# Soulseek-rs 🦀 ## ⚠️WARNING THIS IS UNDER DEVELOPMENT AND NOT READY FOR USE ⚠️ Souleek-rs is an experimental Soulseek library and client built in Rust. It's under development and not yet ready for use. Soulseek is a closed-source P2P file-sharing network from the 2000s. It's still used by music enthusiasts around the world to share niche music. ## 🎥 Demo ![CLI Demo](fixtures/demo.gif) ## Project Goals This project is a learning exercise to explore Rust. I've been using Soulseek since the early 2000s, so it's close to my heart, and the Soulseek protocol is a closed-source network protocol that provides a great opportunity to learn about asynchronous and concurrent network programming and reverse engineering It's not intended to be a production-ready client (yet). Since it's a learning project, I have a self-imposed restriction not to use external dependencies in the library. This means I can't use any external crates that are not part of the Rust standard library. This is a good challenge to learn how to build complex systems with only the standard library. In the client crate, external dependencies are allowed for building a rich experience. For me, this is a good balance between learning and practicality. ## Planned Features - [x] Search for files - [x] Download files - [x] Configure credentials - [x] TUI for searching and downloading files - [x] Configure download & upload directories - [x] Share files - [x] Browse user(s) files - [ ] Chat in chatrooms - [x] Private messaging - [ ] Headless mode daemon mode with remote control ## Project Structure This project is organized as a Cargo workspace with two crates: - **soulseek-rs-lib** - The core library implementing the Soulseek protocol - **soulseek-rs** - A CLI client built on top of the library This structure allows: - Other developers to build custom Soulseek clients using `soulseek-rs-lib` - Users to install the ready-made client via `cargo install soulseek-rs` - Clean separation of concerns between protocol implementation and user interface ## Installation ### For Users ```bash cargo install soulseek-rs ``` ### For Developers Clone and build from source: ```bash git clone git@github.com:michel/soulseek-rs.git cd soulseek-rs cargo build --release ``` The binary will be available at `target/release/soulseek-rs`. ### For Library Users To build your own Soulseek client, add to your `Cargo.toml`: ```toml [dependencies] soulseek-rs-lib = "0.1.0" ``` ## Usage ```bash ./target/release/soulseek-rs "the weeknd Blinding Lights" ``` ### Private messages Send a private message to another user from the command line: ```bash soulseek-rs message "hello there" ``` In the interactive TUI: - press `m` to compose — type ` ` and `Enter` to send; - press `i` to open the inbox popup listing sent and received messages (incoming messages arrive automatically while the TUI is open). ## Development To run the project in development mode with debug output and trace output: ```bash RUST_LOG=trace cargo run ``` ## Development To run the tests: ```bash cargo test ``` To run the linter: ```bash cargo clippy ``` To run the formatter: ```bash cargo fmt ``` ### End-to-end tests The `soulseek-rs-lib/tests/e2e.rs` suite exercises the client against a real Soulseek server using [soulfind](https://github.com/soulfind-dev/soulfind), a local server implementation. The tests are **server-optional**: they run when a server is available and otherwise skip (so `cargo test` stays green everywhere). They locate a server in this order: 1. `SOULSEEK_TEST_SERVER=host:port` — connect to an already-running server, or 2. `SOULFIND_BIN=/path/to/soulfind` (or a `soulfind/bin/soulfind` checkout in a parent directory) — spawn soulfind on an ephemeral port with a throwaway database. ```bash # Build soulfind once (see its BUILDING.md), then: SOULFIND_BIN=/path/to/soulfind/bin/soulfind \ cargo test -p soulseek-rs-lib --test e2e -- --nocapture ``` > On macOS, soulfind's `SQLITE_CONFIG_SINGLETHREAD` optimization is rejected by > the system SQLite; building soulfind with that call made non-fatal lets it run > locally. It is only a mutex optimization and does not affect the server. Set `SOULSEEK_E2E_REQUIRED=1` to turn a missing server into a hard failure instead of a skip. Continuous integration sets it so the e2e suite genuinely runs against a freshly built soulfind rather than silently skipping. ### Continuous integration `.github/workflows/ci.yml` runs on every push and pull request: - **Format & Clippy** — `cargo fmt --all --check` and `cargo clippy --workspace --all-targets -- -D warnings`. - **Test** — builds soulfind from source (LDC + `dub build :server`), points `SOULFIND_BIN` at it, and runs `cargo test --workspace` with `SOULSEEK_E2E_REQUIRED=1`, so unit and end-to-end tests both run. ## License This project is licensed under the MIT License — see the [LICENSE](./LICENSE) file for details.