fix(lib): free a silent parent's slot and pace the moves we report

A candidate that accepted the dial and then said nothing kept its slot
for the session, and ten of those blocked every later batch; a link now
closes after a minute of silence. A parent that flaps its level made us
tell the server four messages per flap; moves are now told at most once
a second, the latest one winning. A parent that reports level zero is
its own root from then on, whatever it said before. The wait for a
searcher's control connection runs from the last message queued for it,
not the first. A successful login is pinned to reset the leaf.
This commit is contained in:
Michel de Graaf
2026-09-08 01:45:07 +02:00
parent 9d6a5aaa98
commit 85f26134ed
4 changed files with 111 additions and 14 deletions
@@ -36,15 +36,22 @@ fn the_server_socket_keeps_itself_alive() {
}
fn parked_actor(port: u16) -> ServerActor {
let (tx, _rx) = std::sync::mpsc::channel();
ServerActor::new(
parked_actor_with_client(port).0
}
fn parked_actor_with_client(
port: u16,
) -> (ServerActor, std::sync::mpsc::Receiver<ClientOperation>) {
let (tx, rx) = std::sync::mpsc::channel();
let actor = ServerActor::new(
PeerAddress::new("127.0.0.1".to_string(), port),
tx,
0,
false,
0,
0,
)
);
(actor, rx)
}
#[test]
@@ -191,6 +198,22 @@ fn a_successful_login_marks_the_session_live_again() {
assert_eq!(actor.session.loss(), None);
}
// A new session starts without a parent: the leaf drops whatever tree it
// hung from and announces its parentless stance from there.
#[test]
fn a_successful_login_resets_the_distributed_leaf() {
let (mut actor, client) = parked_actor_with_client(1);
actor.handle_login_status(true);
assert!(matches!(
client.try_recv(),
Ok(ClientOperation::ResetDistributed)
));
actor.handle_login_status(false);
assert!(client.try_recv().is_err(), "a failed login resets nothing");
}
#[test]
fn post_login_messages_carry_counts_and_conditional_wait_port() {
let messages = post_login_messages(true, 4321, 3, 7);