Client::set_shared_directories rescans the given roots into a fresh
in-memory index, swaps it for peers, and re-announces the folder/file
counts to the server. The current directory list moves into the client
context so the running set is queryable. e2e-verified: a browser sees a
directory that was added after login.
Shares::scan_many merges several roots into one index, suffixing
duplicate root names so virtual paths cannot collide, and skipping
unreadable roots instead of failing. ClientSettings now takes
shared_directories: Vec<String>; config gains a shared_dirs list
(combined with the single shared_dir and --shared-dir, deduped), with an
explicitly empty value still disabling sharing and the
share-what-you-download default unchanged.
- remove 34 trivial restating comments (auto-fix)
- replace all 20 production .unwrap() calls with graceful handling:
?-propagation via LockPoisoned, unwrap_or_default on infallible
conversions, let _ = on actor-channel sends, and a downloads_sender()
helper in the TUI that also dedupes three channel-init blocks
- collapse nested if into match guard (clippy::collapsible_match)
- split client.rs (2275 lines) into a client/ module: connection,
search, downloads, uploads, rooms, operations
- split ui/main_tui.rs (2027 lines) into a main_tui/ module: render,
input, browse, rooms, downloads, search
- extract oversized functions: peer_actor/server_actor handle_message
into per-message helpers, main() into init_logging/run_default_tui,
download_selector and main_tui render into per-section helpers
Mechanical only, zero behavior change. Verified: clippy clean
(pedantic+nursery), fmt clean, 143 unit tests + 16 e2e tests against
soulfind pass, lint clean.