fix(messages): acknowledge stored private messages, and disconnect cleanly

Two bugs an e2e test found the moment one existed for this path.

A private message the server held while we were offline arrives with
new_message false, and the handler only acknowledged the ones flagged
new — so exactly the messages that need an ack never got one and the
server re-delivered them at every login, forever. Every delivery is now
acknowledged.

A dropped Client also left its server connection open, so the session
lived on: mail addressed to us went to a socket nobody was reading and a
later login collided with our own ghost. Client::disconnect closes the
server and peer connections, and Drop calls it.

Also covers two features that were never driven end to end: an offline
message delivered once and not again, and a wishlist search answered like
any other.
This commit is contained in:
Michel de Graaf
2026-09-09 16:39:10 +00:00
parent 19791d1699
commit f5a97744f8
6 changed files with 215 additions and 10 deletions
+100
View File
@@ -4708,3 +4708,103 @@ fn a_private_room_someone_else_owns_cannot_be_taken() {
"a refused room must not appear as one we belong to"
);
}
#[test]
fn an_acknowledged_offline_message_is_not_delivered_twice() {
// Private messages sent to an offline user are stored by the server and
// handed over at the next login; the client acknowledges each one
// (MessageAcked, code 23) so the server drops it. Without that ack the
// same message arrives again on every login, which is what this pins.
let server = server_or_skip!();
// Register the recipient so the server will hold mail for them.
let mut recipient =
Client::with_settings(server.settings("e2e_ack_recipient", "pw"));
recipient.connect().expect("recipient connect");
assert!(recipient.login().expect("recipient login"));
drop(recipient);
// The dropped session's socket must actually be gone before the mail is
// sent, or the server delivers it live to a connection nobody is reading.
std::thread::sleep(Duration::from_secs(2));
let mut sender =
Client::with_settings(server.settings("e2e_ack_sender", "pw"));
sender.connect().expect("sender connect");
assert!(sender.login().expect("sender login"));
let body = "left while you were out";
sender
.send_private_message("e2e_ack_recipient", body)
.expect("send to an offline user");
std::thread::sleep(Duration::from_millis(500));
let received_once = |label: &str| -> bool {
let mut client =
Client::with_settings(server.settings("e2e_ack_recipient", "pw"));
client.connect().unwrap_or_else(|e| panic!("{label}: {e}"));
assert!(client.login().expect("recipient login"), "{label}");
let deadline = Instant::now() + Duration::from_secs(3);
let mut got = false;
while Instant::now() < deadline && !got {
got = client
.take_private_messages()
.iter()
.any(|m| m.message() == body);
if !got {
std::thread::sleep(Duration::from_millis(100));
}
}
std::thread::sleep(Duration::from_millis(500));
got
};
assert!(
received_once("first login"),
"the stored message should arrive at the next login"
);
assert!(
!received_once("second login"),
"an acknowledged message must not be delivered again"
);
}
#[test]
fn a_wishlist_search_is_answered_like_any_other() {
let server = server_or_skip!();
let share_dir = unique_download_dir();
let content: Vec<u8> = (0..1024u32).map(|i| (i % 251) as u8).collect();
std::fs::write(share_dir.join("e2e_wishlist_talisman.bin"), &content)
.unwrap();
let (_sharer, searcher) = sharer_and_searcher(
&server,
&share_dir,
"e2e_wish_sharer",
"e2e_wish_seeker",
);
// A wish returns at once; its results accumulate under the query.
let query = "talisman";
searcher
.start_wishlist_search(query)
.expect("start a wishlist search");
let reply = reply_from(&searcher, query, "e2e_wish_sharer")
.expect("a wishlist search should be answered like a plain one");
assert!(
reply
.files
.iter()
.any(|f| f.name.contains("e2e_wishlist_talisman")),
"the reply should carry the matching file, got {:?}",
reply.files
);
// The server also announces how often it will accept one.
assert!(
searcher.wishlist_interval() > Duration::ZERO,
"the wishlist interval should be a real wait"
);
let _ = std::fs::remove_dir_all(share_dir);
}