SOULSEEK_E2E_MODE=daemon makes the existing e2e harness serve every session
from a daemon instead of the command's own login, so the same 83 tests assert
the same records and exit codes both ways. CI runs the suite twice.
Two defects it found:
serve judged whether anything was shared from this run's configuration
rather than from the session, so routed to a daemon it would start with
nothing to serve and report success.
The TUI showed an empty conversation when attached, because the daemon's
message history was never asked for. It is now a SessionApi method, empty
locally, which puts the difference behind the seam.
main.rs is now a thin entry point over the library rather than a second copy
of every module, so the program compiles once instead of twice.
Session::open attaches to a daemon when one is reachable and logs in
otherwise, so every existing command works unchanged against either. A local
socket is found automatically, which is what makes an agent's invocation need
no flags at all; --no-daemon opts out.
Commands now read identity, shares, server, and download directory from the
session rather than from this run's config: routed to a daemon those differ,
and the session is the one actually on the network. Without that, whoami
named the wrong server and shares reindex would have imposed the client
machine's folders on the daemon.
Methods and events are enums built by one macro, so every consumer matches
exhaustively: adding a member is a compile error until the dispatcher, the
published schema, and the remote client all handle it. docs/openrpc.json is
derived from the DTOs rather than hand-written, and a test fails the build
when the checked-in copy drifts.
Commands and the TUI now hold an Arc<dyn SessionApi> instead of an
Arc<Client>. The trait is implemented on Client itself, so the local path
is the same client behind one vtable and no wrapper type exists to keep in
sync. Daemon mode plugs a remote implementation into the same handle.
Running several one-shot commands at once returned "no results" for queries that
had plenty. Four defects, each of which made a dead session look like an empty
network:
- The peer listener bound its port inside a detached thread and panicked on
EADDRINUSE, unwinding that thread alone. The process carried on with no
listener, so no peer could deliver a search response. `Listen::bind` now takes
the socket before login and falls back to an ephemeral port when the
configured one is held.
- SetWaitPort advertised the configured port whether or not it was bound, so
peers dialled a sibling process that discarded responses to tickets it never
issued. The port the listener really holds is what gets advertised, mapped
through UPnP, and reported by `whoami` and `serve`.
- A zero-byte read is EOF on a TCP socket, but MessageReader reported it as
success, so a server that closed cleanly left the actor polling a dead socket.
It is now an error, and Relogged (code 41) has a handler. The peer actor
classifies that error: a control connection that was established and then
closed is a clean disconnect, because peers drop idle sockets while the bytes
move over their own connection, and reporting an error there fails every
download queued with that peer including the one streaming. A connection that
never established keeps the error path, which is what the server-brokered
fallback reads to know a peer is unreachable.
- A session the server cut off - usually because another process logged in under
the same name - exited 4, documented as "it worked and found nothing". Callers
concluded the file was unavailable. Sessions now record why they ended and
those verdicts become exit 7.
The server allows one session per account, so concurrency still needs a distinct
--username per run; SKILL.md documents that. The listener port needs no such
care any more.
Six e2e tests against soulfind cover it, each of which fails without the fix: a
taken listen port, a displaced session, three clients searching at once under
one configured port, the two CLI equivalents, and a peer that hangs up its
control connection while a transfer is still to come.
BREAKING CHANGE: `Listen::start` is replaced by `Listen::bind` and
`Listen::serve`, so the caller owns the socket and can read the port it actually
bound. `Client::listen_port` and `Client::session_loss` are new.
Closes the last two gaps in Soulseek's list of features an alternative client
must implement to be tolerated, and adds the result filters Nicotine+ has had
all along.
Wishlist: server code 103 is sent and code 104's announced interval is kept
rather than logged and discarded, so the re-search timer runs off the schedule
the server set. `wish add|remove|list|run` plus `serve --wishlist`; wishes
persist in config.toml as a TOML array so a comma inside a query survives.
`wish run` prints search-shaped records, so it pipes into `download --stdin`.
Privilege recognition: the code-69 user list is parsed instead of counted and
dropped, and code 92 answers `whoami` as `privilege_seconds`. Uploads now go
through a queue with a slot cap (`--upload-slots`, default 2) that serves
privileged users first — the cap is what makes the ordering mean anything, so
they are one change. `PlaceInQueueRequest` (peer code 51) is answered, where it
previously had no handler at all, and a departed peer's slot is released so a
stalled peer cannot wedge uploads shut.
Search filters: `--exclude`, `--extension`, `--min-size`, `--max-size` beside
the existing `--min-bitrate` and `--free-slots`, in one flattened arg group
shared by `search`, `get` and `wish run`.
Also serialises the library e2e suite behind the same gate `cli_e2e` already
uses: the new queue tests hold peer sockets open on purpose, which starved
concurrently-spawned soulfinds and failed unrelated download tests with
`login: Timeout`.
BREAKING CHANGE: `UploadStatus` gains a `Queued(u32)` variant, so an exhaustive
match on it no longer compiles, and `cli::Commands` gains `Wish`.
`completions install` generates the script from the same clap definition
the binary parses with, so it cannot drift from `--help`, and writes it
where each shell already looks. fish scans its own completions directory
unprompted; bash and zsh get one marked `source` line appended to their rc
file, because nothing puts a per-user directory on their search path by
default. `completions uninstall` takes back exactly those lines and leaves
the rest of the file alone.
The Login message hardcoded SoulseekQt's major version 157, so the
server could not tell soulseek-rs apart from the official client. The
protocol document now reserves a unique major version per project, so
claim 176 and send it via a new ClientVersion on ClientSettings.
Clients and bots built on the library keep major 176 and pick their own
minor version (default 1); the reference CLI/TUI logs in with minor 100.
Refs #12
A `cargo install` leaves a binary and nothing else, so there is no file on
disk for a coding agent to read. `skills install` writes an embedded SKILL.md
into every agent found on the machine — Claude Code and opencode today, any
other via --dir — and installing over an older copy is what updating means.
The skill carries what --help cannot: the JSON keys of every record, what each
exit code means, and the rule that an agent always passes --json. A unit test
walks the clap command tree and holds SKILL.md to a documented entry for every
command, so a new subcommand fails the build until it is written up.
An agent driving the binary could search, fetch and chat, but it could not be
a peer: nothing kept a session online to serve files, nothing reported an
upload, shares could only be set at startup, and there was no way to ask
whether a peer was worth queueing to or to check credentials without doing
something else.
New commands:
serve [--follow] stay online sharing; one record per upload
whoami credentials, connection and what we offer
user <NAME> a peer's presence and share counts
room users <ROOM> the member roster
shares list|add|remove|status|reindex
config path|list|get|set
`config` and `shares list|add|remove` need no account, so they run before the
credential check — asking a script to log in for a `config get` would be a
poor trade. `serve` is the only place uploads are visible: they live in the
process serving them, so a one-shot `uploads list` could print nothing but an
empty list.
Library additions, all request/poll pairs matching the existing conventions:
- Client::room_members, kept current from the join and leave events
- Client::request_user_info / user_info, backed by new handlers for
GetUserStatus (7) and GetUserStats (36) — codes the dispatcher previously
logged as unhandled. The wire format is taken from soulfind's own source
and pinned by an e2e test that asserts a peer's real share count.
- UserInfo carries presence and stats as Options, so a reply that never
arrived cannot be read as "offline" or "shares nothing"
- request_user_info clears the previous answer, so the documented poll loop
observes this request rather than the last one
- ServerMessage and ClientOperation are now #[non_exhaustive]: every protocol
message the client learns adds a variant, and that should not break callers
- the crate root and prelude re-export every type a Client method returns
Also pins the output contract with tests: under --json, stdout carries only
newline-delimited JSON across fifteen command shapes while progress still
goes to stderr, and a failing command writes nothing to stdout at all.
The one-shot half of the binary could not finish its headline task without a
human at the keyboard: `search` opened a full-screen picker, panicked with
exit 101 when there was no terminal, and no command could fetch a known file
at all. Everything exited 0 whatever happened, wrote emoji prose to stdout,
and ignored --download-dir, SOULSEEK_DOWNLOAD_DIR and config.toml.
The commands are now built for scripts and agents:
search download get browse room list|say|listen message send|read
stdout carries records only (tab-separated, or NDJSON under --json), stderr
carries progress, and the exit code carries the verdict: 2 usage, 3 connect,
4 no results, 5 timed out, 6 transfer failed. `get` does search, rank and
fetch in one step, and `search --json | jq ... | download --stdin` composes.
Global flags parse in any position and every one has a SOULSEEK_ variable and
a config.toml key resolved through a single precedence chain.
Defects found and fixed along the way, each covered by a test:
- a download with an unknown size was finalized against zero bytes and saved
as an empty file; the size now comes from the peer's share listing
- transfers are keyed by a hash of the remote path, so the same path from two
peers shadowed itself and two files sharing a basename overwrote each
other; both collisions are now dropped with a warning
- `message send` and `room say` slept 500ms and claimed success; they now
wait for a server reply queued behind the message before reporting
- Client::login waited on an unbounded channel and never returned when the
server went quiet
Deleted the TUI picker the old `search` drove (download_selector,
MultiDownloadProgress, SearchConfig): 1,573 lines out, 926 in. The
interactive TUI is otherwise untouched.
BREAKING CHANGE: `rooms` and `chat` become `room list|say|listen` and
`message send|read`; `--disable-listener` becomes `--no-listener`; the
unprefixed DISABLE_LISTENER, LISTENER_PORT, LOG_FILE and
MAX_CONCURRENT_DOWNLOADS variables are now SOULSEEK_-prefixed; `search` no
longer opens a picker or downloads anything.
Shares::scan_many merges several roots into one index, suffixing
duplicate root names so virtual paths cannot collide, and skipping
unreadable roots instead of failing. ClientSettings now takes
shared_directories: Vec<String>; config gains a shared_dirs list
(combined with the single shared_dir and --shared-dir, deduped), with an
explicitly empty value still disabling sharing and the
share-what-you-download default unchanged.
The default download directory is now the platform Downloads folder plus
a Soulseek subfolder (via the directories crate — XDG on Linux, known
folder on Windows) instead of a tilde path that only worked with a HOME
variable. Sharing follows the Soulseek convention of sharing what you
download: shared_dir defaults to the download folder, and an explicitly
empty shared_dir opts out. The folder is created at startup so first-run
share validation succeeds.
Adds a lib target (soulseek_rs_tui) exposing cli/models/persist so
integration tests can drive the persistence pipeline: state and config
survive a simulated restart through the real files, with the incomplete
download flagged for auto-resume. The lib e2e suite gains a
register-then-relogin test against soulfind proving the stored-credential
flow's server assumptions. cargo clippy --all-targets and cargo fmt are
clean.
The main TUI now loads state on startup — search history restored as
inert entries, saved chat rooms rejoined on the server, and incomplete
downloads (including failed/timed-out ones) automatically re-enqueued —
and saves a diffed snapshot each loop tick and on exit, so only changed
files are rewritten.
The default TUI path now brings the terminal up first and runs a login
screen whenever no working credentials exist: a pure-state-machine form
(unit tested) driven by an async connect/login attempt on a background
thread. Soulseek registers unknown usernames on login, so the same form
covers registration. On success the username is saved to config.toml and
a form-entered password to the OS keychain; stored credentials skip the
form entirely. Failed logins show the server error and retry instead of
aborting.
SecretStore trait with a keyring-backed implementation (macOS Keychain,
Windows Credential Manager, Linux Secret Service) under service
soulseek-rs. Precedence: --password/env > keychain > password_cmd from
config.toml. Keychain failures degrade to not-found so headless boxes
fall through to password_cmd.
New persist module in the binary crate (lib stays zero-dep): FileConfig
loaded from a platform-appropriate config path via the directories crate,
with resolution precedence CLI/env (clap) > config.toml > built-in
defaults. Clap defaults move into the resolver so the file layer can sit
between.
- remove 34 trivial restating comments (auto-fix)
- replace all 20 production .unwrap() calls with graceful handling:
?-propagation via LockPoisoned, unwrap_or_default on infallible
conversions, let _ = on actor-channel sends, and a downloads_sender()
helper in the TUI that also dedupes three channel-init blocks
- collapse nested if into match guard (clippy::collapsible_match)
- split client.rs (2275 lines) into a client/ module: connection,
search, downloads, uploads, rooms, operations
- split ui/main_tui.rs (2027 lines) into a main_tui/ module: render,
input, browse, rooms, downloads, search
- extract oversized functions: peer_actor/server_actor handle_message
into per-message helpers, main() into init_logging/run_default_tui,
download_selector and main_tui render into per-section helpers
Mechanical only, zero behavior change. Verified: clippy clean
(pedantic+nursery), fmt clean, 143 unit tests + 16 e2e tests against
soulfind pass, lint clean.
Address the gap that the port mapper's UPnP path and gateway discovery
had no automated coverage (only NAT-PMP did):
- UPnP e2e: split map_via_gateway out of discovery and drive it through
igd-next against an in-process mock IGD (a std HTTP server returning a
canned SOAP envelope). Verifies the real add_port SOAP round-trip and
that we request the exact external/internal port + LAN client.
- default_gateway parsing is now pure, testable functions with unit
tests for the macOS and Linux formats (including the 0.0.0.0 skip).
- New 'portmap' CLI subcommand (needs no login): synchronously probes
UPnP/NAT-PMP against the real router and reports whether the port was
opened + the external address, then removes the test mapping — so a
user can verify reachability on their own network.
9 port_mapping tests now cover the NAT-PMP protocol, the UPnP SOAP
round-trip, gateway parsing, and the map/renew/cleanup lifecycle.
Behind a home router the client is unreachable for incoming peer
connections, so browsing/downloading firewalled peers (and the
server-brokered connect-back) times out. Add a best-effort port mapper
to the binary crate that, when listening is enabled, makes us reachable:
- NAT-PMP (RFC 6886) hand-rolled on std::net::UdpSocket, zero deps, with
an injectable gateway address so it is fully testable.
- UPnP-IGD via the blocking igd-next crate as the primary path.
- A background PortMapper that discovers off the main thread (never
blocks startup), renews at half the lease, and removes the mapping on
drop. Any failure is non-fatal and logged.
- Maps the EXACT listen port only (we advertise it verbatim via
SetWaitPort, so a different external port would be unreachable) and
warns the user to forward manually otherwise.
Wired into the TUI, search, and CLI browse (the P2P modes); chat/rooms/
messaging are server-mediated and skip it. e2e-tested against an
in-process mock NAT-PMP gateway: the map request bytes, response parsing,
result-code/timeout handling, and the full spawn -> map -> drop -> unmap
service lifecycle.
Add `rooms` (list public rooms with user counts, busiest first) and
`chat <room> [message]` (join a room; say a message and exit, or listen
and print incoming messages/joins/leaves for a while). Factor a shared
connect_and_login helper.
Add private messaging to the TUI:
- 'm' opens the command bar in message mode; type '<recipient> <text>' and
Enter sends it via the client;
- incoming messages are polled each tick into an inbox;
- 'i' toggles a centered inbox popup listing sent/received messages.
The shared command bar now carries a mode (search vs message) so the prefix,
submit action and shortcut hints follow what is being typed.
Extend the existing CI workflow with an ubuntu-only "End-to-end (soulfind)"
job that builds soulfind from source (LDC + `dub build :server`), points
SOULFIND_BIN at it, and runs the e2e suite with SOULSEEK_E2E_REQUIRED=1.
Also widen the clippy job to the whole workspace.
The e2e harness gains SOULSEEK_E2E_REQUIRED: when set, a missing/unstartable
server is a hard failure instead of a silent skip, so CI genuinely exercises
the client end-to-end. Add e2e coverage for two existing behaviours a single
server can verify: wrong-password rejection and concurrent logins.
Add a --shared-dir / SOULSEEK_SHARED_DIR option and a SOULSEEK_DOWNLOAD_DIR
env for the download directory. The shared directory is resolved and
validated up front (tilde-expanded, must exist and be a directory); a
misconfigured value is a warning, not a fatal error.
The library gains an optional shared_directory on ClientSettings/Client
with a getter, keeping soulseek-rs-lib dependency-free. Resolution lives
in a new soulseek-rs/src/directories.rs with unit tests.
Enable the full clippy all + pedantic + nursery groups as workspace warnings,
with a small documented allow-list for the pedantic/nursery lints this project
intentionally does not follow (rustdoc-style requirements, deliberate numeric
casts in the protocol/UI layers, and a few noisy nursery lints). Also enable
the rust unused_lifetimes and unsafe_op_in_unsafe_fn lints.
Fixed every resulting warning (527 -> 0) mechanically per clippy's suggestions:
inline format args, const fns, item ordering, let-else, redundant clones,
map_or, cast_lossless, Eq derives, associated-fn conversions for methods that
never used self, and removing unnecessary Result wrappers whose call sites could
never propagate an error. No runtime behavior changed; cargo fmt applied.
cargo clippy --workspace --all-targets: 0 warnings. All tests pass.
Add SoulseekRs::LockPoisoned variant and a small RwLockExt/MutexExt
helper module exposing read_safe/write_safe/lock_safe that map
PoisonError to that variant. Walk every non-test lock acquisition
across client, peer/server actors, peer registry, listener and the
thread pool: propagate via ? where the function returns Result, log
and degrade to a sensible default (return early, false, None, empty)
where it does not. Client::connect now returns Result so the CLI can
surface the failure instead of panicking.