feat(tui): chat rooms — browsable list, multiple open rooms, unread badges
Add a chat-rooms popup (open with 'c') satisfying the requested UX: - Browsable, /-filterable room list showing per-room user counts, busiest first; already-open rooms are marked. - Multiple rooms open at once as tabs; Tab/Shift-Tab switch, 'x' leaves. - Per-room chat log with a live member list and an inline compose line (Enter to type, Enter to send; the server echo renders the message). - Unread indicators: bold tab name + 'room (n)' badge per room, plus 'chat (n)' and 'inbox (n)' counters in the shortcut bar; viewing a room clears its badge. RoomsState is unit-tested (routing, unread accounting, tab lifecycle, filtering).
This commit is contained in:
@@ -1,11 +1,12 @@
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use crate::models::{
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AppState, BrowseState, BrowseStatus, ChatMessage, CommandBarMode,
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DownloadEntry, FileDisplayData, FocusedPane, MessageDirection, SearchEntry,
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SearchStatus, files_under, find_node,
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DownloadEntry, FileDisplayData, FocusedPane, MessageDirection, RoomsView,
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SearchEntry, SearchStatus, files_under, find_node,
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};
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use crate::ui::panes::{
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ResultsPaneParams, render_browse_pane, render_download_info_pane,
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render_downloads_pane, render_results_pane, render_searches_pane,
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render_downloads_pane, render_results_pane, render_rooms_pane,
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render_searches_pane,
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};
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use crate::ui::{
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border_style, border_type, format_shortcuts_styled, render_download_stats,
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@@ -106,6 +107,9 @@ impl MainTui {
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// Poll for a browse (shared-file listing) response
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self.poll_browse_result();
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// Poll for chat-room events
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self.poll_room_events();
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// Update spinner
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self.spinner_state = (self.spinner_state + 1) % 10;
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@@ -273,6 +277,18 @@ impl MainTui {
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self.spinner_state,
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);
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}
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// Chat rooms overlay everything when open.
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if self.state.show_rooms {
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let area = centered_rect(85, 80, frame.area());
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frame.render_widget(ratatui::widgets::Clear, area);
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render_rooms_pane(
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frame,
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area,
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&self.state.rooms,
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&mut self.state.rooms_list_table_state,
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);
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}
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}
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fn render_messages_popup(&self, frame: &mut Frame) {
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@@ -312,8 +328,60 @@ impl MainTui {
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frame.render_widget(popup, area);
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}
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/// Context shortcuts for the chat-rooms popup.
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fn rooms_shortcuts(&self) -> Vec<(&'static str, &'static str)> {
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if self.state.rooms.composing {
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return vec![
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("Type", "message"),
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("Enter", "send"),
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("Esc", "cancel"),
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];
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}
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match self.state.rooms.view {
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RoomsView::List => {
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if self.state.rooms.list_is_filtering {
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vec![
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("Type", "filter"),
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("Enter", "join match"),
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("Esc", "clear filter"),
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]
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} else {
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vec![
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("↑↓", "move"),
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("Enter", "join"),
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("/", "filter"),
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("Tab", "open rooms"),
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("Esc", "close"),
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]
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}
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}
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RoomsView::Chat => vec![
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("Enter", "type message"),
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("Tab", "switch room"),
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("l", "room list"),
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("x", "leave"),
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("q", "close"),
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],
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}
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}
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fn render_shortcuts(&self, frame: &mut Frame, area: Rect) {
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let shortcuts = if self.state.show_browse {
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// Unread badges for the inbox and chat shortcuts.
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let inbox_label = if self.state.unread_messages > 0 {
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format!("inbox ({})", self.state.unread_messages)
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} else {
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"inbox".to_string()
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};
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let chat_unread = self.state.rooms.total_unread();
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let chat_label = if chat_unread > 0 {
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format!("chat ({chat_unread})")
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} else {
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"chat".to_string()
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};
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let shortcuts = if self.state.show_rooms {
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self.rooms_shortcuts()
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} else if self.state.show_browse {
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vec![
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("↑↓", "move"),
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("→←", "expand/collapse"),
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@@ -346,11 +414,12 @@ impl MainTui {
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FocusedPane::Searches => vec![
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("s", "search"),
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("m", "message"),
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("i", "inbox"),
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("i", inbox_label.as_str()),
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("c", chat_label.as_str()),
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("b", "browse user"),
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("1-3", "focus pane"),
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("↑↓", "navigate"),
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("Enter", "view results"),
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("Enter", "results"),
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("q", "quit"),
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],
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FocusedPane::Results if self.state.results_is_filtering => {
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@@ -365,6 +434,7 @@ impl MainTui {
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("Space", "select"),
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("Enter", "download"),
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("b", "browse owner"),
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("c", chat_label.as_str()),
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("/", "filter"),
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("a/A", "select all/none"),
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("1-3", "focus pane"),
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@@ -451,6 +521,11 @@ impl MainTui {
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return self.handle_browse_input(key);
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}
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// Rooms popup takes over navigation while open.
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if self.state.show_rooms {
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return self.handle_rooms_input(key);
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}
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// Filter mode in Results pane
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if self.state.results_is_filtering
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&& self.state.focused_pane == FocusedPane::Results
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@@ -492,6 +567,15 @@ impl MainTui {
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}
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KeyCode::Char('i') => {
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self.state.show_messages = true;
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self.state.unread_messages = 0;
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return;
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}
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// Chat rooms. In the Downloads pane `c` clears finished downloads,
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// so only open chat from the other panes (like `b` is contextual).
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KeyCode::Char('c')
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if self.state.focused_pane != FocusedPane::Downloads =>
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{
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self.start_rooms();
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return;
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}
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KeyCode::Char('b') => {
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@@ -657,6 +741,194 @@ impl MainTui {
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});
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}
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/// Open the chat-rooms popup and refresh the room list. If rooms are
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/// already open, jump straight to the chat view; otherwise show the list.
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fn start_rooms(&mut self) {
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let _ = self.client.request_room_list();
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self.state.show_rooms = true;
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if self.state.rooms.open.is_empty() {
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self.state.rooms.view = RoomsView::List;
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} else {
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self.state.rooms.view = RoomsView::Chat;
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self.state.rooms.mark_active_read();
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}
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}
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fn handle_rooms_input(&mut self, key: KeyEvent) {
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// Composing a message captures typing.
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if self.state.rooms.composing {
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self.handle_room_compose_input(key);
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return;
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}
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// Filtering the room list captures typing.
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if self.state.rooms.view == RoomsView::List
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&& self.state.rooms.list_is_filtering
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{
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self.handle_room_filter_input(key);
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return;
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}
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match self.state.rooms.view {
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RoomsView::List => self.handle_rooms_list_input(key),
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RoomsView::Chat => self.handle_rooms_chat_input(key),
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}
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}
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fn handle_rooms_list_input(&mut self, key: KeyEvent) {
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let len = self.state.rooms.filtered_rooms().len();
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match key.code {
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KeyCode::Esc | KeyCode::Char('q') => {
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self.state.show_rooms = false;
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}
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KeyCode::Char('/') => {
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self.state.rooms.list_is_filtering = true;
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}
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KeyCode::Up | KeyCode::Char('k') => {
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self.state.rooms.list_selected =
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self.state.rooms.list_selected.saturating_sub(1);
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}
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KeyCode::Down | KeyCode::Char('j') => {
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if len > 0 {
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self.state.rooms.list_selected =
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(self.state.rooms.list_selected + 1).min(len - 1);
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}
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}
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KeyCode::Enter => self.join_selected_room(),
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KeyCode::Tab if !self.state.rooms.open.is_empty() => {
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self.state.rooms.view = RoomsView::Chat;
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self.state.rooms.mark_active_read();
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}
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_ => {}
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}
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}
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fn handle_room_filter_input(&mut self, key: KeyEvent) {
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match key.code {
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KeyCode::Esc => {
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self.state.rooms.list_is_filtering = false;
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self.state.rooms.list_filter.clear();
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self.state.rooms.list_selected = 0;
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}
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KeyCode::Enter => {
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self.state.rooms.list_is_filtering = false;
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self.join_selected_room();
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}
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KeyCode::Char(c) => {
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self.state.rooms.list_filter.push(c);
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self.state.rooms.list_selected = 0;
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}
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KeyCode::Backspace => {
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self.state.rooms.list_filter.pop();
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self.state.rooms.list_selected = 0;
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}
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_ => {}
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}
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}
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fn handle_rooms_chat_input(&mut self, key: KeyEvent) {
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match key.code {
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KeyCode::Char('q') => self.state.show_rooms = false,
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KeyCode::Esc | KeyCode::Char('l') => {
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self.state.rooms.view = RoomsView::List;
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}
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KeyCode::Tab => self.state.rooms.next_tab(),
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KeyCode::BackTab => self.state.rooms.prev_tab(),
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KeyCode::Char('x') => self.leave_active_room(),
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KeyCode::Enter if self.state.rooms.active_room().is_some() => {
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self.state.rooms.composing = true;
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}
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_ => {}
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}
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}
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fn handle_room_compose_input(&mut self, key: KeyEvent) {
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match key.code {
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KeyCode::Enter => self.send_room_message(),
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KeyCode::Esc => {
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self.state.rooms.composing = false;
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if let Some(room) =
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self.state.rooms.open.get_mut(self.state.rooms.active)
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{
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room.input.clear();
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}
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}
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KeyCode::Backspace => {
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if let Some(room) =
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self.state.rooms.open.get_mut(self.state.rooms.active)
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{
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room.input.pop();
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}
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}
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KeyCode::Char(c)
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if !key
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.modifiers
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.intersects(KeyModifiers::CONTROL | KeyModifiers::ALT) =>
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{
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if let Some(room) =
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self.state.rooms.open.get_mut(self.state.rooms.active)
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{
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room.input.push(c);
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}
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}
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_ => {}
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}
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}
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/// Join (or focus) the room highlighted in the list view.
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fn join_selected_room(&mut self) {
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if let Some(name) = self.state.rooms.selected_room_name() {
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let newly_opened = self.state.rooms.focus_or_open(&name);
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if newly_opened && let Err(e) = self.client.join_room(&name) {
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eprintln!("Failed to join {name}: {e}");
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}
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}
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}
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/// Leave the active room and close its tab.
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fn leave_active_room(&mut self) {
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if let Some(name) = self.state.rooms.close_active()
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&& let Err(e) = self.client.leave_room(&name)
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{
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eprintln!("Failed to leave {name}: {e}");
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}
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}
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/// Send the active room's compose buffer. The server echoes the message
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/// back as a RoomEvent, which is what actually renders it in the log.
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fn send_room_message(&mut self) {
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let active = self.state.rooms.active;
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let (room, text) = match self.state.rooms.open.get(active) {
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Some(room) if !room.input.trim().is_empty() => {
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(room.name.clone(), room.input.trim().to_string())
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}
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_ => {
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self.state.rooms.composing = false;
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return;
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}
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};
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if let Err(e) = self.client.say_in_room(&room, &text) {
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eprintln!("Failed to say in {room}: {e}");
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}
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if let Some(room) = self.state.rooms.open.get_mut(active) {
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room.input.clear();
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}
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self.state.rooms.composing = false;
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}
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/// Drain chat-room events into the rooms state, tracking unread badges.
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fn poll_room_events(&mut self) {
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let viewing = if self.state.show_rooms
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&& self.state.rooms.view == RoomsView::Chat
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{
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self.state.rooms.active_room().map(|r| r.name.clone())
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} else {
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None
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};
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for event in self.client.take_room_events() {
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self.state.rooms.apply_event(event, viewing.as_deref());
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}
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}
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fn handle_command_bar_input(&mut self, key: KeyEvent) {
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self.state.command_bar_cursor_position = clamp_cursor_to_char_boundary(
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&self.state.command_bar_input,
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@@ -1208,6 +1480,10 @@ impl MainTui {
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peer: msg.username().to_string(),
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text: msg.message().to_string(),
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});
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// Badge the inbox when it isn't currently open.
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if !self.state.show_messages {
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self.state.unread_messages += 1;
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}
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}
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}
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@@ -2,10 +2,12 @@ mod browse_pane;
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mod download_info_pane;
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mod downloads_pane;
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mod results_pane;
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mod rooms_pane;
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mod searches_pane;
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pub use browse_pane::render_browse_pane;
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pub use download_info_pane::render_download_info_pane;
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pub use downloads_pane::render_downloads_pane;
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pub use results_pane::{ResultsPaneParams, render_results_pane};
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pub use rooms_pane::render_rooms_pane;
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pub use searches_pane::render_searches_pane;
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@@ -0,0 +1,218 @@
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use crate::models::{RoomsState, RoomsView};
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use crate::ui::{
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HIGHLIGHT_SYMBOL, accent_style, border_style, border_type, dimmed_style,
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highlight_style, info_style, primary_style,
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};
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use ratatui::{
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Frame,
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layout::{Constraint, Layout, Rect},
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style::Modifier,
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text::{Line, Span},
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widgets::{
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Block, Borders, Cell, HighlightSpacing, Paragraph, Row, Table,
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TableState, Wrap,
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},
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};
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/// Render the chat-rooms popup: either the browsable room list or the open
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/// rooms' tabbed chat view.
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pub fn render_rooms_pane(
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frame: &mut Frame,
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area: Rect,
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rooms: &RoomsState,
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list_table_state: &mut TableState,
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) {
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match rooms.view {
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RoomsView::List => render_list(frame, area, rooms, list_table_state),
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RoomsView::Chat => render_chat(frame, area, rooms),
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}
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}
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fn render_list(
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frame: &mut Frame,
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area: Rect,
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rooms: &RoomsState,
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table_state: &mut TableState,
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) {
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let title = if rooms.list_is_filtering || !rooms.list_filter.is_empty() {
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format!(
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" Rooms · filter: {}_ (Enter: join, Esc: clear) ",
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rooms.list_filter
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)
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} else {
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" Rooms (Enter: join, /: filter, Tab: open rooms, Esc: close) "
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.to_string()
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};
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let block = Block::default()
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.borders(Borders::ALL)
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.border_style(border_style(true))
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.border_type(border_type(true))
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.title(title);
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let filtered = rooms.filtered_rooms();
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if filtered.is_empty() {
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let text = if rooms.available.is_empty() {
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"Fetching room list…"
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} else {
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"No rooms match the filter."
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};
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frame.render_widget(Paragraph::new(text).block(block), area);
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return;
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}
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let header = Row::new(vec![
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Cell::from("room").style(dimmed_style()),
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Cell::from("users").style(dimmed_style()),
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]);
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let table_rows: Vec<Row> = filtered
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.iter()
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.map(|r| {
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let open = rooms.open_index(&r.name).is_some();
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let name = if open {
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format!("● {}", r.name)
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} else {
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format!(" {}", r.name)
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};
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let name_style = if open {
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accent_style()
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} else {
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primary_style()
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};
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Row::new(vec![
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Cell::from(name).style(name_style),
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Cell::from(r.user_count.to_string()),
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])
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})
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.collect();
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let table =
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Table::new(table_rows, [Constraint::Fill(1), Constraint::Length(8)])
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.header(header)
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.row_highlight_style(highlight_style())
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.highlight_symbol(HIGHLIGHT_SYMBOL)
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.highlight_spacing(HighlightSpacing::Always)
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.block(block);
|
||||
|
||||
table_state.select(Some(rooms.list_selected.min(filtered.len() - 1)));
|
||||
frame.render_stateful_widget(table, area, table_state);
|
||||
}
|
||||
|
||||
fn render_chat(frame: &mut Frame, area: Rect, rooms: &RoomsState) {
|
||||
let block = Block::default()
|
||||
.borders(Borders::ALL)
|
||||
.border_style(border_style(true))
|
||||
.border_type(border_type(true))
|
||||
.title(
|
||||
" Chat rooms (Tab: switch, l: room list, x: leave, Esc: back) ",
|
||||
);
|
||||
let inner = block.inner(area);
|
||||
frame.render_widget(block, area);
|
||||
|
||||
let chunks = Layout::vertical([
|
||||
Constraint::Length(1), // tab bar
|
||||
Constraint::Fill(1), // body
|
||||
Constraint::Length(1), // compose / hint
|
||||
])
|
||||
.split(inner);
|
||||
|
||||
render_tab_bar(frame, chunks[0], rooms);
|
||||
|
||||
let Some(active) = rooms.active_room() else {
|
||||
frame.render_widget(
|
||||
Paragraph::new("No open rooms. Press l for the room list.")
|
||||
.style(dimmed_style()),
|
||||
chunks[1],
|
||||
);
|
||||
return;
|
||||
};
|
||||
|
||||
// Body: messages (left) + user list (right).
|
||||
let body =
|
||||
Layout::horizontal([Constraint::Fill(1), Constraint::Length(22)])
|
||||
.split(chunks[1]);
|
||||
|
||||
render_messages(frame, body[0], active.lines.as_slice());
|
||||
render_users(frame, body[1], &active.users);
|
||||
|
||||
// Compose line or hint.
|
||||
if rooms.composing {
|
||||
let line = Line::from(vec![
|
||||
Span::styled("› ", accent_style()),
|
||||
Span::styled(active.input.clone(), primary_style()),
|
||||
Span::styled("▏", accent_style()),
|
||||
]);
|
||||
frame.render_widget(Paragraph::new(line), chunks[2]);
|
||||
} else {
|
||||
frame.render_widget(
|
||||
Paragraph::new(Line::from(Span::styled(
|
||||
"Enter: type a message",
|
||||
dimmed_style(),
|
||||
))),
|
||||
chunks[2],
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
fn render_tab_bar(frame: &mut Frame, area: Rect, rooms: &RoomsState) {
|
||||
let mut spans: Vec<Span> = Vec::new();
|
||||
for (i, room) in rooms.open.iter().enumerate() {
|
||||
let active = i == rooms.active;
|
||||
let label = if room.unread > 0 {
|
||||
format!(" {} ({}) ", room.name, room.unread)
|
||||
} else {
|
||||
format!(" {} ", room.name)
|
||||
};
|
||||
let mut style = if active {
|
||||
highlight_style()
|
||||
} else {
|
||||
primary_style()
|
||||
};
|
||||
if room.unread > 0 {
|
||||
style = style.add_modifier(Modifier::BOLD);
|
||||
}
|
||||
spans.push(Span::styled(label, style));
|
||||
spans.push(Span::raw(" "));
|
||||
}
|
||||
frame.render_widget(Paragraph::new(Line::from(spans)), area);
|
||||
}
|
||||
|
||||
fn render_messages(
|
||||
frame: &mut Frame,
|
||||
area: Rect,
|
||||
lines: &[crate::models::RoomLine],
|
||||
) {
|
||||
// Auto-scroll: keep the most recent lines that fit the height.
|
||||
let height = area.height as usize;
|
||||
let start = lines.len().saturating_sub(height.max(1));
|
||||
let rendered: Vec<Line> = lines[start..]
|
||||
.iter()
|
||||
.map(|l| match &l.username {
|
||||
Some(user) => Line::from(vec![
|
||||
Span::styled(format!("<{user}> "), info_style()),
|
||||
Span::styled(l.text.clone(), primary_style()),
|
||||
]),
|
||||
None => Line::from(Span::styled(l.text.clone(), dimmed_style())),
|
||||
})
|
||||
.collect();
|
||||
frame.render_widget(
|
||||
Paragraph::new(rendered).wrap(Wrap { trim: false }),
|
||||
area,
|
||||
);
|
||||
}
|
||||
|
||||
fn render_users(frame: &mut Frame, area: Rect, users: &[String]) {
|
||||
let block = Block::default()
|
||||
.borders(Borders::LEFT)
|
||||
.border_style(dimmed_style())
|
||||
.title(format!(" Users ({}) ", users.len()));
|
||||
let inner = block.inner(area);
|
||||
frame.render_widget(block, area);
|
||||
|
||||
let height = inner.height as usize;
|
||||
let shown: Vec<Line> = users
|
||||
.iter()
|
||||
.take(height)
|
||||
.map(|u| Line::from(Span::styled(u.clone(), primary_style())))
|
||||
.collect();
|
||||
frame.render_widget(Paragraph::new(shown), inner);
|
||||
}
|
||||
Reference in New Issue
Block a user