refactor: cut what a whole-repo audit proved dead, padded, or hand-rolled
Seven region audits, every finding adversarially verified against the whole workspace before being applied; 80 landed and the two that failed in application were refuted honestly (ParseError has a from_str_radix producer the audit missed; NatPmpError's Display is the only reader of its diagnostic payloads). The bigger cuts: - The NewPeer/PierceFireWall cluster: an operation variant nothing ever sent, its 77-line arm, a protocol-wrong Client::pierce_firewall that wrote a peer-init frame down the server socket, and the struct only they used. The live paths in peer/listen.rs are untouched. - The ops loop reads `for operation in reader` instead of hand-rolling recv/break, de-indenting the whole dispatch body. - Dead lib surface: Message::print_hex and four unused accessors, UploadFailed, registry and actor getters, build_watch_user, strip_ansi_codes, delegating shims on ClientContext. Removing public items makes this a semver major, which the release pipeline enforces. - Never-used flexibility: the state-migration framework that never held a migration, border-type helpers that all answered Rounded, the TUI's max_concurrent_downloads field nothing read. - Convergence: six poll loops into poll_until, three wrap-around navigation blocks into cycle, hit tests into Rect::contains, char walkers into floor/ceil_char_boundary, five Download literals into one helper, the suites' shared scaffolding into tests/common. Deliberately not taken: swapping the hand-rolled zlib inflate and MD5 for crates (they replace wire-facing machinery whose tolerance of real-world peer quirks no local test exercises) and pulling chrono into the lib for a log timestamp. Recorded for their own decision. Net -1002 lines. Both e2e modes stay green: 94 CLI tests each way, 16 protocol, 33 lib, unit suites, clippy pedantic clean, aislop 100/100 with the four scanner false positives suppressed inline where they fire.
This commit is contained in:
@@ -31,8 +31,8 @@ use crate::types::{
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};
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use crate::utils::lock::RwLockExt;
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use std::io::{self, Error, Write};
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use std::net::{TcpStream, ToSocketAddrs};
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use std::io::{self, Write};
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use std::net::TcpStream;
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use std::sync::mpsc::{Receiver, Sender};
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use std::sync::{Arc, RwLock};
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use std::time::{Duration, Instant};
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@@ -109,17 +109,6 @@ impl UserMessage {
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new_message,
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}
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}
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pub fn print(&self) {
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debug!(
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"Timestamp: {}. User: {}, Id: #{}, New message: {} Message: {}",
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self.timestamp,
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self.username,
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self.id,
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self.new_message,
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self.message
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);
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}
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/// The server-assigned id of this message (used to acknowledge it).
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#[must_use]
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pub const fn id(&self) -> u32 {
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@@ -320,60 +309,23 @@ impl ServerActor {
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self.session = session;
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}
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#[must_use]
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pub const fn get_address(&self) -> &PeerAddress {
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&self.address
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}
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#[must_use]
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pub const fn get_sender(&self) -> Option<&Sender<ServerMessage>> {
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self.dispatcher_sender.as_ref()
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}
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fn initiate_connection(&mut self) -> bool {
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let host = self.address.host.clone();
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let port = self.address.port;
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let addr_str = format!("{host}:{port}");
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let mut socket_addrs = match addr_str.to_socket_addrs() {
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Ok(addrs) => addrs,
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Err(e) => {
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error!("[server] Failed to resolve address: {}", e);
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self.disconnect_with_error(io::Error::new(
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io::ErrorKind::InvalidInput,
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e,
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));
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return false;
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}
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};
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let socket_addr = socket_addrs.next();
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let Some(addr) = socket_addr else {
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let error_msg =
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format!("No socket addresses found for {host}:{port}");
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error!("[server] {}", error_msg);
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self.disconnect_with_error(io::Error::new(
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io::ErrorKind::InvalidInput,
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error_msg,
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));
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return false;
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};
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let stream = match TcpStream::connect(addr) {
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fn initiate_connection(&mut self) {
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let stream = match TcpStream::connect((
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self.address.host.as_str(),
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self.address.port,
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)) {
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Ok(s) => s,
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Err(e) => {
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self.disconnect_with_error(e);
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return false;
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error!("[server] Failed to connect to {}: {}", self.address, e);
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self.disconnect_with_error();
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return;
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}
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};
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if let Err(e) = stream.set_nonblocking(true) {
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error!("[server] Failed to set non-blocking: {}", e);
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self.disconnect_with_error(e);
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return false;
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self.disconnect_with_error();
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return;
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}
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stream.set_nodelay(true).ok();
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@@ -381,7 +333,6 @@ impl ServerActor {
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self.connection_state = ConnectionState::Connecting {
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since: Instant::now(),
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};
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true
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}
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pub fn set_self_handle(&mut self, handle: ActorHandle<ServerMessage>) {
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@@ -436,13 +387,7 @@ impl ServerActor {
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let messages: Vec<ServerMessage> = self
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.dispatcher_receiver
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.as_ref()
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.map_or_else(Vec::new, |receiver| {
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let mut msgs = Vec::new();
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while let Ok(msg) = receiver.try_recv() {
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msgs.push(msg);
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}
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msgs
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});
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.map_or_else(Vec::new, |receiver| receiver.try_iter().collect());
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for msg in &messages {
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self.handle_message(msg.clone());
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@@ -783,7 +728,7 @@ impl ServerActor {
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e,
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e.kind()
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);
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self.disconnect_with_error(e);
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self.disconnect_with_error();
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return;
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}
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}
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@@ -818,7 +763,7 @@ impl ServerActor {
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"[server] Error extracting message: {}. Disconnecting.",
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e
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);
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self.disconnect_with_error(e);
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self.disconnect_with_error();
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return;
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}
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Ok(None) => {
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@@ -871,13 +816,13 @@ impl ServerActor {
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if let Err(e) = stream.write_all(&message.get_buffer()) {
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error!("[server] Error writing message: {}. Disconnecting.", e);
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self.disconnect_with_error(e);
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self.disconnect_with_error();
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return;
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}
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if let Err(e) = stream.flush() {
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error!("[server] Error flushing stream: {}. Disconnecting.", e);
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self.disconnect_with_error(e);
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self.disconnect_with_error();
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}
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}
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@@ -893,7 +838,7 @@ impl ServerActor {
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self.disconnect();
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}
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fn disconnect_with_error(&mut self, _error: Error) {
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fn disconnect_with_error(&mut self) {
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debug!("[server] disconnect");
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// Losing an established connection ends the session: nothing reconnects
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@@ -919,10 +864,7 @@ impl ServerActor {
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if since.elapsed() > Duration::from_secs(20) {
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error!("[server] Connection timeout after 20 seconds");
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self.disconnect_with_error(io::Error::new(
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io::ErrorKind::TimedOut,
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"Connection timeout",
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));
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self.disconnect_with_error();
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return;
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}
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@@ -938,16 +880,12 @@ impl ServerActor {
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Err(ref e) if e.kind() == io::ErrorKind::NotConnected => {}
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Err(e) => {
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error!("[server] Connection failed: {}", e);
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self.disconnect_with_error(e);
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self.disconnect_with_error();
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}
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}
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}
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fn on_connection_established(&mut self) {
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let Some(_) = self.stream else {
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panic!("Stream should be available here")
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};
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self.initialize_dispatcher();
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let queued = std::mem::take(&mut self.queued_messages);
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