chore: UI tweaks
This commit is contained in:
@@ -0,0 +1,499 @@
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use crate::models::FileDownloadState;
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use crate::ui::{
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border_style, border_type, error_style, format_bytes_progress,
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format_progress_bar, format_shortcuts_styled, format_speed, header_style,
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highlight_style, inactive_style, primary_style, warning_style,
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COLOR_PRIMARY, HIGHLIGHT_SYMBOL,
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};
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use color_eyre::Result;
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use ratatui::{
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crossterm::event::{self, poll, Event, KeyCode, KeyEvent, KeyEventKind},
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layout::{Alignment, Constraint, Layout},
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style::{Modifier, Style},
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text::{Line, Span},
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widgets::{
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Block, Borders, Cell, HighlightSpacing, Paragraph, Row, StatefulWidget,
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Table, TableState,
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},
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DefaultTerminal, Frame,
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};
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use soulseek_rs::{Client, DownloadStatus};
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use std::{
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sync::{mpsc, mpsc::Receiver, Arc},
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thread,
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time::Duration,
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};
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pub struct MultiDownloadProgress {
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downloads: Vec<FileDownloadState>,
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receivers: Vec<Option<Receiver<DownloadStatus>>>,
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receiver_channel: Receiver<(usize, Receiver<DownloadStatus>)>,
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list_state: TableState,
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max_concurrent: usize,
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active_count: usize,
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should_exit: bool,
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queuing_status: String,
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}
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impl MultiDownloadProgress {
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pub fn new(
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downloads: Vec<FileDownloadState>,
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receiver_channel: Receiver<(usize, Receiver<DownloadStatus>)>,
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max_concurrent: usize,
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) -> Self {
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let mut list_state = TableState::default();
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list_state.select(Some(0));
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// Initialize all receivers as None - they'll be populated asynchronously
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let receivers = (0..downloads.len()).map(|_| None).collect();
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Self {
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downloads,
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receivers,
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receiver_channel,
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list_state,
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max_concurrent,
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active_count: 0,
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should_exit: false,
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queuing_status: String::from("Queuing downloads..."),
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}
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}
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pub fn run(&mut self, mut terminal: DefaultTerminal) -> Result<()> {
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// Start initial batch of downloads
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self.start_next_batch();
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loop {
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terminal.draw(|frame| self.render(frame))?;
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// Check for incoming download receivers from background thread
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while let Ok((index, receiver)) = self.receiver_channel.try_recv() {
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self.receivers[index] = Some(receiver);
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// Update status message
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let queued =
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self.receivers.iter().filter(|r| r.is_none()).count();
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if queued == 0 {
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self.queuing_status = String::from("All downloads queued");
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} else {
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self.queuing_status =
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format!("Queuing... {} remaining", queued);
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}
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}
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// Poll all receivers for status updates
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for i in 0..self.receivers.len() {
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if let Some(receiver) = &self.receivers[i] {
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if let Ok(status) = receiver.try_recv() {
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let was_active = !self.downloads[i].is_finished();
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self.downloads[i].update_status(status);
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let is_finished = self.downloads[i].is_finished();
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// If download just finished, decrement active count and start next
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if was_active && is_finished {
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self.active_count =
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self.active_count.saturating_sub(1);
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self.start_next_batch();
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}
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}
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}
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}
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// Handle keyboard input
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if poll(Duration::from_millis(100))? {
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if let Event::Key(key) = event::read()? {
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self.handle_key(key);
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}
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}
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// Exit when user cancels or all downloads finished
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if self.should_exit || self.all_finished() {
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break;
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}
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}
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Ok(())
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}
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fn start_next_batch(&mut self) {
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// Start queued downloads up to max_concurrent limit
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for i in 0..self.downloads.len() {
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if self.active_count >= self.max_concurrent {
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break;
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}
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// Only start if download is queued AND receiver is available
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if matches!(self.downloads[i].status, DownloadStatus::Queued)
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&& self.receivers[i].is_some()
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{
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self.active_count += 1;
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// Download will start automatically since receiver exists
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}
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}
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}
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fn all_finished(&self) -> bool {
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self.downloads.iter().all(|d| d.is_finished())
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}
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fn handle_key(&mut self, key: KeyEvent) {
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if key.kind != KeyEventKind::Press {
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return;
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}
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match key.code {
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KeyCode::Up | KeyCode::Char('k') => self.select_previous(),
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KeyCode::Down | KeyCode::Char('j') => self.select_next(),
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KeyCode::Home | KeyCode::Char('g') => self.select_first(),
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KeyCode::End | KeyCode::Char('G') => self.select_last(),
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KeyCode::Esc | KeyCode::Char('q') => {
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self.should_exit = true;
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}
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_ => {}
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}
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}
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fn select_previous(&mut self) {
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let i = match self.list_state.selected() {
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Some(i) if i > 0 => i - 1,
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_ => self.downloads.len().saturating_sub(1),
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};
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self.list_state.select(Some(i));
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}
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fn select_next(&mut self) {
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let i = match self.list_state.selected() {
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Some(i) if i < self.downloads.len().saturating_sub(1) => i + 1,
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_ => 0,
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};
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self.list_state.select(Some(i));
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}
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fn select_first(&mut self) {
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self.list_state.select(Some(0));
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}
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fn select_last(&mut self) {
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if !self.downloads.is_empty() {
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self.list_state.select(Some(self.downloads.len() - 1));
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}
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}
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fn render(&mut self, frame: &mut Frame) {
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let area = frame.area();
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let chunks = Layout::vertical([
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Constraint::Length(3),
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Constraint::Min(0),
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Constraint::Length(3),
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])
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.split(area);
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// Top: Overall stats
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self.render_stats(frame, chunks[0]);
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// Middle: List of downloads
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self.render_downloads_list(frame, chunks[1]);
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// Bottom: Controls
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self.render_controls(frame, chunks[2]);
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}
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fn render_stats(&self, frame: &mut Frame, area: ratatui::layout::Rect) {
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let completed = self
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.downloads
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.iter()
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.filter(|d| matches!(d.status, DownloadStatus::Completed))
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.count();
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let failed = self
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.downloads
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.iter()
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.filter(|d| {
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matches!(
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d.status,
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DownloadStatus::Failed | DownloadStatus::TimedOut
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)
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})
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.count();
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let queued = self
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.downloads
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.iter()
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.filter(|d| matches!(d.status, DownloadStatus::Queued))
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.count();
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let total_downloaded: u64 =
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self.downloads.iter().map(|d| d.bytes_downloaded).sum();
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let total_size: u64 =
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self.downloads.iter().map(|d| d.total_bytes).sum();
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let overall_progress = if total_size > 0 {
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(total_downloaded as f64 / total_size as f64 * 100.0) as u8
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} else {
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0
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};
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let progress_ratio = if total_size > 0 {
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total_downloaded as f64 / total_size as f64
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} else {
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0.0
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};
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let total_speed: f64 = self
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.downloads
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.iter()
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.filter(|d| matches!(d.status, DownloadStatus::InProgress { .. }))
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.map(|d| d.speed_bytes_per_sec)
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.sum();
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let speed_mb = (total_speed / 1_048_576.0 * 100.0).round() / 100.0;
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let block = Block::default()
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.borders(Borders::ALL)
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.border_type(border_type(false))
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.title("Status");
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let inner_area = block.inner(area);
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frame.render_widget(block, area);
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// Split into two equal 50% containers
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let chunks = Layout::horizontal([
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Constraint::Percentage(50),
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Constraint::Percentage(50),
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])
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.split(inner_area);
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// Left container: Statistics with styled values
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let stats_line = Line::from(vec![
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Span::raw("Downloads: "),
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Span::styled(
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self.active_count.to_string(),
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Style::default()
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.fg(COLOR_PRIMARY)
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.add_modifier(Modifier::BOLD),
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),
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Span::raw(" active, "),
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Span::styled(
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completed.to_string(),
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Style::default()
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.fg(COLOR_PRIMARY)
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.add_modifier(Modifier::BOLD),
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),
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Span::raw(" completed, "),
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Span::styled(
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failed.to_string(),
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Style::default()
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.fg(COLOR_PRIMARY)
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.add_modifier(Modifier::BOLD),
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),
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Span::raw(" failed, "),
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Span::styled(
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queued.to_string(),
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Style::default()
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.fg(COLOR_PRIMARY)
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.add_modifier(Modifier::BOLD),
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),
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Span::raw(" queued"),
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]);
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let stats_paragraph = Paragraph::new(stats_line);
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frame.render_widget(stats_paragraph, chunks[0]);
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let right_width = chunks[1].width as usize;
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let bar_width = right_width.saturating_sub(42).max(10);
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let progress_bar =
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format_progress_bar(progress_ratio, bar_width, overall_progress);
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let data_str = format_bytes_progress(total_downloaded, total_size);
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let mut spans: Vec<Span> = Vec::new();
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spans.extend(data_str.spans);
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spans.push(Span::raw(" • "));
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spans.push(Span::styled(
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format!("{}", speed_mb),
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Style::default()
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.fg(COLOR_PRIMARY)
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.add_modifier(Modifier::BOLD),
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));
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spans.push(Span::raw(" MB/s"));
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spans.push(Span::raw(" • "));
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spans.extend(progress_bar.spans);
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let progress_line = Line::from(spans);
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let progress_paragraph =
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Paragraph::new(progress_line).alignment(Alignment::Right);
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frame.render_widget(progress_paragraph, chunks[1]);
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}
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fn render_downloads_list(
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&mut self,
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frame: &mut Frame,
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area: ratatui::layout::Rect,
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) {
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let header = Row::new(vec![
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Cell::from("St"),
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Cell::from("Filename"),
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Cell::from("Username"),
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Cell::from("Size"),
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Cell::from("Progress"),
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Cell::from("Speed"),
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])
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.style(header_style())
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.height(1);
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let rows: Vec<Row> = self
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.downloads
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.iter()
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.map(|download| {
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let status_icon = match download.status {
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DownloadStatus::Queued => "⋯",
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DownloadStatus::InProgress { .. } => "⧗",
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DownloadStatus::Completed => "✓",
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DownloadStatus::Failed => "✗",
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DownloadStatus::TimedOut => "⏱",
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};
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let progress = if download.total_bytes > 0 {
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download.bytes_downloaded as f64
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/ download.total_bytes as f64
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} else {
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0.0
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};
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let percent = (progress * 100.0) as u8;
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let bar_width = 20;
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let progress_bar =
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format_progress_bar(progress, bar_width, percent);
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let size_str = format_bytes_progress(
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download.bytes_downloaded,
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download.total_bytes,
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);
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let speed_str = match download.status {
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DownloadStatus::InProgress { .. } => {
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format_speed(download.speed_bytes_per_sec)
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}
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_ => "-".to_string(),
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};
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let cells = vec![
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Cell::from(status_icon),
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Cell::from(download.filename.clone()),
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Cell::from(download.username.clone()),
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Cell::from(size_str),
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Cell::from(progress_bar),
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Cell::from(speed_str),
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];
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let style = match download.status {
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DownloadStatus::Queued => inactive_style(),
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DownloadStatus::InProgress { .. } => warning_style(),
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DownloadStatus::Completed => primary_style(),
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DownloadStatus::Failed | DownloadStatus::TimedOut => {
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error_style()
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}
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};
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Row::new(cells).style(style).height(1)
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})
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.collect();
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let widths = [
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Constraint::Length(3),
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Constraint::Min(30),
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Constraint::Length(15),
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Constraint::Length(20),
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Constraint::Length(28),
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Constraint::Length(12),
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];
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let table = Table::new(rows, widths)
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.header(header)
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.block(
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Block::default()
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.borders(Borders::ALL)
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.border_style(border_style(true))
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.border_type(border_type(true))
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.title("Downloads"),
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)
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.column_spacing(1)
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.row_highlight_style(highlight_style())
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.highlight_symbol(HIGHLIGHT_SYMBOL)
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.highlight_spacing(HighlightSpacing::Always);
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StatefulWidget::render(
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table,
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area,
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frame.buffer_mut(),
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&mut self.list_state,
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);
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}
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fn render_controls(&self, frame: &mut Frame, area: ratatui::layout::Rect) {
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let controls_line = format_shortcuts_styled(&[
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("↑↓/jk", "scroll"),
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("Home/End", "jump"),
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("Esc/q", "cancel all"),
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]);
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let controls_widget = Paragraph::new(controls_line).block(
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Block::default()
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.borders(Borders::ALL)
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.border_type(border_type(false))
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.title("Controls"),
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);
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frame.render_widget(controls_widget, area);
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}
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}
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pub fn show_multi_download_progress(
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terminal: DefaultTerminal,
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client: Arc<Client>,
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selected_files: Vec<(String, String, u64)>,
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download_dir: String,
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max_concurrent: usize,
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) -> Result<()> {
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soulseek_rs::utils::logger::enable_buffering();
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// Create download states immediately (all with Queued status)
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let downloads: Vec<FileDownloadState> = selected_files
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.iter()
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.map(|(filename, username, size)| {
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FileDownloadState::new(filename.clone(), username.clone(), *size)
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})
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.collect();
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// Create channel for sending receivers from background thread
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let (tx, rx) = mpsc::channel();
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// Spawn background thread to initialize downloads
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let init_client = client.clone();
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let init_files = selected_files.clone();
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let init_dir = download_dir.clone();
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thread::spawn(move || {
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for (index, (filename, username, size)) in
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init_files.into_iter().enumerate()
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{
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// Initiate download
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match init_client.download(
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filename,
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username,
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size,
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init_dir.clone(),
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) {
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Ok(receiver) => {
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// Send receiver back to main thread
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let _ = tx.send((index, receiver));
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}
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Err(e) => {
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eprintln!("Failed to start download {}: {}", index, e);
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}
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}
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}
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});
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let mut progress =
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MultiDownloadProgress::new(downloads, rx, max_concurrent);
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let result = progress.run(terminal);
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ratatui::restore();
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soulseek_rs::utils::logger::flush_buffered_logs();
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result
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}
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Block a user