One popular search produced a ConnectToPeer for every responder, and
each one cost a 2 MiB wrapper thread, an unbounded 256 KiB actor, a
listener thread per inbound socket, and on failure a 2 MiB thread that
slept for 20 seconds. A container with a pids limit died on one album
search (issues #32, #33).
Four bounds, no behavior change for a quiet session:
- P-type registrations run inline on the ops loop; only F transfers
keep a worker thread. The dial already ran on the actor thread.
- The broker timeout is a deadline swept by the ops loop instead of a
sleeping thread per failed dial.
- The registry caps live actors (default 512, Client::set_max_peers).
At capacity the oldest peer outside the caller's protected set
(live downloads, uploads, pending serves, queued messages, browses
in flight) is evicted; if none qualify the registration is refused
before any thread is spawned.
- Concurrent listener handshakes are bounded by a 128-permit
semaphore released once the peer-init arrives, so slow handshakes
cannot multiply threads while transfers stay unthrottled.
A replayed TransferResponse for an InProgress or Completed token is
dropped instead of starting a second transfer thread over the same
.part file.
Fixes#32Fixes#33
The peer listener died with "Too many open files (os error 24)" on any
long-lived non-daemon session: only the daemon raised RLIMIT_NOFILE, and
peer sockets were unbounded — no idle reaping, no deadlines on accepted
transfer streams, and one peer could hold two connections under split
registry identities.
- raise the open-file limit at the top of run(), for every entry point,
and warn from Client::connect when the soft limit is below 1024
- reap peer control connections idle for five minutes; a clean
disconnect no longer discards the peer's queued uploads
- give listener-supplied download streams and upload serving the same
read/write deadlines dialled sockets already had
- register inbound peers under their plain username so the registry
holds one connection per peer, and announce them like pierced ones
- hold the registry lock across actor spawn + insert and surface
thread-spawn failure, so an instantly-dead peer cannot leave a
zombie entry
Seven region audits, every finding adversarially verified against the
whole workspace before being applied; 80 landed and the two that failed
in application were refuted honestly (ParseError has a from_str_radix
producer the audit missed; NatPmpError's Display is the only reader of
its diagnostic payloads).
The bigger cuts:
- The NewPeer/PierceFireWall cluster: an operation variant nothing ever
sent, its 77-line arm, a protocol-wrong Client::pierce_firewall that
wrote a peer-init frame down the server socket, and the struct only
they used. The live paths in peer/listen.rs are untouched.
- The ops loop reads `for operation in reader` instead of hand-rolling
recv/break, de-indenting the whole dispatch body.
- Dead lib surface: Message::print_hex and four unused accessors,
UploadFailed, registry and actor getters, build_watch_user,
strip_ansi_codes, delegating shims on ClientContext. Removing public
items makes this a semver major, which the release pipeline enforces.
- Never-used flexibility: the state-migration framework that never held
a migration, border-type helpers that all answered Rounded, the TUI's
max_concurrent_downloads field nothing read.
- Convergence: six poll loops into poll_until, three wrap-around
navigation blocks into cycle, hit tests into Rect::contains, char
walkers into floor/ceil_char_boundary, five Download literals into
one helper, the suites' shared scaffolding into tests/common.
Deliberately not taken: swapping the hand-rolled zlib inflate and MD5
for crates (they replace wire-facing machinery whose tolerance of
real-world peer quirks no local test exercises) and pulling chrono into
the lib for a log timestamp. Recorded for their own decision.
Net -1002 lines. Both e2e modes stay green: 94 CLI tests each way, 16
protocol, 33 lib, unit suites, clippy pedantic clean, aislop 100/100
with the four scanner false positives suppressed inline where they
fire.
The client had never been driven at scale. A stress harness that mixes
searches, downloads, uploads and browses against a local soulfind found four
ceilings, three of which lose work silently rather than merely being slow.
Peers were capped at one per core. ActorSystem ran each actor's whole lifetime
as one job on a fixed-size ThreadPool, and actor loops block until stopped, so
the pool acted as a semaphore: past the cap an actor never started, never
connected and never errored, and uploads stopped working entirely. The pool had
exactly one consumer and every job it received was non-terminating, so it is
gone; actors get their own thread.
TransferResponse raced the bookkeeping it depends on. It was sent straight back
to the peer while UpdateDownloadTokens was still queued for the client loop —
but the response is what invites the peer's file connection, and that connection
is matched by token. Under load the client loop lost, the file connection
matched nothing, and the download sat on Queued forever. The response now goes
out after the token is recorded.
Download tokens were md5(filename) truncated to 20 bits, and the store deletes
every entry matching a token, so two downloads sharing one destroyed each other
— which fetching the same filename from two peers does every time. They now
come from a counter.
Port 0 from GetPeerAddress means the server does not know where a user listens.
It was cached and dialled, and the upload waiting on it was dropped. It is no
longer cached or served against; the connect attempt stays, because its failure
is what makes an unreachable peer fall back to server brokering.
Mixed profile at 1024 peers: 512/512 downloads, 256/256 uploads, 400-850 MiB/s
in ~7s, against 71/96 downloads at 7.9 MiB/s and a 60s timeout before.
When a healthy peer actor was replaced under the same username (both sides
connecting at once, or two overlapping downloads to the same not-yet-connected
peer), its graceful shutdown still emitted PeerDisconnected, and the client
evicted by username — removing and stopping the NEWER actor now occupying the
slot, tearing down the live connection and stalling that peer's downloads.
Give each peer actor a unique id (assigned by the registry) and echo it in
PeerDisconnected/PeerConnectFailed. The client now evicts via
remove_peer_if(username, id), which removes the entry only when the reporting
actor still owns the slot, so a stale actor's shutdown is a no-op. The brokered
timeout no longer removes an actor by username either, avoiding the same
aliasing. Add a registry unit test for the identity guard.
Implement the DIRECT connection-initiation mode so a download can target a
peer the client is not already connected to:
- Fix the outbound peer handshake. on_connection_established sent
build_watch_user() (a server WatchUser message, wrongly framed with
get_data()) for outbound connections; it now sends a proper length-prefixed
PeerInit (peer code 1) with our own username. own_username is plumbed in
via PeerRegistry -> PeerActor; inbound peers (outbound=false) are unchanged.
- download() now auto-connects: if there is no control connection to the peer
it sends GetPeerAddress and defers the QueueUpload until the outbound stream
handshakes, signalled by a new ClientOperation::PeerConnected. A never-
connected client still resolves the download to Failed (unit test).
- Add Client::connect_peer(username) to open/pre-warm a control connection.
Verified end to end against soulfind: a_file_downloads_from_a_peer_via_direct_connection
logs a mock peer into the server, advertises its port via SetWaitPort, and the
client resolves the address, dials it, and downloads the file — bytes match.
The F-serve leg is shared with the passive-download mock.
Enable the full clippy all + pedantic + nursery groups as workspace warnings,
with a small documented allow-list for the pedantic/nursery lints this project
intentionally does not follow (rustdoc-style requirements, deliberate numeric
casts in the protocol/UI layers, and a few noisy nursery lints). Also enable
the rust unused_lifetimes and unsafe_op_in_unsafe_fn lints.
Fixed every resulting warning (527 -> 0) mechanically per clippy's suggestions:
inline format args, const fns, item ordering, let-else, redundant clones,
map_or, cast_lossless, Eq derives, associated-fn conversions for methods that
never used self, and removing unnecessary Result wrappers whose call sites could
never propagate an error. No runtime behavior changed; cargo fmt applied.
cargo clippy --workspace --all-targets: 0 warnings. All tests pass.
register_peer inserted the new handle and silently dropped the old one, leaving
the previous actor running as an orphan that pins a thread-pool worker forever;
its later shutdown could also remove the replacement connection from the
registry. The displaced actor is now told to stop.
Add SoulseekRs::LockPoisoned variant and a small RwLockExt/MutexExt
helper module exposing read_safe/write_safe/lock_safe that map
PoisonError to that variant. Walk every non-test lock acquisition
across client, peer/server actors, peer registry, listener and the
thread pool: propagate via ? where the function returns Result, log
and degrade to a sensible default (return early, false, None, empty)
where it does not. Client::connect now returns Result so the CLI can
surface the failure instead of panicking.