Files
soulseek-rs-modded/soulseek-rs-lib/src/actor/peer_actor.rs
T
Michel de Graaf 77f36b1e98 fix(actor): leave Disconnected state behind after every disconnect
A failed outbound dial left PeerActor in Connecting, so
check_connection_status re-fired the 20-second timeout error on every
100ms tick until the actor was stopped. ServerActor had the same bug:
its disconnect paths only cleared state when already Connected.

Reset connection_state to Disconnected in all four disconnect paths.

Fixes #31
2026-08-13 12:21:14 +02:00

997 lines
34 KiB
Rust

use crate::actor::{Actor, ActorHandle, ConnectionState};
use crate::client::ClientOperation;
use crate::dispatcher::MessageDispatcher;
use crate::message::peer::{
FileSearchResponse, GetShareFileList, PeerInit, PlaceInQueueRequest,
PlaceInQueueResponse, QueueUploadHandler, SharedDirectory,
SharedFileListResponseHandler, TransferRequest, TransferResponse,
UploadFailedHandler,
};
use crate::message::server::MessageFactory;
use crate::message::{Handlers, Message, MessageReader, MessageType};
use crate::peer::Peer;
use crate::types::{Download, SearchResult, Transfer};
use crate::utils::lock::RwLockExt;
use crate::{debug, error, trace, warn};
use std::io::{self, Error, Write};
use std::net::TcpStream;
use std::sync::mpsc::{Receiver, Sender};
use std::sync::{Arc, RwLock};
use std::time::{Duration, Instant};
#[derive(Debug, Clone)]
pub enum PeerMessage {
SendMessage(Message),
FileSearchResult(SearchResult),
TransferRequest(Transfer),
UploadFailed(String, String),
TransferResponse {
token: u32,
allowed: bool,
reason: Option<String>,
},
PlaceInQueueResponse {
filename: String,
place: u32,
},
SetUsername(String),
QueueUpload(String),
RequestTransfer(Download),
/// A peer queued one of our shared files for download (they sent us code 43).
IncomingQueueUpload(String),
/// A peer asked where their queued file sits (they sent us code 51).
IncomingPlaceInQueueRequest(String),
/// A peer asked to browse our shared files (they sent us code 4).
ShareListRequested,
/// A peer we are browsing sent us their shared-file listing (code 5).
ShareListReceived(Vec<SharedDirectory>),
/// Offer the queued file to that peer: send an upload TransferRequest.
ServeUpload {
token: u32,
filename: String,
size: u64,
},
ProcessRead,
}
pub struct PeerActor {
peer: Arc<RwLock<Peer>>,
stream: Option<TcpStream>,
connection_state: ConnectionState,
reader: MessageReader,
client_channel: Sender<ClientOperation>,
self_handle: Option<ActorHandle<PeerMessage>>,
dispatcher: Option<MessageDispatcher<PeerMessage>>,
dispatcher_receiver: Option<Receiver<PeerMessage>>,
queued_messages: Vec<PeerMessage>,
own_username: String,
/// True when we initiated this connection (no stream supplied at
/// construction), so we must send a `PeerInit` once connected.
outbound: bool,
/// Set once the connection is up. A pre-established failure on an outbound
/// connection means the peer is unreachable (likely firewalled).
established: bool,
/// Set once this actor has reported a terminal outcome (disconnect or
/// connect-failure). Guards against a second notification — e.g. when a
/// replaced actor is later stopped — which would otherwise alias and evict
/// a newer actor registered under the same username.
disconnect_reported: bool,
/// Registry-assigned unique id, echoed in terminal notifications so the
/// client evicts only this actor and never a newer namesake.
id: u64,
/// Transfer tokens for uploads we are serving to this peer. A TransferResponse
/// for one of these is our upload being accepted, not a download offer.
serving_tokens: std::collections::HashSet<u32>,
/// Bytes queued for the peer that the socket would not take yet. The stream
/// is non-blocking (so socket reads never starve the mailbox), so a message
/// larger than the send buffer — a full share listing is easily megabytes —
/// only partly fits; the rest drains on later ticks.
pending_write: Vec<u8>,
/// When bytes last moved on this connection, in either direction. A peer
/// that goes quiet is eventually reaped: nothing else ever closes an idle
/// control connection, and each one holds a descriptor and a thread for
/// the life of the process.
last_activity: Instant,
}
/// Cap on queued outbound bytes. A peer that stops reading must not be able to
/// grow this without bound; dropping that connection is the right answer.
const MAX_PENDING_WRITE: usize = 32 * 1024 * 1024;
/// How long a connected peer may stay silent before its control connection is
/// closed. Transfers run on their own sockets, and a peer that wants us again
/// simply reconnects — every serious client reaps idle peers this way. Five
/// minutes comfortably outlives a search's chatter and queue updates.
const IDLE_DISCONNECT: Duration = Duration::from_mins(5);
impl PeerActor {
#[must_use]
pub fn new(
peer: Peer,
stream: Option<TcpStream>,
reader: Option<MessageReader>,
client_channel: Sender<ClientOperation>,
own_username: String,
id: u64,
) -> Self {
let outbound = stream.is_none();
let connection_state = if stream.is_some() {
ConnectionState::Connected
} else {
ConnectionState::Disconnected
};
Self {
peer: Arc::new(RwLock::new(peer)),
stream,
connection_state,
reader: reader.unwrap_or_default(),
client_channel,
self_handle: None,
dispatcher: None,
dispatcher_receiver: None,
queued_messages: Vec::new(),
own_username,
outbound,
established: false,
disconnect_reported: false,
id,
serving_tokens: std::collections::HashSet::new(),
pending_write: Vec::new(),
last_activity: Instant::now(),
}
}
pub fn set_self_handle(&mut self, handle: ActorHandle<PeerMessage>) {
self.self_handle = Some(handle);
}
fn peer_username(&self) -> String {
match self.peer.read_safe() {
Ok(p) => p.username.clone(),
Err(e) => {
error!("[peer_actor] peer lock poisoned: {}", e);
"<unknown>".to_string()
}
}
}
fn peer_snapshot(&self) -> Option<Peer> {
match self.peer.read_safe() {
Ok(p) => Some(p.clone()),
Err(e) => {
error!("[peer_actor] peer lock poisoned: {}", e);
None
}
}
}
fn initialize_dispatcher(&mut self) {
let (dispatcher_sender, dispatcher_receiver) =
std::sync::mpsc::channel::<PeerMessage>();
self.dispatcher_receiver = Some(dispatcher_receiver);
let mut handlers = Handlers::new();
handlers.register_handler(FileSearchResponse);
handlers.register_handler(TransferRequest);
handlers.register_handler(TransferResponse);
handlers.register_handler(GetShareFileList);
handlers.register_handler(UploadFailedHandler);
handlers.register_handler(PlaceInQueueRequest);
handlers.register_handler(PlaceInQueueResponse);
handlers.register_handler(QueueUploadHandler);
handlers.register_handler(SharedFileListResponseHandler);
handlers.register_handler(PeerInit);
self.dispatcher = Some(MessageDispatcher::new(
"peer".to_string(),
dispatcher_sender,
handlers,
));
}
fn process_dispatcher_messages(&mut self) {
let messages: Vec<PeerMessage> = self
.dispatcher_receiver
.as_ref()
.map_or_else(Vec::new, |receiver| receiver.try_iter().collect());
for msg in &messages {
self.handle_message(msg.clone());
}
}
fn handle_message(&mut self, msg: PeerMessage) {
if matches!(self.connection_state, ConnectionState::Connecting { .. }) {
match &msg {
PeerMessage::SetUsername(_) | PeerMessage::ProcessRead => {}
_ => {
self.queued_messages.push(msg);
return;
}
}
}
match msg {
PeerMessage::SendMessage(message) => {
self.send_message(message);
}
PeerMessage::FileSearchResult(file_search) => {
self.handle_file_search_result(file_search);
}
PeerMessage::TransferRequest(transfer) => {
self.handle_transfer_request(transfer);
}
PeerMessage::TransferResponse {
token,
allowed,
reason,
} => {
self.handle_transfer_response(token, allowed, reason);
}
PeerMessage::PlaceInQueueResponse { filename, place } => {
self.handle_place_in_queue_response(filename, place);
}
PeerMessage::SetUsername(username) => {
self.handle_set_username(username);
}
PeerMessage::QueueUpload(filename) => {
let message =
MessageFactory::build_queue_upload_message(&filename);
self.send_message(message);
}
PeerMessage::IncomingQueueUpload(filename) => {
self.handle_incoming_queue_upload(filename);
}
PeerMessage::IncomingPlaceInQueueRequest(filename) => {
let requester_key = self.peer_username();
if let Err(e) = self.client_channel.send(
ClientOperation::PlaceInQueueRequested {
requester_key,
filename,
},
) {
error!(
"[peer_actor] forward IncomingPlaceInQueueRequest: {}",
e
);
}
}
PeerMessage::ServeUpload {
token,
filename,
size,
} => {
self.handle_serve_upload(token, filename, size);
}
PeerMessage::ShareListRequested => {
self.handle_share_list_requested();
}
PeerMessage::ShareListReceived(directories) => {
self.handle_share_list_received(directories);
}
PeerMessage::RequestTransfer(download) => {
let message = MessageFactory::build_transfer_request_message(
&download.filename,
download.token,
);
self.send_message(message);
}
PeerMessage::ProcessRead => {
self.process_read();
}
PeerMessage::UploadFailed(username, filename) => {
self.handle_upload_failed(username, filename);
}
}
}
fn handle_file_search_result(&self, file_search: SearchResult) {
if let Err(e) = self
.client_channel
.send(ClientOperation::SearchResult(file_search))
{
error!(
"[peer:{}] failed to forward search result: {}",
self.peer_username(),
e
);
}
}
/// A peer offers us a file. Record the peer's transfer token with the
/// client, and let *that* step send the TransferResponse.
///
/// The response is what invites the peer's file connection, and that
/// connection is matched by the peer's token — so replying here would race
/// the client loop that records the token. Under load the client loop is
/// the one that loses, the file connection finds no download, and the
/// transfer is dropped with the download stuck on Queued forever.
fn handle_transfer_request(&self, transfer: Transfer) {
let username = self.peer_username();
debug!("[peer:{}] TransferRequest for {}", username, transfer.token);
if let Err(e) =
self.client_channel
.send(ClientOperation::UpdateDownloadTokens(
transfer,
username.clone(),
))
{
error!(
"[peer:{}] failed to send UpdateDownloadTokens: {}",
username, e
);
}
}
fn handle_transfer_response(
&mut self,
token: u32,
allowed: bool,
reason: Option<String>,
) {
let username = self.peer_username();
debug!(
"[peer:{}] transfer response token: {} allowed: {}",
username, token, allowed
);
// If this token is one of our uploads, the peer just accepted
// our offer — start streaming. This leaves the download path
// (every other token) byte-for-byte unchanged.
if self.serving_tokens.remove(&token) {
if allowed {
let _ = self
.client_channel
.send(ClientOperation::StartUpload { token });
}
return;
}
if allowed {
debug!(
"[peer:{}] Transfer allowed, ready to connect with token {:}",
username, token
);
let Some(peer_snapshot) = self.peer_snapshot() else {
return;
};
if let Err(e) =
self.client_channel.send(ClientOperation::DownloadFromPeer(
token,
peer_snapshot,
allowed,
))
{
error!(
"[peer:{}] failed to send DownloadFromPeer: {}",
username, e
);
}
} else if let Some(reason_text) = reason {
debug!(
"[peer:{}] Transfer rejected: {} - token {}, waiting for TransferRequest...",
username, reason_text, token
);
}
}
fn handle_place_in_queue_response(&self, filename: String, place: u32) {
let username = self.peer_username();
debug!(
"[peer:{}] Place in queue response - file: {}, place: {}",
username, filename, place
);
if let Err(e) =
self.client_channel
.send(ClientOperation::PlaceInQueueUpdate {
username: username.clone(),
filename,
place,
})
{
error!(
"[peer:{}] failed to forward PlaceInQueueUpdate: {}",
username, e
);
}
}
fn handle_set_username(&self, username: String) {
trace!("[peer:{}] SetUsername: {}", self.peer_username(), username);
match self.peer.write_safe() {
Ok(mut p) => p.username = username,
Err(e) => {
error!("[peer_actor] SetUsername write: {}", e);
}
}
}
fn handle_incoming_queue_upload(&self, filename: String) {
// A peer wants to download one of our shared files. Ask the
// client (which owns the shares) to prepare the upload.
let requester_key = self.peer_username();
if let Err(e) = self.client_channel.send(ClientOperation::QueueUpload {
requester_key,
filename,
}) {
error!("[peer_actor] forward IncomingQueueUpload: {}", e);
}
}
fn handle_serve_upload(&mut self, token: u32, filename: String, size: u64) {
self.serving_tokens.insert(token);
let message = MessageFactory::build_upload_transfer_request(
&filename, token, size,
);
self.send_message(message);
}
fn handle_share_list_requested(&self) {
let requester_key = self.peer_username();
if let Err(e) = self
.client_channel
.send(ClientOperation::ShareListRequested { requester_key })
{
error!("[peer_actor] forward ShareListRequested: {}", e);
}
}
fn handle_share_list_received(&self, directories: Vec<SharedDirectory>) {
let username = self.peer_username();
if let Err(e) =
self.client_channel.send(ClientOperation::BrowseResult {
username,
directories,
})
{
error!("[peer_actor] forward BrowseResult: {}", e);
}
}
fn handle_upload_failed(&self, username: String, filename: String) {
if let Err(e) = self
.client_channel
.send(ClientOperation::UploadFailed(username, filename))
{
error!("[peer_actor] failed to forward UploadFailed: {}", e);
}
}
fn process_read(&mut self) {
if self.reader.buffer_len() > 0 {
self.extract_and_process_messages();
}
{
let Some(stream) = self.stream.as_mut() else {
return;
};
match self.reader.read_from_socket(stream) {
Ok(()) => {
self.last_activity = Instant::now();
}
Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => {}
Err(ref e) if e.kind() == io::ErrorKind::TimedOut => {
if let Ok(peer_lock) = self.peer.read_safe() {
debug!(
"Read operation timed out for peer actor {:}:{:}",
peer_lock.host, peer_lock.port
);
}
}
// A peer hanging up a control connection it had already
// established is ordinary: other clients close idle peer
// sockets while a transfer runs on its own connection. Report
// the clean disconnect it is — an error here fails every
// download queued with that peer, the one streaming included.
// A connection that never established is the other story: the
// peer accepted and vanished, which is what the server-brokered
// fallback exists for, so that one keeps the error path.
Err(ref e)
if e.kind() == io::ErrorKind::UnexpectedEof
&& self.established =>
{
debug!(
"[peer:{}] peer closed the connection",
self.peer_username()
);
self.disconnect();
return;
}
Err(e) => {
let username = self.peer_username();
error!(
"[peer:{}] Error reading from peer: {} (kind: {:?}). Disconnecting.",
username,
e,
e.kind()
);
self.disconnect_with_error(e);
return;
}
}
}
self.extract_and_process_messages();
}
fn extract_and_process_messages(&mut self) {
let username = self.peer_username();
let mut extracted_count = 0;
loop {
match self.reader.extract_message() {
Ok(Some(mut message)) => {
extracted_count += 1;
trace!(
"[peer:{}] ← Message #{}: {:?}",
username,
extracted_count,
message
.get_message_name(
MessageType::Peer,
u32::from(message.get_message_code())
)
.map_err(|e| e.to_string())
);
if let Some(ref dispatcher) = self.dispatcher {
dispatcher.dispatch(&mut message);
} else {
warn!("[peer:{}] No dispatcher available!", username);
}
}
Err(e) => {
warn!(
"[peer:{}] Error extracting message: {}. Disconnecting peer.",
username, e
);
self.disconnect_with_error(e);
return;
}
Ok(None) => {
break;
}
}
}
self.process_dispatcher_messages();
}
fn send_message(&mut self, message: Message) {
let username = self.peer_username();
if self.stream.is_none() {
error!("Cannot send message: stream is None");
return;
}
trace!(
"[peer:{}] ➡ {:?}",
username,
message
.get_message_name(
MessageType::Peer,
u32::from_le_bytes(
message.get_slice(0, 4).try_into().unwrap_or_default()
)
)
.map_err(|e| e.to_string())
);
// Queue then drain, so messages always leave in order even when an
// earlier one is still partly buffered.
self.pending_write.extend_from_slice(&message.get_buffer());
self.flush_pending_write();
}
/// Push as much of `pending_write` into the socket as it will take. A
/// non-blocking socket refuses the rest with `WouldBlock`; that is normal
/// backpressure, not a failure, so the remainder stays queued for the next
/// tick. Only a real I/O error disconnects.
fn flush_pending_write(&mut self) {
if self.pending_write.is_empty() {
return;
}
let username = self.peer_username();
let Some(stream) = self.stream.as_mut() else {
return;
};
let mut written = 0;
let outcome = loop {
match stream.write(&self.pending_write[written..]) {
Ok(0) => {
break Err(Error::new(
io::ErrorKind::WriteZero,
"peer stopped accepting data",
));
}
Ok(n) => {
written += n;
if written == self.pending_write.len() {
break Ok(());
}
}
Err(ref e) if e.kind() == io::ErrorKind::Interrupted => {}
Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => {
break Ok(());
}
Err(e) => break Err(e),
}
};
self.pending_write.drain(..written);
if written > 0 {
self.last_activity = Instant::now();
}
if let Err(e) = outcome {
error!(
"[peer:{}] Error writing message: {}. Disconnecting.",
username, e
);
self.disconnect_with_error(e);
return;
}
// Backpressure is normal, but what a peer has still not taken after we
// pushed everything we could is a peer that is not reading at all.
if self.pending_write.len() > MAX_PENDING_WRITE {
error!(
"[peer:{}] Outbound queue stuck above {} bytes. Disconnecting.",
username, MAX_PENDING_WRITE
);
self.disconnect_with_error(Error::new(
io::ErrorKind::WriteZero,
"peer is not draining our outbound queue",
));
}
}
fn disconnect_with_error(&mut self, error: Error) {
let username = self.peer_username();
// Include the cause: a failed outbound dial reports nothing else, so
// without it an unreachable peer is indistinguishable from a clean
// disconnect in the logs.
debug!("[peer:{}] disconnect: {}", username, error);
self.stream.take();
self.connection_state = ConnectionState::Disconnected;
if self.disconnect_reported {
return;
}
self.disconnect_reported = true;
// A direct outbound connection that never established means the peer is
// unreachable (likely firewalled): signal a connect failure so the
// client can fall back to server-brokered connect. Anything else is a
// normal disconnect.
let op = if self.outbound && !self.established {
ClientOperation::PeerConnectFailed(self.id, username)
} else {
ClientOperation::PeerDisconnected(
self.id,
username,
Some(error.into()),
)
};
if let Err(e) = self.client_channel.send(op) {
error!("Failed to send disconnect notification: {}", e);
}
}
fn disconnect(&mut self) {
let username = self.peer_username();
debug!("[peer:{}] disconnect", username);
self.stream.take();
self.connection_state = ConnectionState::Disconnected;
if self.disconnect_reported {
return;
}
self.disconnect_reported = true;
if let Err(e) = self
.client_channel
.send(ClientOperation::PeerDisconnected(self.id, username, None))
{
error!("Failed to send disconnect notification: {}", e);
}
}
fn initiate_connection(&mut self) {
let (username, host, port) = match self.peer.read_safe() {
Ok(peer) => (peer.username.clone(), peer.host.clone(), peer.port),
Err(e) => {
error!("[peer_actor] initiate_connection peer lock: {}", e);
return;
}
};
let socket_addr =
format!("{host}:{port}").parse::<std::net::SocketAddr>();
let addr = match socket_addr {
Ok(addr) => addr,
Err(e) => {
error!(
"[peer:{}] Invalid socket address {}:{} - {}",
username, host, port, e
);
self.disconnect_with_error(io::Error::new(
io::ErrorKind::InvalidInput,
e,
));
return;
}
};
// Use connect_timeout to prevent blocking the thread for too long
let timeout = Duration::from_secs(5);
let stream = match TcpStream::connect_timeout(&addr, timeout) {
Ok(stream) => stream,
Err(e) => {
self.disconnect_with_error(e);
return;
}
};
if let Err(e) = stream.set_nonblocking(true) {
error!("[peer:{}] Failed to set non-blocking: {}", username, e);
self.disconnect_with_error(e);
return;
}
stream.set_nodelay(true).ok();
self.stream = Some(stream);
self.connection_state = ConnectionState::Connecting {
since: Instant::now(),
};
}
fn check_connection_status(&mut self) {
let ConnectionState::Connecting { since } = self.connection_state
else {
return;
};
let username = self.peer_username();
if since.elapsed() > Duration::from_secs(20) {
error!("[peer:{}] Connection timeout after 20 seconds", username);
self.disconnect_with_error(io::Error::new(
io::ErrorKind::TimedOut,
"Connection timeout",
));
return;
}
let Some(ref stream) = self.stream else {
return;
};
match stream.peer_addr() {
Ok(_) => {
self.connection_state = ConnectionState::Connected;
self.on_connection_established();
}
Err(ref e) if e.kind() == io::ErrorKind::NotConnected => {}
Err(e) => {
error!("[peer:{}] Connection failed: {}", username, e);
self.disconnect_with_error(e);
}
}
}
fn on_connection_established(&mut self) {
let (username, connection_type, token) = match self.peer.read_safe() {
Ok(peer) => (
peer.username.clone(),
peer.connection_type.clone(),
peer.token,
),
Err(e) => {
error!(
"[peer_actor] on_connection_established peer lock: {}",
e
);
return;
}
};
self.established = true;
let Some(ref mut stream) = self.stream else {
return;
};
// Connections we initiated must announce themselves; inbound peers
// already sent us theirs, so we stay silent for them. A direct dial
// (resolved via GetPeerAddress, token None) sends a PeerInit; a dial we
// make because the server asked us to (a brokered ConnectToPeer carries
// the server's token) must instead PierceFirewall with that token so
// the remote peer can correlate its own request. `get_buffer` prepends
// the length prefix the peer's MessageReader expects.
if self.outbound {
let handshake = match token {
Some(server_token) => {
MessageFactory::build_pierce_firewall_message(server_token)
}
None => MessageFactory::build_peer_init_message(
&self.own_username,
connection_type,
0,
),
};
if let Err(e) = stream.write_all(&handshake.get_buffer()) {
error!(
"[peer:{}] Failed to send outbound handshake: {}",
username, e
);
self.disconnect_with_error(e);
return;
}
}
self.initialize_dispatcher();
let queued = std::mem::take(&mut self.queued_messages);
for msg in queued {
self.handle_message(msg);
}
// Tell the client the control connection is live so any downloads
// queued for this peer can now be requested over a handshaken stream.
if self.outbound {
let _ = self
.client_channel
.send(ClientOperation::PeerConnected(username));
}
if let Some(ref handle) = self.self_handle {
handle.send(PeerMessage::ProcessRead).ok();
}
self.process_read();
}
}
impl Actor for PeerActor {
type Message = PeerMessage;
fn handle(&mut self, msg: Self::Message) {
self.handle_message(msg);
}
fn on_start(&mut self) {
if self.stream.is_none() {
self.initiate_connection();
} else {
self.connection_state = ConnectionState::Connected;
self.on_connection_established();
}
}
fn on_stop(&mut self) {
let username = self.peer_username();
trace!("[peer:{}] actor stopping", username);
self.disconnect();
}
fn tick(&mut self) {
match self.connection_state {
ConnectionState::Connecting { .. } => {
self.check_connection_status();
}
ConnectionState::Connected => {
if self.stream.is_some() {
// a backlogged message drains one socket buffer
// per 100ms tick. Enough for a share listing; if a future
// message stream needs more throughput, wake the actor as
// soon as the socket is writable instead of on the tick.
self.flush_pending_write();
self.process_read();
self.flush_pending_write();
if self.stream.is_some()
&& self.last_activity.elapsed() > IDLE_DISCONNECT
{
debug!(
"[peer:{}] idle for {}s, closing",
self.peer_username(),
IDLE_DISCONNECT.as_secs()
);
self.disconnect();
}
}
}
ConnectionState::Disconnected => {}
}
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::peer::{ConnectionType, Peer};
use std::net::{TcpListener, TcpStream};
use std::sync::mpsc::Receiver;
/// A connected inbound actor over a real loopback socket, plus the far
/// end (kept alive so reads see silence, not EOF).
fn connected_actor() -> (PeerActor, Receiver<ClientOperation>, TcpStream) {
let listener = TcpListener::bind("127.0.0.1:0").unwrap();
let addr = listener.local_addr().unwrap();
let stream = TcpStream::connect(addr).unwrap();
stream.set_nonblocking(true).unwrap();
let (far_end, _) = listener.accept().unwrap();
let (mut actor, rx) = make_actor(Some(stream));
actor.on_start();
(actor, rx, far_end)
}
fn make_actor(
stream: Option<TcpStream>,
) -> (PeerActor, Receiver<ClientOperation>) {
let (tx, rx) = std::sync::mpsc::channel();
let peer = Peer::new(
"bob".to_string(),
ConnectionType::P,
"127.0.0.1".to_string(),
0,
None,
0,
0,
0,
);
let actor = PeerActor::new(peer, stream, None, tx, "me".to_string(), 7);
(actor, rx)
}
#[test]
fn a_timed_out_connect_parks_the_actor_in_disconnected() {
let (mut actor, rx) = make_actor(None);
actor.connection_state = ConnectionState::Connecting {
since: Instant::now().checked_sub(Duration::from_secs(21)).unwrap(),
};
actor.tick();
assert!(
matches!(actor.connection_state, ConnectionState::Disconnected),
"a timed-out connect must leave Connecting"
);
match rx.try_recv() {
Ok(ClientOperation::PeerConnectFailed(7, username)) => {
assert_eq!(username, "bob");
}
other => panic!("expected PeerConnectFailed, got {other:?}"),
}
}
#[test]
fn tick_reaps_a_peer_idle_past_the_deadline() {
let (mut actor, rx, _far_end) = connected_actor();
actor.tick();
assert!(actor.stream.is_some(), "a fresh connection stays open");
actor.last_activity = Instant::now()
.checked_sub(IDLE_DISCONNECT + Duration::from_secs(1))
.unwrap();
actor.tick();
assert!(actor.stream.is_none(), "an idle stream must be closed");
match rx.try_recv() {
Ok(ClientOperation::PeerDisconnected(7, username, None)) => {
assert_eq!(username, "bob");
}
other => panic!("expected a clean PeerDisconnected, got {other:?}"),
}
}
}