Dispatch read one byte of the code, so a code with a non-zero high byte
was handled as its low byte. Message::get_message_code now reads the
whole little-endian uint32 and handlers register by u32. PeerInit and
PierceFirewall, the only frames with a one-byte code, get their own
accessor for the listener's first frame.
Implement the upload path so a peer can download our shared files:
- fix the mis-coded PlaceInQueueResponse (43 -> 44) and add a real QueueUpload
handler (code 43) -> PeerMessage::IncomingQueueUpload;
- the peer actor forwards it as ClientOperation::QueueUpload; the client looks
the file up in its shares, mints an upload token (high half of the token
space, disjoint from md5 download tokens), and offers it via ServeUpload ->
build_upload_transfer_request (peer code 40, direction=upload);
- a TransferResponse for one of our serving tokens is handled by a surgical
early-return that emits StartUpload, leaving the download path untouched;
- StartUpload resolves the downloader's address (GetPeerAddress, cached) and
streams the file via a new peer::upload_peer::serve_file over an F connection.
Tested: build_upload_transfer_request decodes via the production Transfer
parser; serve_file streams a file correctly over a loopback F connection.