Files
soulseek-rs-modded/soulseek-rs-lib
michel 44846cdfa8 chore: remove dead code and stale comments
- Drop dead Rooms/Room infrastructure and the rooms field on Context.
- Remove unused ActorMessage::Tick variant and the now-empty handler arm.
- Strip dead active-thread tracking machinery from ThreadPool (unused
  getters, _id/_active_threads/_total_threads parameters).
- Flatten ServerActor::initiate_connection: the duplicated retry block
  was a copy-paste retry against the same address with the same args
  and could never succeed where the first attempt failed.
- Delete commented-out print_hex2/decode debug stubs, dead test
  fixtures in login.rs and message_user.rs, the 47-line commented body
  of RoomListHandler, and assorted // TODO theater.
2026-04-26 17:20:45 +02:00
..
2025-11-11 23:38:59 +01:00
2025-11-11 22:22:21 +01:00

soulseek-rs-lib

A Rust library for implementing the Soulseek peer-to-peer protocol.

About

This library provides the core functionality for interacting with the Soulseek network. It can be used to build custom Soulseek clients or bots.

Usage

Add this to your Cargo.toml:

[dependencies]
soulseek-rs-lib = "0.1.0"

Example

Simple Usage

use soulseek_rs::Client;
use std::time::Duration;

fn main() -> Result<(), Box<dyn std::error::Error>> {
    // Create and connect to Soulseek server
    let mut client = Client::new("username", "password");

    client.connect();
    client.login()?;

    // Search for files
    let results = client.search("Alex Kassian lifestream", Duration::from_secs(10))?;

    // Download first available file
    if let Some(result) = results.iter().find(|r| !r.files.is_empty()) {
        let file = &result.files[0];
        client.download(
            file.name.clone(),
            file.username.clone(),
            file.size,
            "~/Downloads".to_string(),
        )?;
        println!("Downloaded: {}", file.name);
    }

    Ok(())
}

Advanced Configuration

use soulseek_rs::{Client, ClientSettings, PeerAddress};

fn main() -> Result<(), Box<dyn std::error::Error>> {
    // Create client with custom settings
    let settings = ClientSettings {
        server_address: PeerAddress::new("server.slsknet.org".to_string(), 2242),
        enable_listen: true,
        listen_port: 3000,
        ..ClientSettings::new("username", "password")
    };

    let mut client = Client::with_settings(settings);
    client.connect();
    client.login()?;

    Ok(())
}