Dispatch read one byte of the code, so a code with a non-zero high byte
was handled as its low byte. Message::get_message_code now reads the
whole little-endian uint32 and handlers register by u32. PeerInit and
PierceFirewall, the only frames with a one-byte code, get their own
accessor for the listener's first frame.
A long-running daemon that lost its TCP connection to the server reported
session_loss "disconnected" and answered every command from the dead session
until a manual restart. Two causes:
- the daemon owned one session for its lifetime with no reconnect at all; and
- the lib's ServerActor queued a Login sent while disconnected instead of
dialing, so even asking it to log in again never re-established a connection.
Reconnect on a dedicated thread with 1s-60s capped backoff, only for a dropped
connection to a session this process owns (never a displaced or borrowed one,
which would start a login war or fight another daemon). Let a Login through the
disconnected guard so a parked actor dials again, and bound that dial with
connect_timeout so a blackholed route cannot park the actor thread. Reset the
message reader, the queued backlog and the login verdict on disconnect so a
partial frame or stale Some(false) cannot wedge the reconnected session.
Announce the drop once per outage and re-join rooms and re-watch users on
recovery; the daemon main loop is back to save-and-stop so `daemon stop` stays
responsive during an outage. Update the session_loss event summary, which no
longer means the session is gone for good.
Adds the server-side watch subscription a buddy list needs: WatchUser (5)
asks the server to keep pushing a user's status, UnwatchUser (6) cancels it.
The reply to a watch carries the user's current status and share statistics,
which merge into the existing per-user snapshot read via Client::user_info.
Issue #47 asked for AddUserList (141) / WatchedUserAdded (142) /
WatchedUserRemoved (143). Those codes are EnableRoomInvitations,
ChangePassword and AddRoomOperator in the Soulseek protocol -- there are no
such messages on the wire. Watching is codes 5 and 6, so that is what this
implements.
- message/server/watch_user.rs: WatchUserHandler (code 5), tolerant of an
absent user and of a truncated frame
- MessageFactory::build_watch_user / build_unwatch_user
- Client::watch_user / unwatch_user / watched_users
- The watch reply has no privileged flag, so it preserves whatever an
earlier GetUserStatus recorded rather than asserting false
The JoinRoom (code 14) reply carries, after the membership list, four
parallel vectors describing each member: status, share statistics, free
upload slots and country. The handler stopped after the usernames, so all of
it was discarded. It is now parsed and exposed as Client::room_member_stats.
Issue #48 asked for RoomStats (57) and RoomListStats (55). Those codes are
UserInterests and MyRecommendations in the Soulseek protocol; there is no
RoomStats message on the wire. Per-room user counts already arrive with
RoomList (64), which the client handles, and the per-member statistics are
part of the JoinRoom reply -- so that is where this adds them.
- join_room.rs: parse the stat vectors, each bounded by the payload so a
hostile count cannot hang or overallocate
- types::RoomUserStats; every field looked up positionally so a server
sending short vectors (or omitting countries) does not shift the roster
- ServerMessage/ClientOperation::RoomMemberStats and the context snapshot
behind Client::room_member_stats, replaced on each rejoin
A failed outbound dial left PeerActor in Connecting, so
check_connection_status re-fired the 20-second timeout error on every
100ms tick until the actor was stopped. ServerActor had the same bug:
its disconnect paths only cleared state when already Connected.
Reset connection_state to Disconnected in all four disconnect paths.
Fixes#31
Seven region audits, every finding adversarially verified against the
whole workspace before being applied; 80 landed and the two that failed
in application were refuted honestly (ParseError has a from_str_radix
producer the audit missed; NatPmpError's Display is the only reader of
its diagnostic payloads).
The bigger cuts:
- The NewPeer/PierceFireWall cluster: an operation variant nothing ever
sent, its 77-line arm, a protocol-wrong Client::pierce_firewall that
wrote a peer-init frame down the server socket, and the struct only
they used. The live paths in peer/listen.rs are untouched.
- The ops loop reads `for operation in reader` instead of hand-rolling
recv/break, de-indenting the whole dispatch body.
- Dead lib surface: Message::print_hex and four unused accessors,
UploadFailed, registry and actor getters, build_watch_user,
strip_ansi_codes, delegating shims on ClientContext. Removing public
items makes this a semver major, which the release pipeline enforces.
- Never-used flexibility: the state-migration framework that never held
a migration, border-type helpers that all answered Rounded, the TUI's
max_concurrent_downloads field nothing read.
- Convergence: six poll loops into poll_until, three wrap-around
navigation blocks into cycle, hit tests into Rect::contains, char
walkers into floor/ceil_char_boundary, five Download literals into
one helper, the suites' shared scaffolding into tests/common.
Deliberately not taken: swapping the hand-rolled zlib inflate and MD5
for crates (they replace wire-facing machinery whose tolerance of
real-world peer quirks no local test exercises) and pulling chrono into
the lib for a log timestamp. Recorded for their own decision.
Net -1002 lines. Both e2e modes stay green: 94 CLI tests each way, 16
protocol, 33 lib, unit suites, clippy pedantic clean, aislop 100/100
with the four scanner false positives suppressed inline where they
fire.
Running several one-shot commands at once returned "no results" for queries that
had plenty. Four defects, each of which made a dead session look like an empty
network:
- The peer listener bound its port inside a detached thread and panicked on
EADDRINUSE, unwinding that thread alone. The process carried on with no
listener, so no peer could deliver a search response. `Listen::bind` now takes
the socket before login and falls back to an ephemeral port when the
configured one is held.
- SetWaitPort advertised the configured port whether or not it was bound, so
peers dialled a sibling process that discarded responses to tickets it never
issued. The port the listener really holds is what gets advertised, mapped
through UPnP, and reported by `whoami` and `serve`.
- A zero-byte read is EOF on a TCP socket, but MessageReader reported it as
success, so a server that closed cleanly left the actor polling a dead socket.
It is now an error, and Relogged (code 41) has a handler. The peer actor
classifies that error: a control connection that was established and then
closed is a clean disconnect, because peers drop idle sockets while the bytes
move over their own connection, and reporting an error there fails every
download queued with that peer including the one streaming. A connection that
never established keeps the error path, which is what the server-brokered
fallback reads to know a peer is unreachable.
- A session the server cut off - usually because another process logged in under
the same name - exited 4, documented as "it worked and found nothing". Callers
concluded the file was unavailable. Sessions now record why they ended and
those verdicts become exit 7.
The server allows one session per account, so concurrency still needs a distinct
--username per run; SKILL.md documents that. The listener port needs no such
care any more.
Six e2e tests against soulfind cover it, each of which fails without the fix: a
taken listen port, a displaced session, three clients searching at once under
one configured port, the two CLI equivalents, and a peer that hangs up its
control connection while a transfer is still to come.
BREAKING CHANGE: `Listen::start` is replaced by `Listen::bind` and
`Listen::serve`, so the caller owns the socket and can read the port it actually
bound. `Client::listen_port` and `Client::session_loss` are new.
Closes the last two gaps in Soulseek's list of features an alternative client
must implement to be tolerated, and adds the result filters Nicotine+ has had
all along.
Wishlist: server code 103 is sent and code 104's announced interval is kept
rather than logged and discarded, so the re-search timer runs off the schedule
the server set. `wish add|remove|list|run` plus `serve --wishlist`; wishes
persist in config.toml as a TOML array so a comma inside a query survives.
`wish run` prints search-shaped records, so it pipes into `download --stdin`.
Privilege recognition: the code-69 user list is parsed instead of counted and
dropped, and code 92 answers `whoami` as `privilege_seconds`. Uploads now go
through a queue with a slot cap (`--upload-slots`, default 2) that serves
privileged users first — the cap is what makes the ordering mean anything, so
they are one change. `PlaceInQueueRequest` (peer code 51) is answered, where it
previously had no handler at all, and a departed peer's slot is released so a
stalled peer cannot wedge uploads shut.
Search filters: `--exclude`, `--extension`, `--min-size`, `--max-size` beside
the existing `--min-bitrate` and `--free-slots`, in one flattened arg group
shared by `search`, `get` and `wish run`.
Also serialises the library e2e suite behind the same gate `cli_e2e` already
uses: the new queue tests hold peer sockets open on purpose, which starved
concurrently-spawned soulfinds and failed unrelated download tests with
`login: Timeout`.
BREAKING CHANGE: `UploadStatus` gains a `Queued(u32)` variant, so an exhaustive
match on it no longer compiles, and `cli::Commands` gains `Wish`.
The Login message hardcoded SoulseekQt's major version 157, so the
server could not tell soulseek-rs apart from the official client. The
protocol document now reserves a unique major version per project, so
claim 176 and send it via a new ClientVersion on ClientSettings.
Clients and bots built on the library keep major 176 and pick their own
minor version (default 1); the reference CLI/TUI logs in with minor 100.
Refs #12
The actor gave the server 5 seconds to answer a login before reporting
Timeout, while Client::login documents and allows 45. Under load — 24
e2e tests sharing one soulfind — 5 seconds is not always enough, which
is how CI failed on a docs-only commit.
An agent driving the binary could search, fetch and chat, but it could not be
a peer: nothing kept a session online to serve files, nothing reported an
upload, shares could only be set at startup, and there was no way to ask
whether a peer was worth queueing to or to check credentials without doing
something else.
New commands:
serve [--follow] stay online sharing; one record per upload
whoami credentials, connection and what we offer
user <NAME> a peer's presence and share counts
room users <ROOM> the member roster
shares list|add|remove|status|reindex
config path|list|get|set
`config` and `shares list|add|remove` need no account, so they run before the
credential check — asking a script to log in for a `config get` would be a
poor trade. `serve` is the only place uploads are visible: they live in the
process serving them, so a one-shot `uploads list` could print nothing but an
empty list.
Library additions, all request/poll pairs matching the existing conventions:
- Client::room_members, kept current from the join and leave events
- Client::request_user_info / user_info, backed by new handlers for
GetUserStatus (7) and GetUserStats (36) — codes the dispatcher previously
logged as unhandled. The wire format is taken from soulfind's own source
and pinned by an e2e test that asserts a peer's real share count.
- UserInfo carries presence and stats as Options, so a reply that never
arrived cannot be read as "offline" or "shares nothing"
- request_user_info clears the previous answer, so the documented poll loop
observes this request rather than the last one
- ServerMessage and ClientOperation are now #[non_exhaustive]: every protocol
message the client learns adds a variant, and that should not break callers
- the crate root and prelude re-export every type a Client method returns
Also pins the output contract with tests: under --json, stdout carries only
newline-delimited JSON across fifteen command shapes while progress still
goes to stderr, and a failing command writes nothing to stdout at all.
- remove 34 trivial restating comments (auto-fix)
- replace all 20 production .unwrap() calls with graceful handling:
?-propagation via LockPoisoned, unwrap_or_default on infallible
conversions, let _ = on actor-channel sends, and a downloads_sender()
helper in the TUI that also dedupes three channel-init blocks
- collapse nested if into match guard (clippy::collapsible_match)
- split client.rs (2275 lines) into a client/ module: connection,
search, downloads, uploads, rooms, operations
- split ui/main_tui.rs (2027 lines) into a main_tui/ module: render,
input, browse, rooms, downloads, search
- extract oversized functions: peer_actor/server_actor handle_message
into per-message helpers, main() into init_logging/run_default_tui,
download_selector and main_tui render into per-section helpers
Mechanical only, zero behavior change. Verified: clippy clean
(pedantic+nursery), fmt clean, 143 unit tests + 16 e2e tests against
soulfind pass, lint clean.
Implement the Soulseek chat-room server messages against soulfind's
wire format:
- MessageFactory builders: room-list request (64), join (14),
leave (15), say (13).
- Handlers parsing the server side: RoomList (64) names+counts,
JoinRoom (14) membership, SayChatroom (13), UserJoinedRoom (16),
UserLeftRoom (17), LeaveRoom (15).
- Surface everything to the client as a drained RoomEvent stream plus
a room-list snapshot; new Client API: request_room_list, join_room,
leave_room, say_in_room, room_list, take_room_events.
Unit tests cover each builder and handler; server-gated e2e tests
exercise message delivery and room listing against soulfind.
Wire the incoming server FileSearch (code 26): the handler now forwards
ServerMessage::FileSearchRequest -> ClientOperation::IncomingSearch instead of
just logging. The client matches the query against its shares and, if anything
matches, sends a FileSearchResponse to the searcher — connecting to them first
(GetPeerAddress -> outbound P) and flushing the response on PeerConnected when
not already connected. GetPeerAddressResponse now also caches peer addresses
for the serve path. Adds build_search_response + a unit test.
The post-login handshake (SharedFolders / HaveNoParent / SetStatus /
SetWaitPort) lived only in ServerActor::login(), which nothing ever called —
so a live client never advertised its listen port or share counts. Move it to
a testable post_login_messages() fired from the LoginStatus(true) arm (once, on
success, on the live path), and delete the dead login().
Client::connect now scans ClientSettings.shared_directory once into
ClientContext.shares and passes the real folder/file counts to the server.
This is the prerequisite for two live clients to resolve each other's
addresses (GetPeerAddress needs the peer to have sent SetWaitPort).
Unit-tested post_login_messages; the login/listener e2e still passes, proving
soulfind accepts the handshake.
Wire private messaging through the client:
- MessageFactory::build_message_user (code 22) and build_message_acked
(code 23);
- the incoming MessageUser handler now acknowledges freshly delivered
messages and forwards them to the client instead of only logging them;
- ClientContext buffers received UserMessages;
- Client::send_private_message and Client::take_private_messages expose the
feature, and UserMessage (with accessors) is re-exported from the crate.
Verified end to end against soulfind: a_private_message_is_delivered_between_users
logs in two clients and asserts one receives the other's message.
Enable the full clippy all + pedantic + nursery groups as workspace warnings,
with a small documented allow-list for the pedantic/nursery lints this project
intentionally does not follow (rustdoc-style requirements, deliberate numeric
casts in the protocol/UI layers, and a few noisy nursery lints). Also enable
the rust unused_lifetimes and unsafe_op_in_unsafe_fn lints.
Fixed every resulting warning (527 -> 0) mechanically per clippy's suggestions:
inline format args, const fns, item ordering, let-else, redundant clones,
map_or, cast_lossless, Eq derives, associated-fn conversions for methods that
never used self, and removing unnecessary Result wrappers whose call sites could
never propagate an error. No runtime behavior changed; cargo fmt applied.
cargo clippy --workspace --all-targets: 0 warnings. All tests pass.
Port numbers are 16-bit; the codebase had listen_port/listener_port
typed as u32, inconsistent with PeerAddress.port (already u16).
Migrate the type all the way through the CLI, config, ClientSettings,
Client, ServerActor, and the listener entry point. The wire format is
preserved: build_set_wait_port_message now takes u16 and widens to u32
via .into() before write_int32. Also rename DEFALT_LISTEN_PORT to
DEFAULT_LISTEN_PORT.
- Drop dead Rooms/Room infrastructure and the rooms field on Context.
- Remove unused ActorMessage::Tick variant and the now-empty handler arm.
- Strip dead active-thread tracking machinery from ThreadPool (unused
getters, _id/_active_threads/_total_threads parameters).
- Flatten ServerActor::initiate_connection: the duplicated retry block
was a copy-paste retry against the same address with the same args
and could never succeed where the first attempt failed.
- Delete commented-out print_hex2/decode debug stubs, dead test
fixtures in login.rs and message_user.rs, the 47-line commented body
of RoomListHandler, and assorted // TODO theater.
Add SoulseekRs::LockPoisoned variant and a small RwLockExt/MutexExt
helper module exposing read_safe/write_safe/lock_safe that map
PoisonError to that variant. Walk every non-test lock acquisition
across client, peer/server actors, peer registry, listener and the
thread pool: propagate via ? where the function returns Result, log
and degrade to a sensible default (return early, false, None, empty)
where it does not. Client::connect now returns Result so the CLI can
surface the failure instead of panicking.