fix!: make concurrent invocations work instead of silently seeing nothing (#22)

Running several one-shot commands at once returned "no results" for queries that
had plenty. Four defects, each of which made a dead session look like an empty
network:

- The peer listener bound its port inside a detached thread and panicked on
  EADDRINUSE, unwinding that thread alone. The process carried on with no
  listener, so no peer could deliver a search response. `Listen::bind` now takes
  the socket before login and falls back to an ephemeral port when the
  configured one is held.
- SetWaitPort advertised the configured port whether or not it was bound, so
  peers dialled a sibling process that discarded responses to tickets it never
  issued. The port the listener really holds is what gets advertised, mapped
  through UPnP, and reported by `whoami` and `serve`.
- A zero-byte read is EOF on a TCP socket, but MessageReader reported it as
  success, so a server that closed cleanly left the actor polling a dead socket.
  It is now an error, and Relogged (code 41) has a handler. The peer actor
  classifies that error: a control connection that was established and then
  closed is a clean disconnect, because peers drop idle sockets while the bytes
  move over their own connection, and reporting an error there fails every
  download queued with that peer including the one streaming. A connection that
  never established keeps the error path, which is what the server-brokered
  fallback reads to know a peer is unreachable.
- A session the server cut off - usually because another process logged in under
  the same name - exited 4, documented as "it worked and found nothing". Callers
  concluded the file was unavailable. Sessions now record why they ended and
  those verdicts become exit 7.

The server allows one session per account, so concurrency still needs a distinct
--username per run; SKILL.md documents that. The listener port needs no such
care any more.

Six e2e tests against soulfind cover it, each of which fails without the fix: a
taken listen port, a displaced session, three clients searching at once under
one configured port, the two CLI equivalents, and a peer that hangs up its
control connection while a transfer is still to come.

BREAKING CHANGE: `Listen::start` is replaced by `Listen::bind` and
`Listen::serve`, so the caller owns the socket and can read the port it actually
bound. `Client::listen_port` and `Client::session_loss` are new.
This commit is contained in:
Michel de Graaf
2026-07-26 14:52:31 +02:00
committed by GitHub
parent 1854784b22
commit e8a48c6b06
20 changed files with 801 additions and 54 deletions
+261 -1
View File
@@ -30,7 +30,7 @@ use soulseek_rs::message::server::MessageFactory;
use soulseek_rs::peer::ConnectionType;
use soulseek_rs::{
Client, ClientSettings, ClientVersion, DownloadStatus, PeerAddress,
UploadStatus,
SessionLoss, UploadStatus,
};
/// Only one test at a time may drive a server.
@@ -930,6 +930,9 @@ struct MockDirectUpload {
content: Vec<u8>,
token: u32,
ready: Sender<()>,
/// Hang up the control connection before streaming, the way clients that
/// drop idle peer sockets do while a transfer runs on its own connection.
close_control_first: bool,
}
fn run_mock_direct_peer(cfg: &MockDirectUpload) -> std::io::Result<()> {
@@ -1016,6 +1019,13 @@ fn run_mock_direct_peer(cfg: &MockDirectUpload) -> std::io::Result<()> {
}
}
if cfg.close_control_first {
drop(p);
// Give the downloader time to notice the hangup before the bytes move,
// so the test measures what it does about it rather than outrunning it.
std::thread::sleep(Duration::from_secs(2));
}
// 5. Stream the bytes over an F connection to the downloader's listener.
// `srv` stays in scope so the peer remains online for the whole transfer.
serve_file_over_f(
@@ -1060,6 +1070,7 @@ fn a_file_downloads_from_a_peer_via_direct_connection() {
content: content.clone(),
token,
ready: ready_tx,
close_control_first: false,
};
let uploader = std::thread::spawn(move || {
if let Err(e) = run_mock_direct_peer(&cfg) {
@@ -2210,3 +2221,252 @@ fn a_user_who_never_logged_in_reads_as_offline() {
.expect("with a presence");
assert!(!presence.status.is_reachable(), "got {}", presence.status);
}
// ---------------------------------------------------------------------------
// Concurrent sessions: several one-shot invocations running at once.
// ---------------------------------------------------------------------------
/// Ask the server what address it hands out for `username`.
fn advertised_port(server_addr: &str, asker: &str, username: &str) -> u32 {
let mut peer = login_raw(server_addr, asker, "pw").expect("asker login");
peer.write_all(
&MessageFactory::build_get_peer_address(username).get_buffer(),
)
.expect("ask for the address");
peer.flush().expect("flush");
let mut reply = expect_code(&mut peer, 3, Duration::from_secs(5))
.expect("the server should answer with an address");
reply.set_pointer(8);
let _name = reply.read_string();
for _ in 0..4 {
let _ = reply.read_int8();
}
reply.read_int32()
}
#[test]
fn a_taken_listen_port_does_not_cost_us_the_listener() {
let server = server_or_skip!();
let addr = format!("{}:{}", server.host, server.port);
// A sibling process already holds the configured port: the ordinary case
// when several invocations run at once with one config file between them.
let taken = free_port().expect("port to occupy");
let _squatter =
std::net::TcpListener::bind(("0.0.0.0", taken)).expect("occupy");
let mut client = Client::with_settings(server.listening_settings(
"e2e_port_clash",
"pw",
taken,
));
client.connect().expect("connect despite the taken port");
assert!(client.login().expect("login"));
let bound = client.listen_port().expect("a listener was still bound");
assert_ne!(bound, taken, "a port someone else holds cannot be ours");
std::thread::sleep(Duration::from_secs(1));
// Whatever port we ended up on, the server must hand peers that one:
// advertising a port held by someone else sends our search responses to a
// stranger, and we wait out the search seeing nothing.
let advertised = advertised_port(&addr, "e2e_port_asker", "e2e_port_clash");
assert_eq!(
advertised,
u32::from(bound),
"the server must advertise the port we really bound"
);
}
#[test]
fn a_listening_client_reports_the_port_it_bound() {
let server = server_or_skip!();
let port = free_port().expect("free port");
let mut client = Client::with_settings(server.listening_settings(
"e2e_port_ok",
"pw",
port,
));
client.connect().expect("connect");
assert_eq!(client.listen_port(), Some(port));
let mut quiet =
Client::with_settings(server.settings("e2e_port_none", "pw"));
quiet.connect().expect("connect");
assert_eq!(
quiet.listen_port(),
None,
"a client that does not listen has no port to report"
);
}
#[test]
fn a_second_login_under_one_name_reports_the_first_session_as_lost() {
let server = server_or_skip!();
let mut first =
Client::with_settings(server.settings("e2e_displaced", "pw"));
first.connect().expect("first connect");
assert!(first.login().expect("first login"));
assert_eq!(first.session_loss(), None, "a fresh session is alive");
std::thread::sleep(Duration::from_secs(1));
// The server allows one session per account, so this login evicts the one
// above. Silently seeing nothing from then on is what made concurrent runs
// report files as unavailable when they were not.
let mut second =
Client::with_settings(server.settings("e2e_displaced", "pw"));
second.connect().expect("second connect");
assert!(second.login().expect("second login"));
let deadline = Instant::now() + Duration::from_secs(15);
while first.session_loss().is_none() && Instant::now() < deadline {
std::thread::sleep(Duration::from_millis(100));
}
assert_eq!(
first.session_loss(),
Some(SessionLoss::Displaced),
"the evicted session must say why it went quiet"
);
assert_eq!(second.session_loss(), None, "the winner keeps its session");
}
#[test]
fn clients_with_distinct_names_search_the_same_sharer_at_once() {
let server = server_or_skip!();
let share_dir = unique_download_dir();
let content: Vec<u8> = (0..2048u32).map(|i| (i % 251) as u8).collect();
std::fs::write(share_dir.join("e2e_probe_parallel.bin"), &content).unwrap();
let mut sharer = Client::with_settings(ClientSettings {
shared_directories: vec![share_dir.display().to_string()],
..server.listening_settings(
"e2e_par_sharer",
"pw",
free_port().expect("sharer port"),
)
});
sharer.connect().expect("sharer connect");
assert!(sharer.login().expect("sharer login"));
// Three sessions on one machine, all configured with the same listen port:
// exactly what several agents running the CLI at once look like.
let shared_port = free_port().expect("shared port");
let seekers: Vec<Client> = (0..3)
.map(|i| {
let mut client = Client::with_settings(server.listening_settings(
&format!("e2e_par_seeker_{i}"),
"pw",
shared_port,
));
client.connect().expect("seeker connect");
assert!(client.login().expect("seeker login"));
client
})
.collect();
let ports: Vec<u16> =
seekers.iter().filter_map(Client::listen_port).collect();
assert_eq!(ports.len(), 3, "every seeker keeps a listener");
let mut unique = ports.clone();
unique.sort_unstable();
unique.dedup();
assert_eq!(unique.len(), 3, "each seeker holds its own port: {ports:?}");
std::thread::sleep(Duration::from_secs(1));
std::thread::scope(|scope| {
for client in &seekers {
scope.spawn(move || {
let _ = client.search("parallel", Duration::from_secs(5));
});
}
});
for (i, client) in seekers.iter().enumerate() {
assert_eq!(
client.session_loss(),
None,
"seeker {i} should still hold its session"
);
let hit = client
.get_search_results("parallel")
.into_iter()
.flat_map(|result| result.files)
.find(|file| file.name.contains("e2e_probe_parallel"));
assert!(hit.is_some(), "seeker {i} found nothing");
}
let _ = std::fs::remove_dir_all(share_dir);
}
#[test]
fn a_peer_that_hangs_up_its_control_connection_still_delivers_the_file() {
let server = server_or_skip!();
// The bytes travel over their own F connection, so a peer is free to close
// the control connection first — other clients drop idle peer sockets as a
// matter of course. Treating that hangup as a failure used to fail every
// download queued with that peer, the one streaming included.
let client_port = free_port().expect("free client listen port");
let mut client = Client::with_settings(server.listening_settings(
"e2e_fin_dl",
"pw",
client_port,
));
client.connect().expect("connect");
assert!(client.login().expect("login"));
let mock_port = free_port().expect("free mock listen port");
let filename = "hangup_song.mp3";
let content: Vec<u8> = (0..2000u32).map(|i| (i % 251) as u8).collect();
let size = content.len() as u64;
let download_dir = unique_download_dir();
let (ready_tx, ready_rx) = std::sync::mpsc::channel();
let cfg = MockDirectUpload {
server_addr: format!("{}:{}", server.host, server.port),
username: "e2e_finpeer".to_string(),
password: "pw".to_string(),
listen_port: mock_port,
downloader_listen_addr: format!("127.0.0.1:{client_port}"),
downloader_username: "e2e_fin_dl".to_string(),
filename: filename.to_string(),
content: content.clone(),
token: 616_161_u32,
ready: ready_tx,
close_control_first: true,
};
let uploader = std::thread::spawn(move || {
if let Err(e) = run_mock_direct_peer(&cfg) {
eprintln!("[mock hangup peer] {e}");
}
});
ready_rx
.recv_timeout(Duration::from_secs(10))
.expect("mock peer ready");
std::thread::sleep(Duration::from_secs(1));
let (_download, status_rx) = client
.download(
filename.to_string(),
"e2e_finpeer".to_string(),
size,
download_dir.display().to_string(),
)
.expect("start download");
let completed =
wait_for_completion(&client, &status_rx, Duration::from_secs(20));
let _ = uploader.join();
assert!(
completed,
"a closed control connection must not fail the transfer"
);
let written = std::fs::read(download_dir.join(filename))
.expect("downloaded file should exist");
assert_eq!(written, content, "downloaded bytes should match the source");
let _ = std::fs::remove_dir_all(&download_dir);
}