` keeps its private state, while the methods that work on them move out — no encapsulation is widened for the sake of the split. Three `ServerActor` methods become `pub(super)`, which is only acknowledging the calls the parent already made. The client's operation loop and the actor's standing-message match are split by subject: the arms move out whole, so the bodies read exactly as they did inside. Where an arm said `continue` it now says `return` — the match was the last thing the loop did, and none of the arms that moved holds a loop of its own, so skipping the rest of an arm and ending its handler are the same move. The test modules split by topic the same way, which is most of the size: main_tui's alone was 2.1k of the 2.4k lines. No behaviour changes. Verified against a live server: the full e2e suite passes, including the 98 CLI and 19 daemon-protocol cases that drive the dispatch loop this touches.
soulseek-rs
A Soulseek client for the terminal: a full-screen TUI, and a one-shot command surface built for scripts and agents.
Website: https://re-invention.nl/soulseek-rs/
Installation
brew install michel/tap/soulseek-rs # macOS and Linux, prebuilt
cargo install soulseek-rs # anywhere with a Rust toolchain
Usage
Run it with no subcommand for the interactive TUI:
soulseek-rs
Anything else is a one-shot command that runs headless. stdout carries records only, stderr carries progress, and the exit code carries the verdict:
soulseek-rs search <QUERY> # print matching files
soulseek-rs get <QUERY> # search, pick the best, download
soulseek-rs download <USER> <PATH> # fetch one known file
soulseek-rs download --stdin # fetch files listed on stdin
soulseek-rs browse <USER> # list a user's shared files
soulseek-rs serve [--follow] # stay online sharing, stream uploads
soulseek-rs whoami # confirm credentials and connection
soulseek-rs user <NAME> # a peer's status and share counts
soulseek-rs room list|say|users|listen
soulseek-rs message send|read
soulseek-rs shares list|add|remove|status|reindex
soulseek-rs config path|list|get|set
soulseek-rs portmap # test automatic port mapping
soulseek-rs completions install # tab completion for bash/zsh/fish
Add --json for newline-delimited JSON instead of tab-separated text, so
commands compose:
soulseek-rs search "rjd2" --json \
| jq -c 'select(.size > 5000000 and .free_slot)' \
| soulseek-rs download --stdin
Exit codes: 0 success, 2 usage or config, 3 connect or login, 4 nothing
found, 5 timed out, 6 transfer failed, 7 session lost mid-command, 1
unexpected error.
The full README documents every
command, record shape, flag, environment variable and config.toml key.
Building from Source
git clone https://github.com/michel/soulseek-rs.git
cd soulseek-rs
cargo build --release
Library
To build your own Soulseek client, use the soulseek-rs-lib crate: the protocol implementation this client is built on.